Look at this rusty old mechplane. Strike Vector, is it? It's three years old, get it out of here! We have a shiny new one landing on the pad right now. An updated version of the super-speedy multiplayer dogfighter has just touched down, and it's bringing a singleplayer campaign, skirmish mode, bots and some other improvements to the jets-wot-go-fast-in-six-degrees-of-freedom-but-then-crash-into-a-bit-of-wall-and-die-em-up. Yes. Strike Vector EX [Steam page]…
Strike Vector
4 years ago
Strike Vector EX, an expanded version of 2014's flashy game about transforming ships dogfighting through sci-fi industrial structures, has launched a free open beta test. The EX releases is updated and expanded with new modes including, crucially, a singleplayer campaign. The original game suffered the fate of so many small multiplayer-only games, failing to achieve a critical mass of players. Which is a bit of…
6 years ago
A trio of free weekend trials on Steam mean that all and sundry can enjoy what are, as I understand, three figures and ideals important to PC gaming: soldiers, vampires, and jetplanes. They all, naturally, do fighting. Not each other, mind--others of their kind. None of these games will let you e.g. pilot a fighter jet battling winged vampires. More's the pity, really.Multiplayer futureplane game…
7 years ago
Feature: Zoom Boom
Strike Vector's eye-catching trailers meant that it was destined for my hard-drive. I have a long, over-documented fondness for that genre of game that straddles all types of non-simulatory flight combat, and although it's taken me a while to catch up with Strike Vector, I'm glad I did. Back in the times of Forsaken and Descent, I would sink lifetimes into these kinds of games,…
I was going to poke fun at the name Strike Vector to take some pressure off the colossal responsibility that is introducing a videogame news post, but then I decided to make sure I knew all meanings of the word "vector" and nope, I absolutely do not. A strike vector might be an actual thing, as my education in the field of vectorology is woefully…
The day mankind invents the flying guncar is the day our true descent into apocalyptic dishevelment finally begins. Or I suppose it could also guide us into the future proposed by The Jetsons, but regardless: flying cars mean flying cities which in turn both mean that something has gone horribly wrong. The planet's become uninhabitable, so humanity's decided to stink up the sky too. I must…
I didn't get a chance to see Strike Vector at the phenomenally busy Gamescom event in Cologne last week, but I rather wish I had, because it looks simply splendid. The fly-and-explode game has some of the finest concept art I've seen, and that's been transmuted into an extraordinarily pretty sci-fi flight combat game, as you can see in the trailer below. We can only…
The Steam Greenlight machine keeps right on churning, and I have to say: it's getting a little more efficient. Initially, batches of new games were wheezing out in sickly trickles, but now we're getting 15-game shotgun bursts every couple weeks. There's still plenty of room for improvement of course, and it remains to be seen whether or not Valve can keep pushing this pace, but it's…
8 years ago
I was just eating some Hobnobs and thinking that I'd seen enough space games for one week, but I was wrong. Not to eat delicious biscuits, of course, that's always right, but wrong to think that I'd seen enough of the flying, exploding stuff. I mean maybe they're not spaceships as such, because it seems like atmospheric combat, but they're certainly flying flipping things with…
One of the bigger problems with modern society, I think, is that not enough things transform. I mean, yeah, nature does it - you know, butterflies and flowers and whatever - but there are hardly ever enough guns involved. And then there's the Transformers franchise, which actually needs to take it a step further by transforming into nothing. So, in recent games, that leaves us…