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Unity

6 months ago

Telltale to retire their engine after The Walking Dead S4

Telltale have been very busy lately, in-between signing deals with Netflix and tussling with their former CEO. The studio that (gradually) popularised episodic games has a lot on their plate, and now they've got a pretty heavy dessert lined up for once they've finished the upcoming fourth and final Walking Dead game season. According to anonymous sources speaking to Variety (and somewhat supported by job…

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1 year ago

Daggerfall for Unity: Now with a beginning, middle & end

My earliest memories of The Elder Scrolls II: Daggerfall were of fear and excitement at the boundless possibilities of a true fantasy sandbox. Of amazement at the most comprehensive character creation screen I'd ever seen, and of deep annoyance when I managed to fall through the floor and into an endless void in the first minute of the game. I've spent over twenty years waiting…

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2 years ago

3 years ago

Shiny: Unity Demo’s Screen-Space Raytraced Reflections

Fancier, more realistic reflections will come as standard in Unity's next major version (screen-space raytraced reflections, if you want to get technical), and we should probably pay more attention to the engine considering it's almost everywhere nowadays. So here, let's come coo over how nicely light reflects around a bedroom in this newly-released tech demo. You can download it to have a fiddle on your…

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Feature: And it's worth celebrating.

Photorealism Is Crucial To Games

Global illumination. Volumetric clouds. Sub-surface scattering. These are words that make me hot. But I know this feeling is forbidden. I should care about games, not the empty pursuit of photorealism. But oh my, it’s so exciting, and not empty. In fact, I think that right now photorealism is becoming crucial to games, and that we should celebrate it.

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4 years ago

Google Chrome Browser Update Disables Unity Plugin

If you use Google's web browser Chrome, you might notice that Unity games embedded in web pages no longer work as of the latest update. As they've planned to since 2013, Google have disabled support for the way the Unity plugin works. Unity 5 does support WebGL, which works without plugins, but for now that'll leave a whole load of browser games not working. You…

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Unity 5 Is Out Now, Has Free No-Royalty “Personal Edition”

I'm at a Unity [official site] special event at GDC and I've had a donut for breakfast. Take everything I'm writing below with a pinch of the sugar rushing through my veins, but Unity have just announced that Unity 5 is available to download now and that there's a free, no-royalty Personal Edition for use by small companies. There's a livestream of the event and…

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One For The Weekend: Daggerfall Tools For Unity

Here's something rather natty. Some clever sort has created a thing called Daggerfall Tools for Unity. They describe it as "a code asset which acts as a bridge between Daggerfall's binary data files and Unity3D." What this essentially seems to mean is that if you own a copy of Daggerfall - which Bethesda offer as a free download, bless 'em - you can use Daggerfall Tools…

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Business: Former EA CEO Riccitiello Now Unity CEO

Thursday is, as ever, Business Thursday here at Rock, Paper, Shotgun. We're wearing ties, playing Footsie, and folding that pretty pink newspaper into paper planes. It's 12 o'clock, which means it's now time for the RPS #business#noonblast brought to you by Millson's Tie Clip Polish. Millson's! Don't let tarnish tarnish your reputation. Business is afoot at engine makers Unity. Co-founder David Helgason has stepped down…

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Selling! No No No… Unity Deny Rumours

Ooh he isn't half an awful gossip, that Ian Video Games! Why, just the other day our Alec said Judith's lad CNET -- you know, shaved head, earring, works in the arches café -- told him Ian had been going around saying Google and some other local teams had been sniffing around, looking at signing up Unity. "Unity!" I tell Ian, "It's you wot needs…

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Rumour: The Unity Engine Is For Sale

As in, the whole bally company. Clearly anyone's been able to buy a copy of the engine for yonks. Unity is the go-to gamemaking tool for a vast number of developers, big and small (around three million of 'em, in fact, with Blizzard's Hearthstone its highest-profile title, at least until one of my games comes out), and it was perhaps only a matter of time…

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5 years ago

Feature: Dark Horizons

Wherefore Art? The Strange Places Of Noctuelles

This is the latest in the series of articles about the art technology of games, in collaboration with the particularly handsome Dead End Thrills. Somewhere in the region of the demoscene and modern game jam is Noctuelles, home of mysterious New Zealander Orihaus and the 'strange places' he calls 'games'. Ghostly ‘megastructures’ of stark, sometimes procedurally generated geometry, his Unity-powered projects can seem a million…

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6 years ago

Build Your Own Wasteland 2

Left a bit. Too far! Right. Right. RIGHT! Oh sorry, I didn't see you there. I was just practicing telling Wasteland 2 developers inXile what to do with the assets I'm ready, willing, and prepared to generate for Wasteland 2. And because I'm lovely and like to share these things, I'm going to tell you how you can be in the position to have a…

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Unity 4 Brings DX11 To The Huddled Indie Masses

Hey, developers! Erm. Just wanted to say hi, like. Also, you might be interested in the next version of the increasingly ubiquitous Unity engine, which is toting all sorts of hypermodern features (they even say 'hypermodern' themselves in their press release, so for once I'm not to blame for a superlative-based portmanteau) aimed at making it desirable to indies, mainstream, mobile and mucking-about devs alike.…

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7 years ago

8 years ago

BeGone, The Multiplayer Browser Shooter

Yikes! This is the most impressive Unity-powered project I've seen to date. BeGone is a butter-smooth, not-at-all-ugly multiplayer FPS you can play right out of your browser. Click on the link, pick a server, wait some seconds and you're off, engaging in hot manshoots with up to 11 other players. You hear that? That's the sound of the past crunching under the heavy boot of…

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Unified: Unity 3 Released

While not exactly about playing games (this is more for the making of games) the launch of Unity 3, the third iteration of the free-to-use game engine, has me excited. Of all the game-making tools out there, Unity is the one I've spent the most time with, and it was actually responsible for the RPS game, RockPaperShotgunity, which we cobbled together last year. Also, I…

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Hang_ng T_ugh: Langman

A Friday afternoon distraction here. Langman is really just a conceptually pure thing. It's a unity-powered combination between the word-game hangman and a platformer, so you have to jump between the letters to select them. Fall to your death, and you lose a guess. Guess wrong and you lose a guess. Guess right, and you may add another guess. Battling against my (perhaps predictable) intrinsic…

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3D Minesweeper: Be Mine!

Continuing my march through the tips folder, I hit upon Nir Gooday - and his brother's - game. It's Minesweeper. In 3D. It's 3D Minesweeper. Which is the sort of thing which strikes you as totally pointless... but then you realise there's a spark of genius here. There's something oddly compulsive of taking that step. I mean, it's become such a social staple that we…

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