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The Elder Scrolls V: Skyrim

3 months ago

Feature: Norse of a different colour

The allure of Viking fantasies, and the games that cherry-pick them

The Vikings have long ago invaded the coasts of pop culture on their dragon-headed longships and carved out their own Danelaw in the realm of video games. In recent years, they’ve grown even bolder, taking over most genres from RTS to RPG, classic point and click adventure to action, with an utter disregard towards distinctions between AAA and indie. They’ve settled in Hellblade and Frostrune,…

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5 months ago

Feature: Listen to Mr Pesto

Podcast: What character do you always end up creating?

You look a little tired, friend. Let me just adjust this slider for you. There, wide awake. Now you’ve got some energy, how about listening to the RPS podcast, the Electronic Wireless Show? This week we’re talking about character creation. Which games spoil us with choice? And why do we always end up creating the same sneaky elf?

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7 months ago

Feature: Listen now, chum

Podcast: Who are our best friends?

Hello chum! Sit down and have a nice glass of water and a pack of Bombay mix. That's how we greet our closest friends on the RPS podcast, the Electronic Wireless Show. This week, best pals John and Brendan discuss how friendship is handled in videogames, and what characters felt most like close buddies. John felt a kinship with Alistair from Dragon Age: Origins, and…

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8 months ago

9 months ago

Feature: All trailer, no trash

The best PC game trailers ever

The game trailer is a sly creature. It wants to entertain you, to excite you, to embolden you with curiousity. But it also wants to sell you a bunch of code wrapped up in some 3D shapes. Some trailers turn out to be more artful than the game they’re hawking, others plant sneaky emotions in your head with music. However, some are better than others.…

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10 months ago

Feature: The biggest hits of the past 12 months

These are the top 100 Steam games of 2017

Another year over, a new one just begun, which means, impossibly, even more games. But what about last year? Which were the games that most people were buying and, more importantly, playing? As is now something of a tradition, Valve have let slip a big ol' breakdown of the most successful titles released on Steam over the past twelve months. Below is the full, hundred-strong…

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1 year ago

Feature: Might need to squish up a bit

The RPG Scrollbars: Universes Built For Sharing

For a few horrible minutes during E3, it looked like Bethesda might seriously claim that The Elder Scrolls and Fallout were part of the same universe. Thankfully, not. Despite this being an era where Sony wants a Ghostbusters universe and Universal thinks demeaning the Universal Monsters by linking them with a top-sekrit monstah hunting group led by Dr Jekyll is anything other than schoolboy fan-fiction,…

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Feature: Getting your keks

The RPG Scrollbars: Language Of Uncommon Tongues

The sign of a truly hardcore world is that it has its own languages. Klingon. Dothraki. Elvish. The term for these is 'Conlangs' - aka 'constructed languages' - and whether you see them as a vital part of world-building or a joke-in-waiting on The Big Bang Theory (they're due a third one one of these days), there's more to them than just slapping together some…

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2 years ago

Feature: Words read: 2 / 1921

The RPG Scrollbars: Saving World Quests

Previously in this column, somehow not taken up by the industry as of yet, I suggested that the word 'quest' was being somewhat damaged of late by the fact that it can be anything from 'Kill the Great Red Dragon' to 'bring me some orange juice.' I advocated a system where instead, tasks were split between two basic categories - what used to justifiably be…

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Feature: The meek shall inherit NOTHING!

The RPG Scrollbars: memories of evil and wickedness

So, a confession. My plan for this week was to talk about Obsidian's Tyranny [official site] - the game, not any rumours of Feargus Urquhart openly stealing puddings from the company fridge no matter how well labelled! Unfortunately, that plan hit a tiny snag... I haven't had a chance to play much of it yet. A shame, simply because the genre is well overdue a…

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Feature: Graphics tweaks, total conversions & crafting overhauls

Best Skyrim Special Edition mods

As I'm sure is the case with many of you, returning to Skyrim years after letting it go has been a strange experience at times. Assuming you applied mods to the original, which I'm sure most of you did, the newly released Special Edition has likely been a touch underwhelming in that much of its stock visual 'improvements' present a step down from most modded…

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Feature: The Even Older Scrolls

Elder Scrolls: What The Next Game Needs To Fix

With Skyrim’s Special Edition managing to feel not that special, it’s put me to thinking about what it is I want from the next Elder Scrolls game. What are the features I would love to see in The Elder Scrolls VI: Hammerfell? What are the series' tropes that could use a tweak? I've expounded on this below.

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Feature: Fus Ro Da About Nothing

Skyrim Special Edition Is An Underwhelming Upgrade On PC – But!

Though consolefolk are revelling in a spike from fuzzy 720p to crisp-textured 1080, on PC The Elder Scrolls V: Skyrim Special Edition [official site] is about as transformational as wiping the toilet seat (well, depending on who exactly used it before you did). Play it today and you'll be lucky to feel there's been any meaningful change. If anything, you might find that it's a…

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Feature: Five years of adventures

Revisiting Skyrim? Read Our Finest Words On It

Skyrim Special Edition is out now, meaning that players old and new are again flooding the mountains of Bethesda's snowiest RPG. To celebrate, we've gathered together some of the finest words and pictures RPS produced about the game over the past five years - including reviews, mod recommendations, screenshot guides, songs about Lydia, cartoons about wolves, nudity, and more.

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Feature: Happy Lysandus Day

Older Scrolls: Daggerfall Is Twenty Years Old Today

Today marks the twentieth anniversary of the release of one of the greatest roleplaying games ever made. Set in a world so vast that you could combine almost every open world game released since and cram them all into one of its regions, and allowing the freedom to buy real estate within that world, it remains one of the grandest games of its type. It…

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Feature: Wait, isn't that the company that makes Big Brother?

The RPG Scrollbars: A Trip To Enderal

Even by RPG standards, Skyrim total conversion Enderal [official site] deserves some kind of prize for a depressing opening. A happy summer's day twisting into a nightmare of dead family, fire and flesh. From there, starving aboard a ship with a friend, all in the hope of finding a new life across the sea. Discovery. Murder. Near drowning. Waking up to find that you have…

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Feature: pudding-faces

Have You Played The Elder Scrolls IV: Oblivion?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time. A bit of a dirty word in some quarters of the roleplaying community, given that it marks the beginning of once-revered series' ongoing drift into all violence all the time, and directly led to Fallout's controversial divergence from its former cRPG path. Good…

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Feature: A four-part series on the future of procedural generation

Generation Next, Part 1: How Games Can Benefit From Procedurally Generated Lore

Mark Johnson is the developer of Ultima Ratio Regum, an ANSI 4X roguelike in which the use of procedural generation extends beyond the creation of landscapes and dungeons to also dynamically create cultures, practices, social norms, rituals, beliefs, concepts, and myths. This is the first in a four part series examining what generating this kind of social detail can bring to games.

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