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The Curse of Monkey Island

8 months ago

Feature: Listen to us say the same lines over and over

Podcast: Who are your favourite NPCs?

Ah, the non-player character. Stoic endurer of all our sadistic whims. It’s time the monsters on the RPS podcast, the Electronic Wireless Show, made tribute to these humble little robots, whether they’re annoying companions, side characters, or disembodied human heads. Let’s talk about some of our favourites.

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11 months ago

The Curse of Monkey Island sails to Steam and GOG

While half the RPS treehouse is swabbing the poop deck in Sea Of Thieves, today a truly mighty pirate has returned. Guybrush Threepwood's third adventure, The Curse Of Monkey Island, is now available on digital stores after years lost drifting in the Cybergasso Sea. Until now, the best ways to get ahold of the 1997 LucasArts adventure game were to deal with the freebooters on…

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2 years ago

Feature:

Have You Played… The Curse Of Monkey Island?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time. "It’s important to admit when you’re wrong," wrote John when he revisited The Curse of Monkey Island years after release only to realise it was better than he'd remembered. It's also important to shout about when you're right, though: I always liked the…

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6 years ago

Magical: Monkey Island’s Insult Swordfighting For Browser

It is one of the industry's greatest crimes, I think, that the majority of games with swordfighting don't include any sort of insult component. I mean, seriously: what happened? Where did we go wrong? I like to imagine that, off in some wonderful alternate dimension, things went the opposite way. People traded swords for words, and dairy farmers the world over reported an all-time low of…

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8 years ago

Eurogamer Retro: Curse Of Monkey Island

It's important to admit when you're wrong. All my life I've maintained that The Curse Of Monkey Island was rubbish. So I went back to check, and found out that, well, it's not. So many of the puzzles are. The tacky line drawings often are. But it's a better game than I'd remembered. I write all about it over at Eurogamer, including this representative paragraph:…

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