Best PC games New PC games 2020 Best graphics cards Best free PC games Warzone weapon stats for Season 6 Best Minecraft shaders for 1.16.3

Tom Clancy’s Splinter Cell Blacklist

3 years ago

Feature: The recon is on

What Works And Why: Unfair intel in stealth games

What Works And Why is a monthly column where Gunpoint and Heat Signature designer Tom Francis digs into the design of a game or mechanic and analyses what makes it good.Games about one player character against hundreds of enemies generally have to give you some kind of unfair advantage. In action games, it's usually resilience: getting shot in Call of Duty covers you in jam…

Tagged with , , , , , , , , , .

5 years ago

Feature: Welcome to the Clancyverse

A History Of Tom Clancy Games: From Rainbow Six To The Division

The Division [official site] has ensnared at least two members of RPS in its deadly streets, and as we creep through cover toward a better understanding of the game, we've taken a moment to reflect on the games that came before. Specifically, the games that carry the name of author Tom Clancy. From Rainbow Six to Ghost Recon and HAWX, the Clancyverse contains some of…

Tagged with , , , , , , , , , , , , .

6 years ago

Feature: The vocabulary of spaces

A Chat About Interior Design In Games, With Ubi’s Dan Cox

For no reason other than "We were at the same conference and his work sounded interesting" I ended up scheduling a meeting with Dan Cox. He focuses on level art at Ubisoft Toronto and his work has most recently appeared in Splinter Cell: Blacklist. He was in Paris to give a talk about interior design in games so it turned out he was more than…

Tagged with , , , , , , .

7 years ago

Feature: "flying warehouse of espionage"

Hands On: Splinter Cell: Blacklist

I gassed a dog, wore its limp body like a stole, and threw the conked canine at a guard. Because of that my trousers are now more tactical, a room on my flying fortress has nicer decorations, and now I'll have more information about missions. Splinter Cell: Blacklist is a bizarre game.

Tagged with , , , .

8 years ago

Feature: Hiders & Seekers

The Stealth Letters, Part One

Stealth game fans pay heed. Over the next two days RPS hosts a conversation between Nels Anderson, Lead Design of Mark Of The Ninja, and a number of other stealth-game luminaries, as they discuss matters of of sneaking and hiding in videogame form. Anderson talks to Patrick Redding, Game Director on Splinter Cell: Blacklist, Andy Schatz, creator of Monaco, and Raphael Colantonio, co-creative director of…

Tagged with , , , , , , , , , .

Meet Splinter Cell’s Brand New Lead Character

With long-time Splinter Cell protagonist Sam Fisher replaced by new character Bland Younger, series reboot Blacklist has a lot of work to do win over old fans. This latest trailer probably won't help, given it focuses almost entirely on open, brutal violence and winds up by promoting pre-order incentives. It's for The Young People, the ones who can't get enough of machine guns and evisceration.…

Tagged with , , .

Feature: E3 2012 Diary

PC Gaming: E3’s Dirty Little Secret

It's a bit odd to cover E3 with a PC-focused slant. Initially, I felt horrifically out of place roaming the LA Convention Center's banner-plastered halls. The Kratoses and Master Chiefs of the world leered at me from their billowing sky perches, and I longed for the warm embrace of, say, a game about embracing people - as Rambo. Xbox controllers and PlayStation pads contorted showgoers'…

Tagged with , , , , .

Splinter Cell: Blacklist (I’ve Been On A Few Of Those)

All this week, I shall be standing outside with a bucket, attempting to catch as many ephemeral droplets from the downpour of videogame sequel news as I possibly can. Well, I wish I was outside. And I wish I was standing. Instead, I shall be sitting inside and embedding as my already withered legs continue to atrophy. Next to meet its fate at the hands…

Tagged with , , , .