The Elder Scrolls V: Skyrim

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  • New Beyond Skyrim project promises to go even beyonder to Iliac Bay

    By Brock Wilbur on April 21st, 2018 at 8:19 pm

    A proper modding community can keep a game world alive long after the studio behind that title has put it to pasture. Or, more accurately in this case, when the studio just keeps porting the original game to new devices instead of, you know, making new entries. Skyrim has some of the most in-depth world […]

  • Fus Vee Ah! Skyrim VR jacking into PC next month

    By Alice O'Connor on March 14th, 2018 at 5:01 pm

    Given that the iconic image of Skyrim is a fella wearing a Knightmare-esque bucket on his head, it’s only fitting that Bethesda want you to strap cybergoggles onto your head to enter the fantasy RPG’s world. Today they announced a PC release for The Elder Scrolls V: Skyrim VR, a new standalone version built for […]

  • Beyond Skyrim: Morrowind mod shows ash-choked land

    By Alice O'Connor on March 5th, 2018 at 4:41 pm

    A new video of Beyond Skyrim: Morrowind, a wildly ambitious upcoming mod for The Elder Scrolls V: Skyrim, gives a look at its version of lands from The Elder Scrolls III: Morrowind. This isn’t one of those mods remaking Morrowind, mind. The wider Beyond Skyrim project wants to revisit lands from older Elder Scrolls games, […]

  • Speedrunning mega-marathon AGDQ 2018 starts today

    By Dominic Tarason on January 7th, 2018 at 9:00 am

    The Games Done Quick events are among my favourite parts of the gaming calendar. Showmanship, absurd levels of skill and a mountain of cash raised for good charitable causes for a week straight, twice a year. The winter event – Awesome Games Done Quick – starts this afternoon at 4:30 GMT and if you’ve never […]

  • Daggerfall for Unity: Now with a beginning, middle & end

    By Dominic Tarason on October 21st, 2017 at 7:00 pm

    My earliest memories of The Elder Scrolls II: Daggerfall were of fear and excitement at the boundless possibilities of a true fantasy sandbox. Of amazement at the most comprehensive character creation screen I’d ever seen, and of deep annoyance when I managed to fall through the floor and into an endless void in the first […]

  • Skyrim opens Creation Club DLC store, offers Survival Mode free for a few days

    By Alice O'Connor on October 5th, 2017 at 3:26 pm

    Bethesda’s new ‘Creation Club’ DLC microtransaction store has launched for The Elder Scrolls V: Skyrim Special Edition [official site], following a beta last week and its debut in Fallout 4 in August. It stocks mostly packs of weapons, armour, and bits for a couple of quid each – nothing exciting. Perhaps the biggest bit is […]

  • Skyrim's Creation Club enters beta, offers Survival Mode free for starters

    By Dominic Tarason on September 30th, 2017 at 9:00 am

    After a less-than-successful initial foray into the realm of monetising Skyrim mods, Bethesda are presently rolling out a public beta of their Creation Club – their DLC-esque, more corporate alternative – to the revamped Skyrim Special Edition [official site]. To sweeten the pot, they’re offering early adopters the option to claim a free copy of Survival Mode, […]

  • Skyrim Beyond: Bruma mod travels to familiar lands

    By Alice O'Connor on July 3rd, 2017 at 11:31 am

    A corner of the world of The Elder Scrolls IV: Oblivion has arrived in Skyrim with the launch of Beyond Skyrim: Bruma [official site], a mod set around Cyrodil’s city of Bruma. Unlike the still-in-development mod remaking Oblivion inside Skyrim, this mod is telling new stories set around the time of Skryim – 200 years […]

  • Creation Club is Bethesda's alternative to paid mods

    By Graham Smith on June 12th, 2017 at 11:10 am

    In among the game announcements at E3 2017 Bethesda also announced Creation Club, “a collection of new game content for Skyrim and Fallout 4.” That content includes new weapons, armour, crafting and housing features, and changes to core systems, and you buy all of it in-game with ‘credits’ purchased for real money through Steam. Is […]

  • The RPG Scrollbars: Language Of Uncommon Tongues

    By Richard Cobbett on June 5th, 2017 at 6:00 pm

    The sign of a truly hardcore world is that it has its own languages. Klingon. Dothraki. Elvish. The term for these is ‘Conlangs’ – aka ‘constructed languages’ – and whether you see them as a vital part of world-building or a joke-in-waiting on The Big Bang Theory (they’re due a third one one of these […]

  • Skyblivion looks even more like Oblivion rebuilt in Skyrim

    By Alice O'Connor on February 3rd, 2017 at 12:06 pm

    Skyblivion [official site], the huge fan project to remake The Elder Scrolls IV: Oblivion as a Skyrim mod, is picking up pace. We had a peek at their progress in December and, the dev team say, that video helped them recruit a load more help. “We have made more progress in the 2 months after […]

  • ModDB’s Mod of the Year winner announced

    By Graham Smith on January 4th, 2017 at 12:18 pm

    If I was a betting man, I’d have put money on Enderal, the vast Skyrim total conversion, winning the public vote for ModDB‘s mod of the year. That I’d have lost all that money is why I’m not a betting man. Enderal came second behind Stalker: Call of Chernobyl, a similarly vast total conversion for […]

  • Skyrim megamod Enderal getting own expansion

    By Alice O'Connor on December 19th, 2016 at 3:49 pm

    SureAI’s huge Skyrim total conversion Enderal: The Shards of Order [official site], which builds a whole new game upon Bethesda’s foundations, is getting an expansion of its own in 2017. Enderal’s launch this year was dang impressive – “play this excellent mod,” said Cobbo – but a few bits were cut from the initial release. […]

  • Skyblivion is looking a lot like Oblivion rebuilt in Skyrim

    By Alice O'Connor on December 9th, 2016 at 5:42 pm

    As another year ends, it’s time to reflect on all that’s been done and all that’s still to come. So they tell me, anyway; I try to drink away any concept of the past or future. But bless ’em, the gang remaking The Elder Scrolls IV: Oblivion have worked hard and are proud of their […]

  • Skyrim, Fallout, and Doom tables flip into Pinball FX2

    By Alice O'Connor on December 6th, 2016 at 8:27 pm

    I’ve been playing a fair bit of actual physical pinball lately, having discovered a half-dozen machines across nearby pubs. My favourites put their themes into motion, like the NBA table where I get to launch the ball at a hoop (aided by mystical magnetism). The selection isn’t ideal, mind; I’m not much into basketball and […]

  • Dragonballs: Modded Original Skyrim Saves Won't Work In Skyrim Special Edition

    By Alec Meer on October 28th, 2016 at 2:52 pm

    Bad news, old chum, ol’ pal, ol’ mate of mine. You know that Skyrim savegame you invested hundreds of hours into? All those dead dragons, all those crafted weapons, all those mysteriously naked townsfolk? Gone, all gone. It’s the end of the world as you knew it circa 2011-2013. Unless, of course, you stick with […]

  • Bethesda Outline Anti-Consumer Review Policy

    By Graham Smith on October 26th, 2016 at 11:20 am

    Bethesda, developers of Elder Scrolls and Fallout and publishers of Dishonored, Doom, Wolfenstein and more, say that their policy now is to send out “media review copies” one day before their games come out. That’s what they did with DOOM earlier this year and that’s what they intend to do with the approaching releases of […]

