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Tyranny

Tyranny review

Ankle-deep

93

3 months ago

Feature: One Off The List

The 10 worst kings and queens in PC games

Regicide is once again a topic at dinner, thanks to the release of Crusader Kings III. Your aunt passes you the gravy, and asks about council matters. Your mother comments on the rise in guillotine stocks. Your father, the king, chews his mutton with a rueful and distant glare, probably thinking about war. A cloaked advisor enters and hands you a note on parchment. “The…

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3 years ago

Feature: A matter of perspective.

Beyond Infinity: Obsidian on modernising the art of the isometric RPG

When Obsidian Entertainment started work on Pillars of Eternity [Official Site], the studio had two goals in mind. First, it wanted to recreate the style and tone of the classic Black Isle RPGs – particularly Baldur's Gate. Second, it wanted to modernise that style, taking advantage of today's technology, and avoiding mistakes made the first time around.

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Feature: Sic semper Tyrannis

Obsidian on Tyranny’s expansion & writing believable evil

Most games that put you into the shoes of the bad guys are about reveling in evil, gleefully causing havoc and destruction like a toddler who's got into the stationary box. Obsidian's RPG Tyranny [official site] is different. “I find a lot of fiction that centers around good versus evil tends to be unsatisfying, as evil always exists as a strawman for the ill-prepared underdogs…

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Feature: Or maybe minus

Tyranny adds a New Game+ mode, but I’m not sure why

Tyranny's [official site] announcement of an expansion pack coming this September somewhat overshadowed the more immediate news of a DLC pack with core game tweaks released yesterday, as well as the introduction of a 'new-game-plus' mode in a new patch to the core game. Tales From The Tiers is a £4.50 collection of bits and bobs that makes changes throughout the game, introducing new quests,…

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4 years ago

Feature: Sympathy for the damned

The RPG Scrollbars: The Fall Of Tyranny

Kickstarter's been pretty good for RPGs. We may not have seen the next big leap yet - Divinity: Original Sin 2 is looking pretty damn special, mind - but it's certainly breathed new life into the classics. Wasteland and Pillars of Eternity are both returning. Numenera went down well, despite a little over-promising. Divinity was superb.Have I left anyone out? (Oh yeah, don't forget Taz.)Oh.…

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Feature: A Two Year Tradition

The RPG Scrollbars: The Scrolls Of Honour 2016

As mentioned last week, it's been one of those years. Lots of the biggest RPGs that we were expecting decided to spend a few more months in bed, or simply skip 2016. Can't blame them! It'll mean an awesome 2017, even if looking back there's only been a few big names to pick from. Still, tradition is tradition! This week, another year marks another set…

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Feature: The meek shall inherit NOTHING!

The RPG Scrollbars: memories of evil and wickedness

So, a confession. My plan for this week was to talk about Obsidian's Tyranny [official site] - the game, not any rumours of Feargus Urquhart openly stealing puddings from the company fridge no matter how well labelled! Unfortunately, that plan hit a tiny snag... I haven't had a chance to play much of it yet. A shame, simply because the genre is well overdue a…

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Feature: Hands-on with Tyranny's early hours

In Tyranny, It’s Good To Be Evil

Evil in Tyranny [official site] is so ordinary. That’s why it's successful, I think. In a medium prone to cartoonish overexaggeration, where villains are barely more than mustache-twirling caricatures, Tyranny tells a bleaker story. It’s the evil of numbers, the evil of tax collectors and bureaucracies and negligence and “I was just following orders.” A real-world sort of evil. The type that’s much harder to…

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Feature: It's a bad, bad, bad, bad world

Magic And Myth In A Post-War World: Tyranny

I've seen Tyranny [official site] several times before and I even played it out at E3, but it was only after a hands-on session at Gamescom that I felt ready to write about Obsidian's next RPG. It's a tricky one to preview, seeing as so much of the pitch relates to a world that changes to reflect the Big Choices you make. In a game…

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