I used to like total conversions not only for those few which were released, but for watching the development process in action. Untextured weapon models get a bad rap, but I like watching a plan come together or even partially together. Skywind, then. It's an attempt to re-build Morrowind within Skyrim's engine, with re-build environments, textures, models and more. The latest update video shows just…
The Elder Scrolls III: Morrowind
3 years ago
4 years ago
The Elder Scrolls III: Morrowind was released in 2002, but it's on the verge of experiencing new life through multiple revival projects. One of those is OpenMW, which aims to port the game to a new open source engine optimised for modern computers, with robust editing tools, and as of the first early test shown in a video below, multiplayer.
The Elder Scrolls III: Morrowind [official site] was released in 2002. It's testament to how highly regarded the now 13-year-old game is that folks are still determined to keep it alive. OpenMW is one such effort: an open source "engine re-implementation" of Morrowind. It's still some ways from being finished, but the released build has just received an extensive update.