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Tom Clancy's The Division

6 months ago

Feature: Sometimes not everything is awful

Steam Charts: Change Is Possible Edition

"Miss, Miss, it's so sunny, can we have Steam Charts on the field?" "NO. Sit down and write about popular PC games in this oppressively hot room until the DAY YOU DIE."

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10 months ago

11 months ago

Feature: All trailer, no trash

The best PC game trailers ever

The game trailer is a sly creature. It wants to entertain you, to excite you, to embolden you with curiousity. But it also wants to sell you a bunch of code wrapped up in some 3D shapes. Some trailers turn out to be more artful than the game they’re hawking, others plant sneaky emotions in your head with music. However, some are better than others.…

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Feature: The biggest hits of the past 12 months

These are the top 100 Steam games of 2017

Another year over, a new one just begun, which means, impossibly, even more games. But what about last year? Which were the games that most people were buying and, more importantly, playing? As is now something of a tradition, Valve have let slip a big ol' breakdown of the most successful titles released on Steam over the past twelve months. Below is the full, hundred-strong…

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2 years ago

Feature: United we stand

RPS 2016 Advent Calendar, Dec 14th: Tom Clancy’s The Division

The next door on the calendar is ominous. The rewards inside are worth the risk but the whole area might well be contaminated. Day thirteen of The RPS Advent Calendar, which highlights our favourite games of the year, brings... It's the year's best cooperative game, The Division [official site]!

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Feature: From Lego Labyrinths To Digital Dungeons

The Making of The Division: Underground

Beneath The Division’s mighty impressive facsimile of New York lies a continually shifting labyrinth of sewers, subways, secret chambers and the very roots of the city itself: the pipes and machines that keep it ticking. Underground, a new expansion which launched at the tail end of June, is The Division with a procedural twist; a bit of chaos injected into the orderly, crafted world. The…

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Feature: Anti-E3

Hype Check: Debunking E3’s Marketing

If you judged each of E3 2016's conferences by the volcanic applause following each announcement, no matter how minuscule or massive, then you probably think everything the developers said was written by God himself on a stone script. But you're smarter than that. I know you are. So, in continuation of our 'anti-E3' coverage, here are some of the moments when the creators and executives…

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3 years ago

Feature: Streetwise

Urban Chaos: Games And The Untameable City

From the fractured festivities of The Division's Manhattan to the lo-fi confusion of Bernband, urban spaces in games are drawn from many reference points and they all communicate their own ideas about cities. What they are, on what terms we relate to them and how they behave. Thomas McMullan explores how game mechanics attempt to make sense of cities. French detectives, shopping centres and terrorist…

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Incursions And Operations: The Division 1.1 Has Arrived

The Division's [official site] 1.1 update has arrived, bringing the first Incursion mission. Going by the name Falcon Lost, it's an end-game challenge and Massive recommend you take three pals along if you're going to tackle it. You can try it solo or with one or two companions, but you're likely to struggle as it's built for four and doesn't scale to group size. Along…

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Feature: Shining a light

Why The Division’s Dark Zone Is Broken And Beautiful

The Division has been infecting everyone at RPS one by one. And I am no exception. The Dark Zone of the game, however, is a strange beast. It is far less dangerous than its rough cast of heroes and miscreants want you to believe and many have complained that there is almost no incentive to kill the other human players who roam there. It is…

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Feature: Opinion Is Divided

Everything Wrong With The Division: A Helpful Guide

I'm absolutely loving The Division. And WOW, is there a lot wrong with The Division [official site]. Ubisoft's obsessive-compulsive need to create games that feature maps designed for the obsessive-compulsive to clear may be becoming a little farcical at this point, but having spent many happy hours tidying up Far Cry Primal, I now find myself spending even more happy hours ticking off icons in…

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Feature:

What Are We All Playing This Weekend?

Alice is at GDC, which is why it falls to me to ask in her place: WATYPWPATWPAWAPTPYPWAWPAPTPTP this weekend? If you need time to think about it, you can peruse our own selections below, with Joe and Medoly kindly standing in for Adam and Pip as they have done all week.

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Feature: Beauty more than snow deep

Why The Division Is Better Than You Think

Graham: Tom Clancy's The Division is out. It's a mish-mash of genres: a cover shooter, with realistic weapons, an emphasis on multiplayer and co-op, in which you kill enemies in order to level up and find new loot as in an RPG, set among the looted streets of a post-viral collapse New York. It feels like a collection of well-observed trends, packaged together under a…

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Feature: Welcome to the Clancyverse

A History Of Tom Clancy Games: From Rainbow Six To The Division

The Division [official site] has ensnared at least two members of RPS in its deadly streets, and as we creep through cover toward a better understanding of the game, we've taken a moment to reflect on the games that came before. Specifically, the games that carry the name of author Tom Clancy. From Rainbow Six to Ghost Recon and HAWX, the Clancyverse contains some of…

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Feature: RPS Asks: What is a microtransaction?

The Division Won’t Have Microtransactions, Depending On Your Definition

What defines a microtransaction? How micro is "micro", and does the name refer to the size of those payments, the location you make them from, or the nature of the goods you're buying? That's the quandary raised by Ubisoft. A community manager tweeted that "There will be no microtransactions, and definitely no P2W" in their new online shooter, The Division. This was simply repeating an…

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Feature: Big Game Hunters

Here Are The March Releases We’re Most Excited About

We’re a month and a half into 2016 and it’s already been a vintage year. Firewatch, American Truck Simulator, The Witness and XCOM 2 are a varied and delightful quartet, and we’ve also seen the rebirth of Homeworld and several smaller, stranger, delights. But what’s next? RATHER A LOT. Far Cry: Primal, Hitman, The Division, Shardlight and SUPERHOT for starters. Adam and Graham convened to…

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Feature: How to make a Clancy RPG

“A Matter Of Pride” – Massive Talk PC Development, And The Setting And Structure Of The Division

Last week, I spent a few hours playing The Division [official site] in Malmö, hometown of developers Ubisoft Massive. After the play session, I sat down with Creative Director Magnus Jansén to talk about the game's mechanics and setting, but we also discussed the studio's history as a PC developer. The latter topic came up because The Division has one of the finest PC-specific version…

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Feature: An unusual cocktail

A Tactical ARPG: Hands-On With The Division

The Division [official site] is, initially, a confusing game. All of the individual pieces make a certain kind of sense, but the combination doesn't quite hang together. It's like ordering tempura and getting a thick, creamy, eggy mayonnaise on the side in place of a good Tentsuyu dipping sauce. Both parts of the dish are enticing on their own but the combination is an acquired…

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