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The Stanley Parable

1 year ago

Feature: Author = Final Boss?

Death To The Author: killing creators in Dishonored, Portal and BioShock

When we meet the creators of fictional worlds, we often want to kill them. Whether its Bioshock's Andrew Ryan and his deadly Rapture, GlaDOS and the sadistic test chambers of Portal, or Kirin Jindosh and the Clockwork Mansion. The urge to destroy these builders is partly down to the nature of their constructions - deathtraps and mazes that make the architect a cruel overseer -…

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2 years ago

Feature: I've never meta-fiction I didn't like

Have You Played… The Beginner’s Guide?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time. The Beginners Guide, aka, the sad one. After the Stanley Parable warmed the innards of human animals across the world, the two creators went their separate ways. One of them resurfaced a couple of years later holding a free game with a superbly…

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Feature: 19 of the best bargain PC games right now

Our Steam Sale Picks, Round Two

We already chose 13 of our favourite games in the current Summer Steam sale, but more games have been discounted since. So, based on the entirely correct hypothesis that you all have completed every single one of our first round games and are now thirsting for more, here are 18 more to throw your spare change at. Everyone on the RPS team has picked three…

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3 years ago

Feature: And on the 9th day Ben said "oh wow it's still going"

Best Steam Summer Sale Deals: Day 9

What are the best Steam Summer Sale deals? Each day for the duration of the sale, we'll be offering our picks - based on price, what we like, and what we think more people should play. Read on for the five best deals from day 9 of the sale.

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4 years ago

Feature: Impossible corridors and the building as character

The Impossible Architecture Of The Stanley Parable

About a year ago I interviewed Davey Wreden and William Pugh about the architecture of The Stanley Parable but never published the article. I'd been thinking about how the game intertwines narration and level design for a while, but it was a gif which finally converted solo pondering into getting the pair on Skype. Here's what happened when Wreden and Pugh dug into the ideas…

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5 years ago

Feature: Interview

Davey Wreden & William Pugh: Life After The Stanley Parable

Struggling with success is always a hard sell for empathy. It’s all too easy to dismiss such expressions with an easy, “Oh, you poor rich thing.” But it is, of course, far more complicated than that. Davey Wreden, co-creator of The Stanley Parable, has already written in detail about how phenomenon of his game has personally affected him, in an eloquent blog post last month.…

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Feature: Live-ish From John's Bed

A Game And A Chat: RPS (And Friends!) Talk GDC Day One

RPS is at GDC! It's a match made in heaven because both of our acronyms are three letters long. Each day of the conference is jam-packed with formidable amounts of intrigue - far more than any single person could take in on their own without suffering catastrophic brain combustion. And so, I have elected to gather cadres of knowledgeable humans each day this week to discuss…

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Feature: Something archly self-referential

IGF Factor 2014: The Stanley Parable

As we continue our way through the interviews with the PC-focused finalists in this year's IGF Awards, we will of course have to include some barely known, minority interest games. So it is today, as we talk to the creators of something called "The Stanley Parable". Probably raising awareness about the dangers of knives, I imagine. Sounds overly worthy. We spoke to creator Davey Wreden…

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6 years ago

7 years ago

Feature: discrete binary branches

Level with Me, Davey Wreden.

“Level with Me” is a series of conversations about level design between modder Robert Yang and a level designer of a first person game. At the end of each interview, they collaborate on a Portal 2 level shared across all the sessions – and at the very end of the series, you’ll get to download and play this “roundtable level.” This is Part 5 of…

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So, Yes: The Stanley Parable

Okay, Internet! Okay. I'll play The Stanley Parable. Jeez, I'll play so you'll stop hassling me. I've got tea to drink and stuff, y'know. I mean so what, yes, it is my kind of thing. And I do like wry and creepy first-person games, and The Stanley Parable is one of those peculiar story-driven, non-linear, thought-provoking, brilliant-constructed, acutely clever, well-written mods that we love to…

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