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Torchlight II

Torchlight II review

Still Fails To Feature Torchlight In A Significant Way

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8 years ago

Oi, Diablo: Torchlight II Beta Stress Test This Weekend

If you don't have a muscular clicking finger a lot of the discussion around these parts may be a little disheartening as of late. It's all Diablo this and Grim Dawn that, and maybe Exile the other. How about a bit of Torchlight II to go with all that, or as an alternative to Blizzard's biff 'em up? If you haven't already had a chance…

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Dark Days: Torchlight II Opening Goes Bleak

It's the weekend. I should have a perpetual grin plastered across my face as I skip down the street with cartoon birds fluttering in my wake. Instead, I'm feeling a bit like finding a corner with a shadow that'll cover my face just so and gazing wistfully out a window. The cartoon birds are still invited, but this isn't really their scene, you know? And…

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Slow Down: Runic Can’t Commit To Torchlight MMO Yet

An MMO has always been the end goal for Runic's proposed heir to the throne of click-click-click, but its path to production has been anything but straightforward. Originally, Torchlight was the warm-up, and the MMO would follow soon after as the main event. Then Runic decided it needed to spec its collective skill tree into multiplayer, and thus, Torchlight II was born. So, naturally, the…

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Feature: Shining a light on that 'one month' confusion

Runic On Torchlight vs Diablo, ARPGs’ Slow Evolution

In almost a month on the dot, Diablo III will finally, honestly, truly launch. This is not a test. Opinions on the beta have been mixed, but still, it is the third entry in a positively massive franchise about everyone's favorite spicy Latin brand of Satan. We've been waiting for more than a decade. All eyes are rightfully on Blizzard's loot lusting opus. Which is…

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Devilish: Torchlight II “Ideally” One Month After Diablo

In much the same, incredibly depressing way we're all destined to become our parents, I tend to believe gaming's spiritual successors slowly but surely inherit oddly specific qualities of their forefathers. For instance, Serious Sam riffed on Duke Nukem, only for Serious Sam: BFE to spend years in uncharacteristic silence with nary a peep as to its development progress. As time passed, I began to…

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Creatures, Pets: Torchlight 2

The year they call 2012 will be full of dungeon crawling and loot hauling. Thousands of people probably descended on the Path of Exile for the first time this weekend and there's the not inconsequential matter of Diablo III's mid-May arrival. But what of Torchlight II? I feel like it hasn't been clamouring for my attention as loudly as perhaps it should and a short…

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Still In The Dark: Torchlight II Delayed Again

Joystiq's crystal ball lit up earlier today with notification of a blog post by Runic bosslord Travis Baldree in which the man from Runic states that "a game of this scope up to the quality and polish level we want to achieve is going to take a little longer," and also: "We've probably had 18 months of full development time on it so far -…

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Torchlight II Will be $20, Final Class Reveal

An announcement on the Torchlight II site confirms that the game will ship for $20. Here's the kind of statement that you would think more company bosses releasing PC games would include in their press release: “It’s always been our goal to provide exceptional value for the price,” says Max Schaefer, CEO of Runic Games. “Everyone who wants to play Torchlight II will be able…

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Feature: Overground, Underground

Incandescent: Torchlight II Hands-On

Torchlight II fell into our hands at E3 2011. This is what happened. We've been looking for the bandit camp for ten minutes. 'We' being me, a berserker, producer Brock as a cannon-equipped Outlander, Brock's wolf, Doggy, and my ferret, Marmot. "It's north!" cries, Marsh Lefler, VP of Runic Games. We head north. We kill massed enemies, skeletons, great halberd-wielding beastthings, endless wolf-like things. Almost…

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9 years ago

Making Torchlight II’s Levels And Stuff

Torchlight II is due in July. That's only ten minutes from now! Quickly, we must read as much as we can about the creation of its randomized worlds! Oh God, if only there was something to hand... but maybe there is, because Runic have published this piece on the creation of Torchlight II's world, and this Q&A on level design. It contains gems such as…

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Lightwait: Torchlight 2 Delayed To July

The sequel to shimmeringly competent action RPG Torchlight is going to take a little longer than expected to achieve its predecessor's blinding polish, Runic CEO Max Schaefer has told Digital Spy. Rather than arriving in May or June it's now scheduled for July, and do you know what? It's none other than the fiendish console toyboxes that are to blame.

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Torchlight II Details: PvP, Up to 8-Player

VG247 have been having a good old chinwag with the man from Runic, Max Schaefer, and he's spilled a few beans from the Torchlight II jar. Most interesting is that they've yet to set the limit for co-op party sizes: “The sweet spot, just from playing in the office, is 1-4 players… It’s an ongoing debate right now where we set the maximum number of…

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The Light That Never Goes Out: Torchlight II

Fantastic news. Runic have just announced that a sequel to their popular dungeon-crawl action-RPG will be coming in early 2011 via direct download. The site's just gone live, which promises a few big changes. Most notable of this is peer-to-peer co-op, including matchmaking abilities so you can locate people with similar level of (er) levels. Also, outdoor areas - complete with weather - and four…

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