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The Cave

6 years ago

No More Monkey Business: Ron Gilbert Leaves Double Fine

Well, this is slightly unexpected. Ron Gilbert's always kinda done his own thing, but sharing a colorful roof of pure, shining whimsy with partner in pirate-y crime Tim Schafer just sort of, you know, made sense. It is, however, like they say: all good things must come to an end. Also, The Cave was actually only kind of all right, so maybe this is for…

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The Cave Is Late On PC: Brief 360 Impressions

We'd rather hoped to have brought you a review of Double Fine's The Cave by now, but unfortunately Sega only made 360 code available before release. And then to make matters dumb, despite its release date being today, and its being out today on 360, the Steam version has seemingly been set for the incorrect date, and is locked until tomorrow morning. Having already completed…

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Dark Humor: Double Fine’s Cave Emerges Next Week

Ron Gilbert's told us all about The Cave. Ron Gilbert's told us about what he might do after The Cave. The Cave's told us about The Cave. So honestly, what's even left? Well, logical progression would suggest that The Cave should now tell us about Ron Gilbert, and perhaps it will - but, you know, symbolically and stuff. First, though, we'll need to be able to…

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7 years ago

Digging Deeper: Meet The Rest Of The Cave’s Cast

Wanna know what you usually find in caves? Bats. Awful, shrieky little things with webbed wings, beady eyes, and a thirst for that red stuff that sloshes around under your precious neckflesh. Also spiky ceiling rocks that could fall and cave in your head, and lots of unpleasantly cold water. But sometimes - every once in an eerily blue moon - you also find yourself. Or at…

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Spelunkery: The Cave’s Characters In Action

I visited a cave once. It was very dark and echo-y. Also, it made lots of drip-dropping sounds - perhaps in an effort to communicate its stalagmite-heavy cave agenda to the world at large. But it never spoke to me. Not in firm, authoritative English, anyway. And it definitely didn't contain any carnivals, spooky murder houses, or secret science labs. I guess what I'm trying…

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Ron Gilbert Explains The Cave’s Weird Character Count

I have been - to put it lightly - bothered by the fact that Ron Gilbert's The Cave only has seven playable characters. Six or nine, you see, would make each playthrough nice and clean - no character overlap. But seven? That's messy. I'll get juicy character development and thick, fibrous hunks of plot thread all over my shoes as I wade through The Cave's…

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Point & Spelunking: Latest Pics Of The Cave

Mr Ron Gilbert, inventor of clicking, has released a bunch more screenshots of his forthcoming adventure, The Cave. The existence of The Cave does seem something of an anomaly - Doublefine ran their famous Kickstarter campaign on the basis that publishers won't fund the development of adventure games. And almost simultaneously announced they're developing a new adventure game published by Sega. Huh. IS the sort…

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