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The Blackout Club

2 months ago

Feature: Shape Fear

The Blackout Club review

Few things are as terrifying, or as potent in piercing morning’s sedate veil, as the sudden outburst of an adult Canadian man, shrieking “THE SHAPE. THE SHAPE IS COMING,” through your desktop speakers. In the Canadian adult’s defence, however, one of those few things is The Shape itself: the Big Bad of stealthy co-op spookfest The Blackout Club. A relentless spectral apparition, only visible as…

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3 months ago

The Blackout Club emerges from the horrors of early access

If your cult leans into a certain kind of kooky, pop culture has taught me there's a good chance some kids will come after you. The brave stalwarts of The Blackout Club have spent the past eight months defending humanity from the weakened prism of early access, but now the game's properly out and they'll have to step up their game. The spooky, co-opey stealth…

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4 months ago

The Blackout Club sneaks out of early access next month

Spooky co-op stealth 'em up The Blackout Club leaves early access on July 30th, after a short but busy run of updates. For those fashionably late (or just on time, really) to the party, it's a four-player (or five, with invasions) immersive sim about a band of teens investigating a very haunted town. Here, sleeping townsfolk rise with eyes still closed, don masks and perform…

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9 months ago

Watch out, traitors have invaded The Blackout Club

If you go down to the woods today, there's a chance you'll be spied on by creepy teenagers. Co-op stealth horror game The Blackout Club now has a splash of asymmetric multiplayer, with an early access update adding an invasion system that lets one child turn stalker. The "Enter The Stalker" update tasks one invader with recording the meddling kids, until an invisible monster drags…

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11 months ago

Feature: Unless your friends are terrifying

The Blackout Club is more about fun than frights

I'm glad no one heard me whimpering on my first mission for The Blackout Club. I was by myself at this point, scurrying through an underground labyrinth full of sleepwalkers and foreboding. I tiptoed within inches of their sightless faces, all the while pursued by a being I could only see when I closed my eyes. Then my friends joined me, and most of that…

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12 months ago

Co-op horror The Blackout Club sneaks into early access

Plucky teens are out to spy on a mysterious cult of somnambulists beneath their town in The Blackout Club, a cooperative first-person sneaker which entered early access today. It's the second game from The Magic Circle developers Question, the studio co-founded by BioShock 2 creative director Jordan Thomas and Binfinite FX fella Stephen Alexander. Up to four players will sneak around town on missions to…

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1 year ago

Feature: Shoot the real me!

We asked a lot of people: what would you do to a clone of yourself?

Over the past several weeks I have sent a lot of interesting people who work in the games industry an email containing the following scenario: "You enter a room. The door locks behind you. From a door opposite another you enters. This other you is a perfectly identical clone, created in the exact instant you entered the room, but as every second ticks by they…

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2 years ago

Magic Circle devs announce co-op horror Blackout Club

The immersive sim supergroup at Question, the studio behind The Magic Circle, have announced their next game. The Blackout Club is a cooperative multiplayer game starring teens who discover a secret nighttime society of sleepwalking adults meeting in tunnels beneath their small town, then set about spying on them, recording evidence, and trying to find their missing friend. It sounds like some sort of surveillance-focused…

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