  • Here's When The Skyrim Special Edition Unlocks

    By Brittany Vincent on October 22nd, 2016 at 9:00 pm

    Get ready for another 100 hour save file, The Elder Scrolls V: Skyrim Special Edition [official site] is coming to Steam on October 28. Skyrim Special Edition will include all the RPG’s DLC and feature remastered art effects, dynamic depth of field, and other graphical improvements, but all you probably care about is getting back […]

  • Skyblivion Bringing Oblivion's Soul Into Skyrim's Body

    By Brittany Vincent on October 16th, 2016 at 4:00 pm

    There’s an unbelievable amount of mods available for The Elder Scrolls V: Skyrim from the obscene and naughty to the absolutely ridiculous and nonsensical. Dedicated fans of the game have even released entirely new lands and stories to rival Skyrim’s original in breadth and scope. TESRenewal is attempting to do a sort of inception within […]

  • Enderal, The Huge Skyrim Mod, Is Out Now

    By Brendan Caldwell on August 15th, 2016 at 7:10 pm

    A final version of Enderal: The Shards of Order [official site] has been completed and can be downloaded for free now. While ‘Enderal’ sounds like it could be something made by a United States pharmaceutical company, it is actually a massive total conversion mod for Skyrim, not just adding new weapons or turning it into […]

  • Enderal, A Skyrim Total Conversion Mod, Due Next Month

    By Steven Messner on June 27th, 2016 at 7:10 pm

    Total conversions are easily the most ambitious mods ever created, which is why so few of them ever actually get finished. They don’t just add some new armor sets or tweak a game mechanic or two, they build entire games. But, amazingly, Enderal [official site], a completely new RPG built in Skyrim’s engine, is going […]

  • Skyrim Special Edition: Free To Owners Of Original

    By Adam Smith on June 13th, 2016 at 7:34 am

    Skyrim doesn’t feel old enough to have a shiny new edition with enhanced bells and whistles, but that’s exactly what’s coming on October 28th. It’ll be released on current-gen consoles as well as PC, and if you own either the Legendary Edition of the original, or the base game plus all DLC bought separately, you’ll […]

  • Inxile Force One-Man Studio To Change Game Name

    By Alec Meer on May 4th, 2016 at 11:05 am

    Goshdarnit, inXile, not you too. You were the ones who gave the people the elaborate, old-school, spiritual-sequel RPGs they’d long desired, not the ones who chased down unrelated games with vaguely similar names to their own. I know, I know: absurd legal complexities mean that sometimes firms are forced to strong-arm other firms into changing […]

  • Take Back The City In This Ambitious Skyrim Overhaul

    By Joe Donnelly on April 17th, 2016 at 12:00 pm

    The Elder Scrolls V: Skyrim [official site] turns five this year [that can’t be corre- oh my god, we are so old -ed.], but that’s not stopped its dedicated community from expanding its dragon-bashing, Thu’um-shouting, knee-shattering boundaries with mods, updates and overhauls. The latest pick of the ever-multiplying crop is Galandil’s Holds The City – […]

  • Morrowind Overhaul OpenMW Gets New Graphics Engine

    By Joe Donnelly on December 3rd, 2015 at 1:15 pm

    The Elder Scrolls III: Morrowind [official site] was released in 2002. It’s testament to how highly regarded the now 13-year-old game is that folks are still determined to keep it alive. OpenMW is one such effort: an open source “engine re-implementation” of Morrowind. It’s still some ways from being finished, but the released build has […]

  • Post-Post-Apocalypse: Fallout 4 DLC & Modding Details

    By Alec Meer on September 9th, 2015 at 4:01 pm

    You shouldn’t really eye up the dessert menu before your main course has arrived, but sometimes the need to know that profiteroles are definitely available gets the better of one. And so it is that ears are already pricking about Fallout 4 [official site]’s post-launch stuff things, including word of downloadable content and a vague […]

  • Super Useful Skyrim Script Extender Now On Steam

    By Ben Barrett on August 13th, 2015 at 8:00 pm

    Skyrim Script Extender [official site], or SKSE to its sexy friends, is one of the most useful tools for making Skyrim do all the things you want it to with all those mods you use. Yes, even those ones you keep in the folder marked My Faxes, on the other drive. It’s now available on Steam as […]

  • Skyblivion! Gawp At The Skyrim Remake Of Oblivion

    By Alice O'Connor on July 21st, 2015 at 8:00 pm

    Skyblivion! Graham contends that Skywind has the best name of old Elder Scrolls games being remade in Skyrim, but the Oblivion remake feels more fun on the tongue to me. Skyblivion! Remaking a land that took a whole professional studio to build the first time around is no mean feat, but the modders behind Skywind […]

  • Valve Drop Steam Paid Mods For Now

    By Alice O'Connor on April 28th, 2015 at 9:00 am

    Valve are known for their odd experiments, from Team Fortress 2 hats to – heck! – Steam itself, but they tend to roll with them no matter what the reception, polishing these oddities up with force of will and years of refinement. Their plan to support selling mods through Steam, however, has gone back to […]

  • GTA Ousts Skyrim As Steam's Most Played 3rd Party Game

    By Alec Meer on April 16th, 2015 at 11:00 am

    When I was a child, I spake as a child, I understood as a child, I thought as a child. I celebrated if one of the bands I like got a single in the top 10; I took it very personally if they failed to. Because enough of my peers had also not loved whichever […]

  • Skywind 0.9.6 Video Shows New Details And Weapons

    By Graham Smith on March 23rd, 2015 at 10:00 am

    Bethesda have a press conference planned for this year’s E3 – their first ever – which means it’s likely they’ve got more to talk about than merely some new DLC for The Evil Within or a new trailer for Wolfenstein: The Old Blood. What will it be: Fallout 4? Elder Scrolls 6? Wet 2? I […]

  • Skywind Continues To Move Morrowind Into Skyrim

    By Graham Smith on January 12th, 2015 at 2:00 pm

    Ah, Morrowind‘s Sheogorad region, famed for its mushroom trees, its frigid waters, its, uh, rocks of Dela’thur and the brutish, erm, winds of Velopis. And elves. I bet it’s got elves in. Look, so, Morrowind is one of those games I never really played. RPGs are my blind spot, especially anything pre-2005, so my posting […]

  • Skyrim Mod Enderal's Trailer Explores The Undercity

    By Shaun Green on December 7th, 2014 at 12:00 pm

    The developers of upcoming Skyrim total conversion Enderal: The Shards of Order have released a new trailer, showing off a location dubbed the Undercity. I’m curious: just how does one acquire a Shard of Order? First you’d need to shatter an intangible concept, which seems like a lot of hard work, even for a fantasy […]

  • Skywind Trailer Shows New Areas, Promises Of More Soon

    By Graham Smith on October 14th, 2014 at 12:00 pm

    When I last wrote about Skywind, it was to cover the game’s ‘Slough’ trailer, which showed Morrowind’s Bitter Coast brought to life within the Skyrim engine. In the comments, what followed was an interesting conversation about the etymological root of the word “Slough”, and its geographical uses in the UK and in America. Anyway, the […]

  • Skywind's Slough Trailer Shows Bitter Coast, Not Slough

    By Graham Smith on September 15th, 2014 at 3:00 pm

    Skywind‘s latest trailer is titled ‘Slough’, but it does not, as every British reader just hoped, mark the inclusion of Berkshire’s much maligned city in the game. Instead it’s the first look at the remake of Morrowind‘s Bitter Coast inside the Skyrim engine, and it’s as pretty as every other chunk we’ve seen of the […]

