Feature: The Most Dangerous Game
Jason Rohrer isn't like other game designers. He isn't really like them at all. From his early days eschewing videogame norms to make a game about the inevitably of death and loss in Passage to cooperative storytelling intrigue-o-tron Sleep Is Death to wild (and controversial) Minecraft "religious" experiment Chain World, Rohrer's games aren't escapism. They often make people uncomfortable. They often make him uncomfortable. The…