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Titanfall

Titanfall review

Gulf Of Oh Man

185

1 month ago

Feature: Turn the other cheek

Butt-slide Royale: Apex Legends and creative movement in shooters

I’m not sure anyone at Respawn has properly busted their ass on the curb. It hurts. The last time I cracked my rear off the concrete in a moment of skating hubris, I was limping for days. Fortunately for the fifty million folks flying around in Apex Legends, a billowing cushion of air has turned what should be an embarrassing accident into the most compelling…

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2 years ago

Feature: Mechs + parkour

Have You Played… Titanfall?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. Titanfall [official site] found ways to marry the hitscan weapons and low time-to-kill combat of military shooters with the kinetic, frenetic fighting of Quake and Unreal Tournament. Those ways were called "parkour" and "mechs".

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Feature: Fall into favour

Titanfall 2 review

The Titans are the worst thing about Titanfall 2 [official site]. In the campaign, your robot buddy BT provides occasionally amusing commentary and support, but the game really sings when you're free of him and permitted to engage in the kind of wall-jumping, face-kicking heroics that are usually the domain of cutscenes rather than actual play. Multiplayer is where Titans shine, acting as both a…

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3 years ago

Mass Effect Andromeda, Titanfall 2 Before April 2017

We don't know very much about Mass Effect Andromeda, and the Titanfall sequel has only been heard of in whispers so dull that I don't think we've even mentioned it at RPS. However, we do now know a teensy bit more about both games: they're due to launch before the end of March 2017. A new Battlefield is coming soon too, unsurprisingly. I'm not sure…

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4 years ago

Feature: Actuator: Dead Metal

On The Evolution And Development Of Mech Games

Wasim Salman writes about videogames using short, mechanical sentences. We asked him to do that for us with an article on a suitable subject: the evolution and development of mech games. Stomp. In 1997, I bought MechWarrior 2 for the Playstation. It received a lot of hype a few years earlier on its initial PC release. MechWarrior 2 was sluggish and barren on console, its…

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5 years ago

Feature: Pistol > Robot

The Way Back: Why Titanfall’s Got Me Multiplayin’ Again

One of the more unexpected side-effects of the difficult last couple of years I've had was that I stopped playing multiplayer games. Completely, totally stopped, to the point that I was almost phobic about them, even making excuses in order to avoid them both personally and professionally. Why? Well, "it's complicated", but I suspect it's as simple (and pathetic) as not wanting to feel humiliated…

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Feature: Die, Robot

Hands-on: Titanfall Beta

There are a lot of different ways to make videogame fights meaningful. Singleplayer games do it by couching your shotgun blasts and pistol whips in the context of a story. Multiplayer games do it by emphasising competition via scoreboards, and by layering XP bonuses and equipment progression on top as rewards for each kill. Titanfall aims to do it with a mixture of all of…

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Feature: Because Valentine's Day

You Scream, I Scream, RPS Streams: Titanfall

I am hoping to kick off a more regular streaming schedule (with RPS staffers who are not me sometimes, no less!) soon, but for now, BOOM CRASH WHAM: random Titanfall stream while many of you are, in all likelihood, asleep. It's still Valentine's Day here in the good ol' US of That One Place I Claim To Be From, and both I and Hayden Dingman…

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Feature: Mechs: On PC Before They Were Cool

Respawn On Titanfall’s PC Version, Modding, DLC

Titanfall is great. There is no getting around that, much like there is no getting around a giant robot's titanic rhino-SUV foot cuff when it is stomping on you. But Respawn's largely treated Titanfall like an Xbox game, preferring to let the PC version live in its all-too-proprietary shadow. So far, we know that our titans will unfortunately be tethered to Origin and... yep, that's…

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Feature: Pretty a-mech-zing

Video Impressions: Titanfall’s Beta

Titanfall's beta is officially kicking off on February 14th and lasting for, um, not very many days. Seems kind of odd in the year 2014 ADEA (Anno Domini Earlyaei Accessus), but oh well. Promotional beta or not, Titanfall continues to be worthy of a blinding, blip-blip-blipping spot on your radar. I got the chance to go hands-on with a very close to beta version for…

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Feature: Not Exactly What We Wanted To Hear

EA Defends BF 4, SimCity Launch Efforts, Discusses Future

I recently attended the D.I.C.E. Summit in Las Vegas (which is not related to game developer DICE, actually), and there I interviewed the entire gaming industry. OK, that's not entirely true, largely because many D.I.C.E. attendees spontaneously break out into hives if anybody so much as mentions the word "indie." But still, I talked to a whole mess of people. I encountered EA chief creative…

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6 years ago

Feature: Hands On With Titanfall

Here’s Why Titanfall Stole The Show At EG Expo

I'm going to start off with Titanfall by giving you an insight into, I admit, my unimpressive journalistic methods. Being old-school I attend events with a notepad rather than an iPad, and while playing I dash down a few notes by hand – weapons, levels, how it feels, those kinds of things. Afterwards these disconnected scrawls jolt the memory as I'm writing, and a preview…

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Feature: Infinity Wars

Respawn On Titanfall, Departing From Call Of Duty

After eons of hush-hush legal drama and remarkably silent tinkering, Respawn Entertainment finally revealed Titanfall during E3. Gone are the rah-rah-rah military men - neck veins like titanium from a lifetime of barking orders - replaced by futuristic commandos and the mechs who love them. Or at least nearly bro-fist them into their cockpits. There's some unintentional silliness involved, to be sure, but this one…

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