  • Tomorrowind? - Skywind Public Test 'Coming Soon'

    By Nathan Grayson on July 4th, 2014 at 2:00 pm

    BUT NOT SOON ENOUGH, etc. Skywind, the total rebuild of The Elder Scrolls III: Morrowind in Skyrim’s engine, continues to play sweet melodies on my heart strings. They’re nostalgic tunes that lull me like the most charming of snake charmers. There’s a new trailer out, and I can practically feel the Balmoran cliff racers pecking […]

  • Modular Scrolls: Skyblivion Is Oblivion Remade In Skyrim

    By Nathan Grayson on May 19th, 2014 at 2:00 pm

    Speaking personally, I find The Elder Scrolls IV: Oblivion to be the weakest game of its storied lineage, but that doesn’t mean I think it was bad by any means. The prospect of exploring its world of idyllic countrysides, tastefully mudcrab-dappled waters, and screaming fire eyeball portals to hell remains an attractive one, and I’ll […]

  • Apparently We Won't Hear About Fallout 4 For 'A While'

    By Nathan Grayson on February 18th, 2014 at 9:00 am

    It’s incredibly odd talking to a high-profile game developer when they can tell you very nearly nothing. It’s akin to squeezing lemonade from a lemon husk that’s been sitting in an open garbage bin for upwards of a year. All that comes out is dust and lemon-scented whispers of “no comment.” But Bethesda’s case is special. […]

  • Do Not Disappear Into Oblivion: New Skywind Trailer

    By Graham Smith on January 22nd, 2014 at 8:00 pm

    It was only December that Craig last came scampering along on the back of a Silt Strider, bouncily telling us all about Skywind, a mod project to port the world, creatures and mechanics of Morrowind to Skyrim’s fancier engine. Now there’s a new trailer showing features for the next update, and a thought occurs: maybe […]

  • This Is The Scariest Skyrim Mod I've Ever Seen

    By Nathan Grayson on December 11th, 2013 at 3:00 pm

    [Droning train whistle sounds] What’s that? [The sound of an engine chugging, whirring as though fueled by the souls of a thousand blood-puking damned] No. No, no, no, no, no, no. This can’t be happening. This cannot be happening. Quick, stay behind me, and whatever you do, DON’T LOOK DIRECTLY INTO ITS–

  • More-o-wind: Skywind Puts Morrowind in Skyrim

    By Craig Pearson on December 5th, 2013 at 8:00 pm

    Skywind is a mod that brings Morrowind into the Skyrim engine. It’s like someone at Bethesda took the Morrowind and Skyrim design documents and riffle shuffled them as a party trick, and then forgot to unshuffle them. Somehow–probably through a montage–those files ended up with modders. A less tired Craig would probably recount that montage, […]

  • This Skyrim Mod Will Take You Into The Danger Zone

    By Craig Pearson on December 3rd, 2013 at 7:00 pm

    According to international law, I am not allowed to post the video I made playing of myself playing this Skyrim Mod, which changes the fighting music into Danger Zone by Kenny Loggins. Now, I’ll admit there hundreds of reasons and at least three court orders that should prevent me from going anywhere near recording equipment, […]

  • Rise & Shine: Games Drawn As Children's Book Covers

    By Graham Smith on October 23rd, 2013 at 8:00 am

    Consider this your daily dose of nice. Artist Joey Spiotto, aka Joebot, draws films and videogames as the covers of children’s books. His game work includes imagined covers for Half-Life 2 (above, in part), Skyrim, BioShock, Portal, Mass Effect and more.

  • Wowzers: Skyrim + CryEngine = Lichdom

    By Nathan Grayson on September 26th, 2013 at 2:00 pm

    H… h… h… hey there, Lichdom. Gee, you sure are pretty. Why, you’re basically what Skyrim would’ve been if Bethesda wasn’t still using a 1000-year-old engine. You maybe want to get coffee some– [trips over an inconveniently placed chair, falls out the door, stumbles into a patch of cacti, trips over a hillside, rolls into […]

  • Tamriel, Man: Skywind Squeezes Morrowind Into Skyrim

    By Craig Pearson on August 20th, 2013 at 8:00 am

    If someone is keeping a Big List Of Inevitable Things somewhere, they can cross out ‘modders remaking Morrowind in the Skyrim engine’. For it is no longer inevitable, but is in fact, er, evitable? No, that’s not right. Though I guess you could avoid it, but that would make the modders of Skywind very sad […]

  • Nord Storm: Skyrim Mod Falskaar Is Basically DLC

    By Craig Pearson on July 17th, 2013 at 7:00 pm

    Living in Skyrim must be like having Charlie Kaufman as your god. You’d be pottering along, chopping wood, checking the sky for falling dragon poop, just doing your best as a person living in interesting times. You’re not noticing the changes that are happening right under your nose: the flowers look prettier, you can’t speak […]

  • Getting Heavy In Skyrim

    By Craig Pearson on June 26th, 2013 at 8:00 am

    I rarely role-play in games. I’d like to believe it’s because I have such a well-defined personality that I simply can’t accept not being myself, but the real reason is that I’m rubbish. I only ever have one well-defined notion of what I want to be: Garrett. Every opportunity to create a character in a […]

  • Gambon! The Elder Scrolls Goes Online Next Spring

    By Alec Meer on June 11th, 2013 at 7:00 pm

    John Hurt (maybe) earlier, Michael Gambon now… It’s only a matter of time before we get Derek Jacobi narrating a trailer for FIFA 2014, or Simon Callow talking about Call of Duty. Gammbers, the Singing Detective and Dumbledore himself, is here today to talk to us about The Elder Scrolls Online, Bethesda’s MMO adaptation of […]

  • Here Be Horkers In This Giant Skyrim Mod

    By Craig Pearson on May 3rd, 2013 at 10:00 pm

    This Skyrim mod is actually called “Here There Be Monsters“, and it adds nine huge sea monsters into the Ghost Sea to the north of Bethesda’s chilly realm. But I’ve focused on the Horkers because, well, just look at that screenshot. It is a giant beast with a huge tooth. Look, though. Really look. See? […]

  • Not Dragon It Out: Bethesda Declares Skyrim Done

    By Nathan Grayson on April 16th, 2013 at 10:00 am

    That Skyrimajigger, huh? Who’d have thought it’d ever catch on, what with all its burly men, dragons, viking imagery, and infinitely memeable sights and sounds? In an industry that prizes quiet, civil ruminations on modern issues and abhors such savage flights of fancy, the very notion was ludicrous from the get-go. And yet, somehow, for some […]

  • Proof Of Climate Change? A Tropical Skyrim Overhaul

    By Craig Pearson on March 13th, 2013 at 7:00 pm

    Winter Summer is coming. Hmm. It doesn’t have the quite the same power as “Winter”, does it? Shorts and flip-flops are hardly solemn. Basically, if you’re a season that encourages Cliff Richard songs, then you’re definitely not scarily atmospheric. You are lacking in portent. Which means that this impressive tropical overhaul of Skyrim might change […]

  • Sky(rim)'s The Limit: Skyrim Adding Legendary Levels

    By Nathan Grayson on March 5th, 2013 at 8:00 am

    If you’re anything like everyone else in the world, you’ve probably put at least 347,867 hours into Skyrim. Now you’re pressed up against the level cap, face like a grape about to burst against its impenetrable ice. Yours is the hardest life. But soon, you’ll never have to stop leveling ever again. In short, legendary […]

