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Tom Clancy's Splinter Cell

2 years ago

Feature: The recon is on

What Works And Why: Unfair intel in stealth games

What Works And Why is a monthly column where Gunpoint and Heat Signature designer Tom Francis digs into the design of a game or mechanic and analyses what makes it good. Games about one player character against hundreds of enemies generally have to give you some kind of unfair advantage. In action games, it's usually resilience: getting shot in Call of Duty covers you in…

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4 years ago

Feature: Welcome to the Clancyverse

A History Of Tom Clancy Games: From Rainbow Six To The Division

The Division [official site] has ensnared at least two members of RPS in its deadly streets, and as we creep through cover toward a better understanding of the game, we've taken a moment to reflect on the games that came before. Specifically, the games that carry the name of author Tom Clancy. From Rainbow Six to Ghost Recon and HAWX, the Clancyverse contains some of…

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