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The Elder Scrolls II: Daggerfall

4 months ago

Daggerfall Unity renovates Bethesda’s 1996 RPG with all mod cons

I never played The Elder Scrolls II: Daggerfall. How could I? I was two years old, geez, give me a break. No, my Elder Scrolls journey started with Oblivion. My experience is forever tied to Wes Johnson's goofy barks and that video where the guy goes "Have you heard of the high elves?" Still, Daggerfall is a tantalising mystery. It's a 62,0000-square mile colossus that's…

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2 years ago

Daggerfall for Unity: Now with a beginning, middle & end

My earliest memories of The Elder Scrolls II: Daggerfall were of fear and excitement at the boundless possibilities of a true fantasy sandbox. Of amazement at the most comprehensive character creation screen I'd ever seen, and of deep annoyance when I managed to fall through the floor and into an endless void in the first minute of the game. I've spent over twenty years waiting…

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5 years ago

One For The Weekend: Daggerfall Tools For Unity

Here's something rather natty. Some clever sort has created a thing called Daggerfall Tools for Unity. They describe it as "a code asset which acts as a bridge between Daggerfall's binary data files and Unity3D." What this essentially seems to mean is that if you own a copy of Daggerfall - which Bethesda offer as a free download, bless 'emĀ - you can use Daggerfall Tools…

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