  • Bethesda's Howard: People Discount Graphics

    By Nathan Grayson on February 13th, 2013 at 12:00 pm

    In case you haven’t figured it out by now, the DICE Summit is a place where a bunch of game developers congregate to say things. Lots of things. Promising things, important things, silly things. But these sorts of events tend to have a unifying thread running through them – something that stitches all the itsy-bitsy […]

  • Tomorrowind's World: Skyrim - Dragonborn Out on PC

    By Alec Meer on February 6th, 2013 at 3:00 pm

    I’ve totally missed the critical reception to Skyrim add-on Dragonborn, but operating on the no news is good news principle I’ll presume that people aren’t generally wanting to kill it with fire. Or maybe they’re still locked in shocked, appalled silence. I’ll find out very soon, as the PC version of the Morrowind-set, dragon power-boosting […]

  • The Elder Scrolls Online Wants You, Right Now-ish

    By Alec Meer on January 22nd, 2013 at 3:00 pm

    SWTOR got it wrong – oh so very wrong – but here we are once again, looking at a mega-bucks MMO that could make World of Warcraft wriggle around uncomfortably, like it’s wearing underwear a size too small. Like it or not, Skyrim is a game which crossed to The Other Side, that strange and […]

  • Fus RohnoyoudiDahn't: Super Skyrim Bros.

    By Craig Pearson on January 11th, 2013 at 7:00 pm

    They did. They absolutely, utterly, completely modded a new world into Skyrim that’s based on Super Mario. Super Skyrim Bros. adds a new instance into Skyrim, so you at least won’t be converting all of Bethesda’s chilly wastes to the blocky nightmare you see here. Just a corner of it. A nightmare of question mark […]

  • Mirror's Edge, Skyrim, More To Get Oculus Rift Support

    By Nathan Grayson on January 11th, 2013 at 4:00 pm

    I preemptively think I’m gonna be sick. Don’t get me wrong: there are few things in this world I want more than Oculus Rift virtual reality for my mad dash through Mirror’s Edge‘s theme park of parkour, but now that it’s probably going to happen, I realize that I should probably bid farewell to any […]

  • Voice City: Interesting NPCs Invigorates Skyrim's NPCs

    By Craig Pearson on January 10th, 2013 at 8:00 am

    I don’t know who the head of Bethesda is. I’ll assume it’s John Bethesda Softworks. Hello, Mr Bethesda Softworks! Mind if I call you John? Nope. Grand. I have an idea for you: crowd-source the content for next Elder Scrolls. Calm down, John. Stop throwing things and hear me out. I know your games are […]

  • Bethesda Late Than Never: Dragonborn DLC Early 2013

    By Adam Smith on December 3rd, 2012 at 6:00 pm

    Bethesda have announced that Skyrim’s Dragonborn DLC will be available on PC early next year, following a gestation period on the MicroBox. The content is out shortly on the console of 360 exclusives so the internet will be full of details soon but a leak has already occurred in Bethesda’s dam. Apparently. There’s a great […]

  • Dragonborn Has New Screenshots, But No PC Date

    By John Walker on November 15th, 2012 at 8:00 pm

    Bethesda still haven’t announced the big Skyrim expansion, Dragonborn, for PC. 360 owners are getting it on the 7th December, but for reasons that absolutely elude us, the PC is left unmentioned. What’s more frustrating is that this is normal for Bethesda. The chances are it will come to PC, and therefore your seeing the […]

  • McCaffreyism: Skyrim's Dragonborn DLC

    By Adam Smith on November 5th, 2012 at 4:00 pm

    The next set of DLC for Skyrim has its first adver-trailer, although no PC date is confirmed. In fact, only the 360 date is listed and it’s a not-too-distant December 4th. Skyrim will soon incorporate the island of Solstheim, which doesn’t look like it’s completely covered in snow. There are some giant mushrooms and a […]

  • Skyrumour: Dragonmounts, Morrowind Locales?

    By Alec Meer on October 16th, 2012 at 6:00 pm

    Look at you, hackers. Rummaging through Skyrim’s files and turning up references to what might – but only might – be the game’s next and perhaps most ambitious DLC. If the details revealed and shared hold weight, the next pack could be called Dragonborn, and could include FLYING ON THE BACK OF DRAGONS plus new […]

  • Skyrim's Hearthfire Gets Cosy On PC

    By Jim Rossignol on October 5th, 2012 at 3:00 pm

    Bethesda send word that the latest Skyrim DLC, Hearthfire, arrives on PC today, after its pointless period of exclusivity on whichever console it was. It costs $5. The DLC will enable Skyrimfolk to build their own home – rather than simply buying an existing one – and then furnish it with “an armory, alchemy laboratory, […]

  • The Tamriel Deal: Morrowind Overhaul 3 Is Out

    By Alec Meer on October 1st, 2012 at 7:00 pm

    Remember Morrowind Overhaul 3.0, the mega-graphical mod intended to make the bestest of the Elder Scrolls bester still? Of course you don’t, because of all those drugs you took when you were young. That’s why you can never go into politics. That and all the embezzling you did. Look, Mister/Mrs/Ms Short-Term Memory Loss, here’s the […]

  • Do It Yourself In Skyrim Hearthfire

    By Alec Meer on August 28th, 2012 at 3:15 pm

    Here’s official news on the second Skyrim expansion, Hearthfire. The hook here is that you get to build yourself a home from the ground up, which involves finding yourself a patch of land then building and expanding a building appropriate to your tastes/budget upon it. It’s the Sims in dragon-addled Scandinavia, essentially. Apparently you can […]

  • The Youngest Scroll - Skyrim: Dawnguard Out On PC Now

    By Alec Meer on August 2nd, 2012 at 10:31 pm

    Bethesda are saying (at QuakeCon) that Dawnguard PC is out at last right now, but I can’t get it come up on Steam just yet. But oh well, I’m sure it’s either a caching thing or it’ll be there any moment – me, I’ve just got to postpostpost and then sleepsleepsleep. Here’s the official word […]

  • Bethesda Says Dawnguard "Not Announced" For PC

    By Jim Rossignol on July 27th, 2012 at 8:30 am

    That’s not to say that it’s not coming out, just that there’s no announcement, and that we should therefore not expect its imminent release – which was something we wondered about with the advent of the recent patch. Pete Hines, who tweeted the news of the non-announcement, followed up by saying “I was simply stating […]

  • Skyrim Patched Anew, But Whither Dawnguard PC?

