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The Elder Scrolls V: Skyrim Special Edition

2 years ago

The Elder Scrolls V: Skyrim VR has jacked into PC

It's time to hang a pine-scented Little Tree air freshener from your cybergoggs because The Elder Scrolls V: Skyrim VR last night launched on PC, following its console debut in November 2017. It's Skyrim but in VR, yeah? Put your feet in a foot spa while you sit by a river in the rain, hang an old sock over your nose when venturing into Blackreach,…

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Fus Vee Ah! Skyrim VR jacking into PC next month

Given that the iconic image of Skyrim is a fella wearing a Knightmare-esque bucket on his head, it's only fitting that Bethesda want you to strap cybergoggles onto your head to enter the fantasy RPG's world. Today they announced a PC release for The Elder Scrolls V: Skyrim VR, a new standalone version built for cybergoggles. Skyrim VR debuted on PlayStation VR in November 2017,…

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Beyond Skyrim: Morrowind mod shows ash-choked land

A new video of Beyond Skyrim: Morrowind, a wildly ambitious upcoming mod for The Elder Scrolls V: Skyrim, gives a look at its version of lands from The Elder Scrolls III: Morrowind. This isn't one of those mods remaking Morrowind, mind. The wider Beyond Skyrim project wants to revisit lands from older Elder Scrolls games, exploring how they've changed in the hundreds of years since…

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Skyrim opens Creation Club DLC store, offers Survival Mode free for a few days

Bethesda's new 'Creation Club' DLC microtransaction store has launched for The Elder Scrolls V: Skyrim Special Edition [official site], following a beta last week and its debut in Fallout 4 in August. It stocks mostly packs of weapons, armour, and bits for a couple of quid each - nothing exciting. Perhaps the biggest bit is Survival Mode, which adds hunger and cold and all those…

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Skyrim’s Creation Club enters beta, offers Survival Mode free for starters

After a less-than-successful initial foray into the realm of monetising Skyrim mods, Bethesda are presently rolling out a public beta of their Creation Club - their DLC-esque, more corporate alternative - to the revamped Skyrim Special Edition [official site]. To sweeten the pot, they're offering early adopters the option to claim a free copy of Survival Mode, a major gameplay modification adding the management of simulated hunger,…

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Feature: Sex on a skellington

Steam Charts: Death Under Tunnel Bridge

This week we finally learn who the killer is, but will the answer provide more questions than solutions? Read on for this week's hair-raising installment of... The Steam Charts.

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Following paid mods fiasco, Bethesda launch Fallout 4 Creation Club

The first digital fruits of Bethesda's new kinda-sorta-paid-mods programme, the Creation Club, arrive today in Fallout 4 [official site]. It'll then hit Skyrim in September. Unlike Bethesda's disastrous first flirtation with paid mods for Skyrim in 2015, which was quickly abandoned, the Creation Club is more like a DLC microtransaction store partially outsourced to modders. It's a selection of new content Bethesda are approving and…

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Feature: Cheap at twice the price

Steam Charts: Half Price Edition!

Other sites will bombard you with "facts" and "details" about the top-selling games on Steam, but not us. We won't patronise you with such things. We know you're better than that, taller, more attractive than the readers of those sites. We know you know we know you better, and as such reach for higher, smarter, more eloquent brilliance.

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Skyrim Beyond: Bruma mod travels to familiar lands

A corner of the world of The Elder Scrolls IV: Oblivion has arrived in Skyrim with the launch of Beyond Skyrim: Bruma [official site], a mod set around Cyrodil's city of Bruma. Unlike the still-in-development mod remaking Oblivion inside Skyrim, this mod is telling new stories set around the time of Skryim - 200 years after Oblivion. As well as recreating and updating the Bruma…

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3 years ago

Feature: Pray for Prey

Steam Charts: all I play each night is Prey

In the jungle, the mighty jungle, the lion checks to see which ten games sold best on Steam over the past week. He just can't sleep until he knows whether Prey made it to number one or not.

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Skyblivion looks even more like Oblivion rebuilt in Skyrim

Skyblivion [official site], the huge fan project to remake The Elder Scrolls IV: Oblivion as a Skyrim mod, is picking up pace. We had a peek at their progress in December and, the dev team say, that video helped them recruit a load more help. "We have made more progress in the 2 months after the release of our update video than we have in…

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Skyrim megamod Enderal getting own expansion

SureAI's huge Skyrim total conversion Enderal: The Shards of Order [official site], which builds a whole new game upon Bethesda's foundations, is getting an expansion of its own in 2017. Enderal's launch this year was dang impressive - "play this excellent mod," said Cobbo - but a few bits were cut from the initial release. Now the game's lead writer has picked those up off…

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Skyblivion is looking a lot like Oblivion rebuilt in Skyrim

As another year ends, it's time to reflect on all that's been done and all that's still to come. So they tell me, anyway; I try to drink away any concept of the past or future. But bless 'em, the gang remaking The Elder Scrolls IV: Oblivion have worked hard and are proud of their work. A new trailer shows off Skyblivion [official site] as…

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Skyrim, Fallout, and Doom tables flip into Pinball FX2

I've been playing a fair bit of actual physical pinball lately, having discovered a half-dozen machines across nearby pubs. My favourites put their themes into motion, like the NBA table where I get to launch the ball at a hoop (aided by mystical magnetism). The selection isn't ideal, mind; I'm not much into basketball and Monopoly is so undesirable. No, digital pinball is a far…

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Feature: Graphics tweaks, total conversions & crafting overhauls

Best Skyrim Special Edition mods

As I'm sure is the case with many of you, returning to Skyrim years after letting it go has been a strange experience at times. Assuming you applied mods to the original, which I'm sure most of you did, the newly released Special Edition has likely been a touch underwhelming in that much of its stock visual 'improvements' present a step down from most modded…

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Feature: The liberation of forgotten purpose

A Strange Return To Skyrim

The Skyrim special edition hasn't much moved me in terms of upgrades, but in fairness that's at least partly because, the last time I played it, I had so many graphical mods installed that the place looked better than Bethesda could reasonably achieve with an update primarily intended to achieve 1080p on current-gen consoles. That said, I do keep firing it up now that I've…

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Steam Charts: Infinite Consistency

Last week, like drinking mulled wine on a chilly November evening, I found great comfort in a Steam top ten that seemed to reflect the wide, weird and wonderful nature of modern PC gaming. After months of recurrent names, it was a bright new dawn of variety. Anything is possible. I am a fool.

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Feature: The Even Older Scrolls

Elder Scrolls: What The Next Game Needs To Fix

With Skyrim’s Special Edition managing to feel not that special, it’s put me to thinking about what it is I want from the next Elder Scrolls game. What are the features I would love to see in The Elder Scrolls VI: Hammerfell? What are the series' tropes that could use a tweak? I've expounded on this below.

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Skyrim SE’s First Patch Tackles Sound, Speed & Saves

Though popular, the latest Bethesda RPG has been met with grumbling about technical whatnots, because really that's just an unhealthy habit that everyone on both sides of the equation has fallen into. As per usual also, The Elder Scrolls V: Skyrim Special Edition [official site] has started up the patch engines, with the first one addressing grump-o-causing issues such as sound quality, AWOL NPCs and…

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Feature: How to fix Skyrim SE save crashes

How To Get Old Skyrim Saves Working In The Skyrim Special Edition

It has been an odyssey. My most recent Skyrim save is three years old. I cannot in good conscience pretend to recall what my motivations were the last time I played it - what quests I cared about, what guild or weapon or house I was pursuing. But, for reasons that are part bloody-mindedness and part wincing at the prospect of having to redo so…

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