    By Alec Meer on July 24th, 2012 at 3:00 pm

    It’s odd to look back to the many frustrations of Skyrim’s launch, all those PC-specific oversights and technical flaws that drove us spare, and how so many (but not all, I know – modding the UI is still all but vital, for instance) of them have since been addressed. New textures, 2GB RAM cap lifted, […]

  • Fight In The Shade: Skyrim's Dawnguard Trailer

    By Adam Smith on May 31st, 2012 at 3:27 pm

    When Skyrim’s Dawnguard DLC was announced, we were worried it might end up just being a pair of equippable contact lenses. A new prE3 trailer shows that it’s actually some manner of major expansion with attempts to blot out the sun being made and all sorts. What seems clear is that players will be faced […]

  • Horse Amore: Next Skyrim Update Adds Mounted Combat

    By Nathan Grayson on May 25th, 2012 at 9:00 am

    I have ridden horses before. They’re swift, terrifying creatures, and while I attempted to maintain a dignified posture befitting of my stature as Someone Who’s Technically From Texas, it was pretty obvious that I was mostly hanging on for dear life. Apparently, though, in addition to the ability to fell dragons with the gentlest of […]

  • Wait, That's It? Skyrim's First DLC Sort Of Revealed

    By Nathan Grayson on May 1st, 2012 at 8:25 pm

    I’ve always been a fan of the gag where a TV show or what have you spends ages building to something, only to air an absurdly quick segment and then roll the credits at blink-and-you’ll-miss-them-and-now-my-TV’s-a-time-space-vortex speed. I see what they’re doing there, even when I can’t physically see what they doing there. With Skyrim’s Dawnguard DLC, […]

  • Set Face Holes To 'Watch': The Siege Of Markarth

    By Craig Pearson on March 22nd, 2012 at 2:15 pm

    I know the setting of Skyrim is a broken world, tearing itself in apart in a civil war while giant death beasts roam the sky, but I’m waiting for a romantic comedy machinima set in Whiterun. There’s so much ‘war this and death that’ that it could use a little levity. The Siege Of Markarth […]

  • BAFTAs 2012: Portal 2 Takes The Prize

    By Andrew Smee on March 19th, 2012 at 11:23 am

    The British Academy Video Game Awards took place on Friday night and Portal 2 was awarded highest honours, taking home little gold faces not only for Best Game, but also for Story and Design. Congratulations to Valve, who by this point must be making plans to put up some new shelves of award-bearing load strength. […]

  • Death Is Becoming: Skyrim Patch Adds Killcams

    By Craig Pearson on March 16th, 2012 at 10:13 am

    Brave beta-neers of Skyrim, wanderers on the frontier of electronic code, a reward awaits those Dovahkiin’s willing to take a journey to the newly laid lands that the god Bethesda has minted in the dark, hidden lands of “Steam > Settings > Beta Participation > Skyrim Beta”. There awaits violence of a most brutal sort, […]

  • Scroll Without It: The Small Print In Mojang vs Bethesda

    By Alec Meer on March 13th, 2012 at 9:46 am

    Initially reports suggested the turf war between Minecraft-makers the Mojangs and Skyrim-makers the Bethesdas over the former’s forthcoming online card game Scrolls had been settled broadly reasonably. However, Bethesda’s own statement on the matter yesterday revealed that it isn’t as simple as Mojang getting to make Scrolls unhindered and Bethesda ending up with the trademark […]

  • The Elder Wows: Two Million Skyrim Mods Downloaded

    By Craig Pearson on February 14th, 2012 at 4:24 pm

    I keep meaning to write about how remarkable the Skyrim Steam Workshop is, but it seems everyone knows: since the launch last week, the workshop has served over two million mods to Steam users. To put that in perspective, that’s a gigaquad of proto-Peggles. I’m still going to write nice things about how you can […]

  • Lord Of The Cringe: Oblivion's Prequel Adventure

    By Richard Cobbett on February 13th, 2012 at 11:24 am

    Yes, yes, Oblivion has long stepped aside and given Skyrim the spotlight, and Prequel – also known as Making A Cat Cry: The Adventure – has been around for a while. It’s been brought to my attention that not everyone knows about it though, so here’s why you should check it out.

  • RIP Skyrim/Fallout 3 Artist Adam Adamowicz

    By Richard Cobbett on February 10th, 2012 at 11:54 am

    You may not know Adam Adamowicz’s name, but if you’ve played either Fallout 3 or Skyrim, you’ll have seen masses of his work. His job was to produce the vast and imaginative collections of concept art that made their worlds so exciting to explore, from characters to weapons, to the jaunty hats your hero could […]

  • Skyrim Tests: Skeletal Horses, Giant Enemy Mudcrabs

    By Craig Pearson on February 9th, 2012 at 9:57 am

    Fus Ro My! This is the second Skyrim video of the day that’s had me all wibbly. Bethesda‘s Todd Howard was on stage at the Dice Summit yesterday, and talked about an internal, company-wide gamejam Bethesda held: the Skyrim team took a week off from carving out individual fork tines and working out the perfect […]

  • Skeletonnes: The Great Battle Of Skyrim

    By Craig Pearson on February 9th, 2012 at 8:49 am

    I’m mesmerised by this hefty chunk of Peter Jackson-esque machinima, using Skyrim and some mods. There’s thankfully no story: just a set up of 500 Draugr, 200 skeletons, 500 Dwarven Warriors, and a dragon all lined up to beat the undead hell out of each other, for a movie that’ll go down in history as […]

  • Valve's Skyrim Mod: Finding Spaaaaaaaace Man

    By Craig Pearson on February 8th, 2012 at 12:05 pm

    Alongside the Skyrim Creation Kit and the HD Texture Pack that was officially released last night, Valve added their own little addition to Skyrim: Fall of The Space Corp, Vol. 1 adds Portal 2’s jittery little Space Core to the Nord world, voiced by the man that holds the patent on all gaming voiceovers, Nolan […]

  • Skyrim Creation Kit Out, With High Res Textures Pack

    By John Walker on February 7th, 2012 at 6:11 pm

    The long-awaited Skyrim Creation Kit is out, and it’s come with the rumoured High-Resolution Texture Pack all the kids wanted! The game’s also 33% off on Steam in the US and UK at the moment, if this is what you were waiting for. Get modding!

  • Headline With A ?: Skyrim Texture Pack?

    By Alec Meer on February 6th, 2012 at 11:24 am

    File under ‘extremely vague online reports that we’re honestly not going to take entirely seriously until there’s more proof’ and ‘oh, that would be lovely, and just the idea of it happening is enough to move me to post wanton rumour-mongering’ and ‘how to immediately upset a load of modders who’ve spent months diligently Photoshopping […]

  • Fus Ro Mod! Skyrim's Creation Kit In Action

    By John Walker on February 1st, 2012 at 4:32 pm

    Bethesda is soon to release the Creation Kit for Skyrim, that’ll allow official modding to begin, along with some really powerful-looking tools. It will also plug directly into the Steam Workshop, which will make adding user-created mods to your game over 39024% easier. You can see a video giving an overview of those features below.

  • Care For A Wee Taste of Skyrim 1.4?

    By Alec Meer on January 23rd, 2012 at 9:57 pm

    The beta version of the latest Skyrim patch is now on Steam, though Bethesda have warned, in tones dripping with sulphur and doom, that “Apply the update at your own risk.” Anything could happen! The Earth might split asunder! Vampires might eat your fingers! Sickly cats might become weirdly fixated upon you! Or, more likely, […]

  • Skyrim Mod Tools Coming Next Week

    By Craig Pearson on January 20th, 2012 at 10:24 am

    There’s so much to see and do in Skyrim that I might make a mod to hide half of it. I keep getting distracted by bears fighting dragons fighting the Forsworn, when all I really want to do is harvest some Nirnroot. Next week I’ll be able to start the long process of unfunning it […]

  • Unlock Your Inner Brony In Skyrim

    By Craig Pearson on January 19th, 2012 at 5:05 pm

    Every game has at least one mod that will push their fans to the brink of uninstallling and having a shower. This is Skyrim’s, I fear. We should have known it was out there, we should have protected ourselves. But it’s too late. I’m sorry.

  • A Smoother Skyrim For Christmas

    By Alec Meer on December 23rd, 2011 at 3:21 pm

    I can’t entirely attest to the efficacy of this performance mod for Skyrim as framerate is about the one problem I haven’t had while playing TES5 on my main PC, but it did seem perhaps a little smoother on my puny laptop. The creator reckons it can add a performance boost of around 40% in […]

  • Hooray! A Skyrim UI Mod: SkyUI

    By John Walker on December 21st, 2011 at 4:05 pm

    Oh thank flipping goodness, Skyrim inventory mods are appearing. Big thanks to Rick Lane who let us know about SkyUI, which does wonders for the ridiculous inventory system with which Bethesda saddled the game. It’s not perfect, mostly because a giant great image of the item still dominates the screen, but it’s a darned site […]

  • Sneaky Skyrim 1.3.1 Patch Supports 4GB RAM

    By John Walker on December 20th, 2011 at 10:46 pm

    Well goodness crikey, Skyrim seems to have snuck out a micro-patch. Running the game tonight an odd thing was happening – important texts from bodies were automagically opening when I looted, rather than waiting for me to pick them up and dig them out of the inventory. A change! I cried at the screen, and […]

  • Snow > Gruff Men: Skyrim Is UK Xmas #1

    By Alec Meer on December 19th, 2011 at 10:00 am

    I’m still waiting for per-platform breakdowns that will confirm the PC version of Skyrim is as number oney as the all-formats result is, but this we do know: Skyrim is officially the number one videogame in the Christmas UK chart, outselling every other game over the last seven days. That means eight years of Activision […]

  • Dohvakeen: Skyrim Breaks Steam Records

    By Alec Meer on December 16th, 2011 at 10:50 am

    Officially official: Skyrim is officially the fastest-selling title in Steam’s official history. And that’s official. Neither Valve or Bethesda are giving specific sales figures, but Bethesda have claimed that the Skyrim PC outsold any other PC game in North America three to one in its first month. It’s been a success elsewhere too: across all […]

  • Horse Armour Been Laid Off: On Skyrim DLC

    By Alec Meer on December 12th, 2011 at 10:38 am

    First: we do not know what the Skyrim DLC will be. I’m not pretending otherwise. But Todd Howard has been musing upon the nature of add-on chunks for the game of swords and shouting, and while he’s obviously PRing to some degree, it sounds like the thinking is along ambitious rather than cyncial lines. Bethesda […]

  • Patch Perk: Skyrim Levels Up To 1.3

    By John Walker on December 7th, 2011 at 6:29 pm

    Skyrim has received a rather hurried patch 1.3. How do I know this? Because my game of Skyrim just crashed to desktop for no given reason, and on trying to restart it, Steam’s patcher kicked in. Maybe it will fix random crashes to desktop?! It does offer “General stability improvements”, who coincidentally was a man […]

  • Byte vs Brick: Week Ending Dec 4

    By Alec Meer on December 5th, 2011 at 11:49 am

    The year’s big guns have all been loosed now, and Christmas wallet-raiding is fully upon us. So, which games will be cleaning up on Steam and at Uk retail? Skyrim, MW3, AssRev, or another challenger? And is the resurgence of Splash Damage’s last game enough for me to justify saying ‘Byte vs Brink’?

  • Skyrim To Receive Strong Mod Support

    By Adam Smith on December 2nd, 2011 at 9:24 am

    Following a couple of not so great patches, Bethesda have cheered me up immeasurably this morning by sending word that in January they will be releasing the Skyrim Creation Kit. PC players will be able to download for free the same development tools we used at Bethesda Game Studios to create Skyrim. That would be […]

  • FUS! RO! PATCH! Skyrim Updates To 1.2

    By John Walker on November 30th, 2011 at 10:43 pm

    Skyrim has now patched on PC, after the 360 and PS3 saw their version of 1.2 appear earlier in the week. But is it good news? 1.1 managed to break lots of the patches modders had created to fix so many of the tiresome issues Bethesda had left in the epic game, which didn’t win […]

  • Skyrole: 29% Of You Are Warriors

    By Jim Rossignol on November 22nd, 2011 at 4:20 pm

    So. I lost a bet with myself. Now I owe myself fifty quid. Thanks a bunch, Internet. I was certain, absolutely certain, that the majority of you would have pursued mostly wizardly activities in Skyrim, what with all the magic and the magic college and everything. But not so. The majority of the twenty thousand […]

  • Skyrim Contains Most Of Tamriel, Sort Of

    By Jim Rossignol on November 22nd, 2011 at 1:04 pm

    As noted in this post (via here), Skyrim contains much of the rest of the continent of Tamriel in rudimentary form outside its mountains. bBorderRegionsEnabled=0 in Skyrim.ini and no-clip on does the trick. Thanks, commenters. There’s a huge heightmap out there, well beyond view distance, down into Morrowind, Cyrodiil, and Hammerfall. It’s a bit buggy, […]

  • Skyrim Patched... For The Worse

    By Alec Meer on November 22nd, 2011 at 8:38 am

    See this hat I’m wearing? The one with the dark tuft at the top? You should be afraid when I wear this hat. Very afraid. Because this hat means I’m grumpy. But it’s okay, I’m not grumpy at you. I’m grumpy at unidentified tech sorts at Bethesda Softworks who last night released the first patch […]

  • Skyrimpoll: What Have You Been Doing?

    By Jim Rossignol on November 17th, 2011 at 8:20 pm

    So, that’s close to a week of Skyrim under our collective belts of minor loafing, which means we’re hitting Skyrim content saturation point. Or we will tomorrow, anyway. Maybe. In the meantime: what have you all been doing in Skyrim? I spotted Alec installed new poll software, which means I can have a go at […]

  • Dragon's Eye View: Skyrim's Ultro-Map

    By Alec Meer on November 15th, 2011 at 4:38 pm

    I suppose we’ll need to come up with some sort of battleplan about how we cover Skyrim mods, given about fifty more of them crop up every time I blink. A round-up a little later down the line would only be sensible, but in the meantime this particular one is just too fine to pass […]

  • (Belated) Byte vs Brick, Week Ending 12 Nov

    By Alec Meer on November 15th, 2011 at 1:00 pm

    I’m sorry our weekly comparison of the top-ten best-selling games on Steam with the top ten best-selling PC games at UK retail is a day late. I was busy standing by the side of a motorway waiting for a tow-truck yesterday. If only I’d stayed indoors and played more Skyrim – a lesson we can […]

  • Arachnophobes Rejoice: No Skyrim Spiders

    By Jim Rossignol on November 14th, 2011 at 8:09 am

    I am posting this link almost purely for the benefit of RPS contributor Richard Cobbett, whose aversion to spiders in games is such that he’s forced to play Skyrim while dosed up with a medical team on standby, just in case his heart gives out. Sadly the mod is only a crude fix for now, […]

  • A New Skyrim Trailer To Pass The Time

    By John Walker on November 8th, 2011 at 5:30 pm

    Skyrim is out in three days! Three! Not three years, but days. One of us is playing it right now, but it’s not me. But Friday’s my day off, so while you’re all at work, I’ll be able to sit watching it download on Steam all day. Take THAT, suckers. But in the meantime, for […]

  • Byte vs Brick: Week Ending Nov 4

    By Alec Meer on November 7th, 2011 at 11:26 am

    Every single damn week, I can’t remember if it’s called ‘Byte vs Brick’ or ‘Brick vs Byte.’ My failing memory terrifies me. Though my girlfriend is vaguely appreciative of it, as it allows her to tell me the same anecdotes repeatedly with me having no clue I’ve heard them before. At least, she claims she’s […]

  • Behind Behind The Scenes Of Skyrim

    By John Walker on November 1st, 2011 at 5:12 pm

    “All of the little things are what we obsess over,” says a Bethesda developer in the new “behind-the-scenes” video. “Is that so?” I muse, wondering if that includes conversations this time out. Or menus. But take a look at some Bethsoft peeps chatting about why they’re just so gosh-darned excited about Skyrim, which unbelievably is […]

  • Sky High, Or Below The Rim? Skyrim Specs

    By John Walker on October 25th, 2011 at 6:27 pm

    Will Skyrim run on your PC? Well yes, actually, there’s a fairly good chance it will. Bethesda have revealed the specs necessary to make it run at all, or make it run all fast, and you can see them below.

  • Real Life Dragon: Skyrim Live Action Trailer

    By John Walker on October 24th, 2011 at 3:06 pm

    At RPS we absolutely cannot fathom the purpose of live action videos. It’s like a new movie advertising itself as a theatre performance, or BBC 1 trailing the new series of Strictly Dr Who Lottery as a book. Games are made of game, not film. But, still the nonsense continues, and the latest is an […]

  • It Just Means 'Horizon': New Skyrim Pics

    By John Walker on October 20th, 2011 at 1:10 pm

    You’ll have seen some of these before in our recent Skyrim articles, but only all small and not in such a way that you could print them out and put them on a t-shirt. So here are the ten most recent Skyrim shots, which, like a penis, will get bigger if you click on them.

  • Skyrim's Cast: Wonder Woman, Tigh, Ivanova

    By Alec Meer on September 27th, 2011 at 2:10 pm

    A veritable who’s who of people you sort of recognise, Skyrim’s voice cast appears to promise the starriest Elder Scrolls yet. We already know about Max Von Sydow, but just announced are the excellent Joan Allen and Christopher Plummer, plus a raft of cult TV familiar faces. Battlestar’s grumpy boozehound Saul Tigh is in there, […]

  • Perky: Skyrim's Ability And Skill Info-Splurge

    By Alec Meer on September 26th, 2011 at 1:23 pm

    Bethesda haven’t officially documented all the various skills, abilities and perks due to crop up in their now not-too-distant game of roles, but keen-eyed Men Of The Internet have been poring over every screenshot, preview and public demo (including last week’s Eurogamer Expo, at which Skyrim was drawing mega-queues) they can lay their meta-hands on […]

  • Chasing The Dragon: 20 Minutes Of Skyrim

    By Alec Meer on September 12th, 2011 at 3:31 pm

    You’ve read, potentially, thousands of words about the Elder Scrolls V: Skyrim, but you probably haven’t been able to see all that much of it yourself. That is because you are bad, and naughty, and not to be trusted. That’s also why we locked you in that dank cellar for so long. Now you’re too […]

  • Catch It Later: Skyrim DLC Delayed (Sort Of)

    By Adam Smith on August 26th, 2011 at 4:07 pm

    Bah. There’s always something to grumble about. This time it’s the not entirely unexpected news that Skyrim DLC will have at least 30 days timed exclusivity on them thar three hundred and sixties. Two pieces of DLC have been announced and this mini-delay is almost the sum total of what we know about them. We […]

  • Old Republic & Skyrim On Same Sex Couples

    By John Walker on August 25th, 2011 at 10:52 am

    You’d imagine gaming would lead the way on more liberal values, but it’s surprising still how rare LGBT characters are in games. The compromise tends to be Sims-like universal polysexuality, almost no characters deliberately written as anything other than straight, with rare exceptions. One such company that tends to recognise a same-sex relationship is BioWare, […]

  • Steamy: Skyrim Definitely Using Steamworks

    By Jim Rossignol on August 17th, 2011 at 9:54 pm

    There was some speculation earlier in the year – I believe after a GFW badge was spotted oozing across the surface of Skyrim box – about whether Skyrim would be using Games For Windows Live for its content delivery, savegames, DRM, and general online nonsense, but apparently not. The official Elder Scrolls twitter typist has […]

  • Notch Says Settle Scrolls Dispute Via Quake 3

    By John Walker on August 17th, 2011 at 3:29 pm

    Markus “Notch” Persson, creator of Minecraft, is currently in dispute with Bethesda over the trademark for “Scrolls”. Mojang’s next game is called Scrolls, which Bethesda says is too similar to The Elder Scrolls. A lack of hilarity ensues. Except now Notch has struck upon a potential solution. A Quake 3 match. He suggests three from […]

  • Last On RPS: Skyrim's Racial Screenshottery

    By John Walker on August 15th, 2011 at 4:57 pm

    Unexclusively on Rock, Paper, Shotgun, after you’ve seen them everywhere else on the internet, come the latest batch of screenshots from Elder Rolled Up Papers: Skyrim. This lot, which I stole from the lovely chaps at AusGamers, are gathered together from characters created by attendees of QuakeCon. We weren’t there, so instead we enviously show […]

  • Bethesda And Notch's Scrolls-Off Explained

    By Alec Meer on August 8th, 2011 at 5:04 pm

    While Minecraft creator Marcus ‘Notch’ Persson remains an avowed fan of Bethesda games, the legal argy-bargy between the Elder Documents publisher and Notch’s company Mojang over its forthcoming second game ‘Scrolls’ doesn’t look like dying down any time soon. In fact, the big B has stepped up its efforts, announcing its intention to sue Mojang […]

  • Plastic Dragon: Skyrim's £130 Special Edition

    By Alec Meer on August 8th, 2011 at 9:20 am

    It’s Monday morning, and that means you’re probably in a mope. You know what helps with moping? Spending lots of money on items you don’t actually need. Perhaps sir would like a Kindle? A new phone? A suit that makes you look like Dr Who? A rare French cheese so potent that it causes pan-dimensional […]

  • Elder Scrolls vs Notch's Scrolls?

    By Alec Meer on August 5th, 2011 at 3:57 pm

    Alleges Minecraft-maker Notch on Twitter: “Just got a letter from Bethesda’s lawyers. They claim “Scrolls” infringes on their trademark and everyone will confuse it with Skyrim.” No way/what/how/why/whatwhatwhat? What? Hopefully this is just crossed wires, an overzealous lawyer acting alone, a weird joke or othewise not actually happening. We’ve asked Bethesda for a statement. Let’s […]

  • Behold: Comic-Con Skyrim Footage

    By Jim Rossignol on July 24th, 2011 at 12:03 pm

    UPDATE: ZeniMax killed the video. We’ll link to an alternative if one shows up later. Sunday Papers is a bit late today, so why not distract yourself by taking a look at the Skyrim footage from Comic-Con, which I’ve embedded below? Magic is magicked, horses and ridden, and wolves get kicked. This is what they […]

  • No Demo For Skyrim: Too Big, Too Complex

    By John Walker on July 14th, 2011 at 12:09 pm

    As spotted by the astonishingly attractive folk at Eurogamer, New Zealand gaming site Gameplanet have a video interview with Bethesda about Skyrim, in which it’s revealed that Skyrim won’t have a demo. Because it’s too big, and too complex, they explain. To do it wouldn’t represent the game, they say, and would be too large. […]

  • Elderer: Skyrim For PC Detailed By Bethesda

    By Jim Rossignol on July 6th, 2011 at 12:50 pm

    As a number of you have pointed out to me this morning, this is more like it. Answering community questions on The Elder Scrolls V: Skyrim, Bethesda Todd Howard, Bruce Nesmith, and Matt Carofano have addressed a bunch of issues with the PC version of the game, including emphasizing the return of mod tool stuff […]

  • Pre-Order Skyrim, Get "Premium Quality Map"

    By Quintin Smith on June 23rd, 2011 at 3:34 pm

    VG24/7 have reported an announcement from Bethesda that pre-order customers of The Elder Scrolls V: Skyrim will come with a “Premium quality map” (presumably of the game world, rather than Ireland or somewhere). What with the endemic loathing of pre-order bonuses in this industry, I’m guessing that this is going to cause a good deal […]

  • Dragoning On: Fourteen Minutes Of Skyrim

    By Jim Rossignol on June 8th, 2011 at 9:06 am

    It’s Magicka morning here on RPS! No, wait… the other one. G4 have released a big old slice of Skyrim footage (although some of it is repeated) with dicussions between their presenters and Besthesda’s charming frontman, Todd Howard. He says the game has “micro-detail”, and the presenters talk about all the flowers on the ground. […]

  • Exclusive: Magicka Tweaks Skyrim's Nipple

    By John Walker on June 7th, 2011 at 6:12 pm

    Arrowhead and Paradox are a cheeky bunch. Magicka’s irreverence became infamous in the moment they announced DLC for a fantasy magic game themed around the Vietnam War. Their cheeky approach has continued, after they learned a while back that the Paradox booth at E3 would be immediately next to Bethesda’s megabooth. The result? See below […]

  • Skyrim: Giant Carried Off By Dragon

    By Jim Rossignol on June 6th, 2011 at 7:24 pm

    Man, I guess some of you lot saw that on the E3 livestream, but that was fairly awesome. The player fighting with a giant, which was then carried off and dropped to Earth by a Dragon. Spectacular. Other stuff: factions/guild returning, “three hundred hours” of game. And it sounds like you will be able to […]

  • What? Skyrim Will Have "Unlimited Dragons"

    By Quintin Smith on May 19th, 2011 at 10:11 am

    In a story that makes for one of the most double-take inducing headlines of 2011, Skyrim director Todd Howard last week told Norweigan outlet that Skyrim will have “an unlimited number of dragons”. You heard me right, people. Infinity dragons. If you were worrying about running out of dragons in The Elder Scrolls V: […]

  • A Vision Of Tomorrow: 'The Rim Of The Sky'

    By Alec Meer on April 1st, 2011 at 2:53 pm

    The Rock, The Paper & The Shotgun occasionally calls into its employ a local vagabond, a wretched oik whose perpetual presence on the filthy streets of Bognor somehow enables him to catch wind of vital information one would otherwise not hear of. It was thanks to his disgusting contacts that we were able to bring […]

  • Skyrim: Back To Morrowind's Weirdness?

    By Alec Meer on March 10th, 2011 at 5:15 pm

    Yes, yes, yes, yes, yes, yes, yes, yes, yes, yes, yes, yes and yes. Todd Howard, lead blokey on The Elder Scrolls V: Skyrim, has fessed up that last game Oblivion ditched a bit of the wonderful oddness of its marvellous predecessor Morrowind – and that this is something Bethesda hopes to correct in Skyrim.

  • Elders Troll: RPS Watches The Skyrim Trailer

    By RPS on February 24th, 2011 at 5:14 pm

    The first full trailer for The Elder Scrolls V: Skyrim proved something of a talking point today. Thus, the usually scattered nodes of the RPS Hivemind elected to watch these two and a half minutes of in-game dragon-bothering footage together, and see what thoughts fell from our raddled brains as it happened. Opinions proved a […]

  • Now: The First Skyrim Trailer

    By Alec Meer on February 24th, 2011 at 2:53 pm

    Edit: Below: it’s below! And it looks amayayayayayazing. Get a move on and watch it, Dragon-Born. Bethesda has a clock, a magic clock of ultra-teasing. They’ve put it over here. When it runs out – in about ten minutes from now which is now – you’ll be able to see the first-ever in-game footage from […]

  • Drag-On: Even More Skyrim Screens

    By Quintin Smith on February 11th, 2011 at 4:46 pm

    It feels a little dirty dedicating a whole post to four new The Elder Scrolls V: Skyrim screenshots only two days after we posted five of them, but whatever. Eurogamer has four new shots! I’m excited. You’re excited. There’s new technology that allows snow to settle realistically on rocks and trees. Everyone’s excited!

  • Ice, Ice, Maybe: New Skyrim Screenshots

    By Quintin Smith on February 9th, 2011 at 8:25 am

    Yes! We no longer have to use that one shot anymore. OXM has gifted the internet with five new shots of the next Elder Scrolls game, and also some art which I have not included here because art, as everybody knows, is for the elderly. So if you “like” “art” you can view it over […]

  • Skyrim Combat Details, Uh, Detailed

    By Jim Rossignol on January 25th, 2011 at 12:29 pm

    There’s a huge article on the combat system Bethesda have proposed for Skyrim over at Game Informer. The biggest changes seem to be that the animation system is now combined with PHYSICS so there’s possibilities for knocking people off balance and then taking advantage of that, but also that blocking is timed, so that a […]

  • Bethesda Confirms Mod Support For Skyrim

    By Quintin Smith on January 20th, 2011 at 2:06 am

    The smouldering news-vixens of Big Download have taken note of a post on the Skyrim forums where a community manager confirmed that “Like the Elder Scrolls Construction Set for Morrowind and Oblivion, we plan to release Creation Kit so you guys can mod Skyrim.” Good news, good news. There’s still only one screenshot we can […]

  • Skyrim's Creation Engine Detailed

    By Quintin Smith on January 18th, 2011 at 11:08 am

    Game Informer‘s only gone and posted plenty of info on the new engine powering The Elder Scrolls V: Skyrim, though the article tells you plenty about the game too, and there’s even a screenshot! Look at it up there. So pretty. If I’m honest, that screenshot might be the single most interesting part of this […]

  • Exorcising Elder Scrolls' Voice Issues?

    By Alec Meer on January 14th, 2011 at 9:40 pm

    I hadn’t heard that Max Von Sydow (him from the Exorcist, The Seventh Seal, er-ah-um Judge Dredd and the voice of Vigo in Ghostbusters 2) was voicing a major character in The Elder Scrolls V: Skyrim. Mixed feelings: I had this cynical concern that half the reason there were so many repeated, annoying and repeatedly […]

  • Skyrim Info Egg Now Hatching

    By Jim Rossignol on January 8th, 2011 at 3:49 pm

    Some magazine or other has details about The Elder Scrolls V, and they’ve appeared on the internet! Unprecedented, I know, but now that it’s happened we can totally discuss them and stuff. I’m too lazy and it’s too The Weekend to bother summarising all the details myself, so fortunately for us VG247 have done it […]

  • Bethesda Says Skyrim Engine "All New"

    By Jim Rossignol on December 12th, 2010 at 9:39 pm

    There was some debate over what engine the new Elder Scrolls game would be using, and all signs seemed to point to GameBryo. However, writing on Twitter earlier today, Bethesda Softworks community manager Nick Breckon said: “We can now confirm that the TES V: Skyrim engine is all-new. And it looks fantastic.” I asked him […]

  • The Elders Scrolls V: Skyrim Confirmed

    By Jim Rossignol on December 12th, 2010 at 9:15 am

    The fifth Elder Scrolls game was confirmed at last night’s VGAs. The game is, as rumoured, a direct sequel to Oblivion, and will feature enormous dragons. It’s called The Elder Scrolls V: Skyrim, and will be released next November. Teaser trailer below, courtesy of IGN.