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Wildstar

WildStar Reloaded review

An unusually generous free-to-play model

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3 years ago

Feature: The RPG Scrollbars

What Games Are Running Christmas Events?

HO HO HO. Christmas is practically upon us, and games eveywhere... well, mostly online... are joining the party. Whether they call it Winter Veil or Frostfell, it's a chance to deck the hubs with bonus XP and let everyone from elves to orcs don Santa hats and hand out treats to the good little wizards and barbarians. Here's a few of the events going on…

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4 years ago

Feature: Abracadavers

The RPG Scrollbars: The Declining Magic Of MMOs

There's a basic rule of the universe - everything is better when it's a dream. A new car. A new toy. A revolutionary new way of playing games. As a dream, they're magical. They're promise. They're an opportunity yet to be bled dry or squandered. When we get them... they're a thing. It's hard to see the impossible in something right in front of you,…

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Feature: WildStar is tonally and psychologically a free-to-play game already.

Suck It Up, Cupcake: It’s Good That WildStar Is Going F2P

Every few months I revive my World of Warcraft subscription, go poking about the old haunts and decide that yes, things were better back in my day. Then I order the local kids off my lawn and wish I had my £9.99 back. This is WildStar’s target audience: people like me who yearn for the hardcore days of yore, too jacked up on happy memories…

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Feature: "Not launching free-to-play shut out, potentially, millions"

Wildstar Goes Free-To-Play: Why & How It’s Happening

When I ask Wildstar’s [official site] Chad Moore and Mike Donatelli why on earth NCSOFT would release a subscription-based MMO at a time when most other MMOs had gone free-to-play, their answer is accompanied by one particularly important factoid: Wildstar is also going free-to-play. I found out why NCSOFT are making the switch now, and what happens next.

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Feature: It's Nexus Or Them

Into The Wildstar: Should You Re-Visit The Cartoon MMO?

It’s a strange feeling coming back to WildStar. I played it when it launched back in June 2014, both for professional reasons and personal curiosity. It really did feel... different. The bright, bold aesthetic, the humour, the ambition, the fresh setting, Carbine’s pedigree, it all combined to project a powerful air of confidence about the game. Despite myself, I was swept up in the pre-launch…

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5 years ago

Feature: A rat alone

Lone Star: Soloing Wildstar (Part 1)

Please note this is not a review diary or any form of critique. Another writer will be providing such things for us very soon. This is me bimbling about in Wildstar on my lonesome and sharing my experiences in character. That said, one piece of critique - I'm skipping all mention of what I got up to in the over-long and extremely dull tutorial. My…

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6 years ago

Feature: "We're mixing innovation and doing what's been done well before"

Wildstar Dev On Biz Model, Jumping Puzzle Pain & Sunsets

Yesterday, I caught up with Carbine Studio's bossguy Jeremy Gaffney to see what's been going on in their upcoming mega-MMO Wildstar. While he wasn't quite ready to reveal how the game will make money, he did drop a few big hints about the payment scheme they're looking at. We also tackled the jumping puzzles which made me see red last time I played the game,…

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Feature: a lost planet of legendary status

Viewed Prior To Release: Wildstar

We sent Brendan to see Wildstar. This is his report. A lot of good games have come from pitting the player against ‘the frontier’. (What is Minecraft, for instance, if not a blocky representation of a pre-civilisation?) On paper, the MMO genre seems perfectly suited to the frontier, since it could so easily harness real human nastiness to provide the sense of danger and lawlessness.…

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7 years ago

WildStar’s Group Combat Looks Sort Of Familiar

Many moons ago, I got the chance to play WildStar. It was kind of a surreal experience for me. I mean, I wanted to be delighted. There were gorgeous vistas and Han-Solo-esque gunmen and surprisingly dark references to the film Alien and brilliant tweaks to the traditional MMO formula. It was like a diligent student with purple hair and bunny ears for some reason that…

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The Paths To Glory: Wildstar

Admission: I'd forgotten that Wildstar existed until I watched a new video for the game today. I'm very glad to be reminded though because it looks like that rarest of things, an MMORPG that I might want to play for more than five minutes. The video shows giant monsters, death ray spewing robotfaces acting as an environmental hazard and demonstrates some of the capabilities for…

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8 years ago

Feature: Choose your own adventure

Bartle Banter: Wildstar’s Jeremy Gaffney

Back in July, NCSoft and Carbine Studios took the lid off their next big MMO, Wildstar. I know because I was there when they did. The talking point about Wildstar was how it plans to approach the tropes of the genre in a new way - primarily by asking you to pick a Path on top of the usual class and race choices. Are you…

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Betaing Around The Bush: Wildstar Sidles Up

Brriiiiiing! Briiiiiiing! Briii- "Hello, Alec Meer speaking." "Hello, is that Alec Meer?" "Yes, that's why I said 'Alec Meer speaking'. God, why do people always do that?" "Sorry, yes, it annoys me too. Alec Meer here too - you said I should give you a call." "What?" "You said you have so many half-forgotten interviews to transcribe that you needed to find some sort of…

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Most Able: Fallout’s Tim Cain Joins Obsidian

Good, in fact excellent, tidings for those who find themselves able to enjoy Fallouts both old and new, and for anyone who lived through the 90s heyday of PC RPGs. Tim Cain, the main brain behind the original Fallout and later co-founder of the much-missed Troika, has fetched up at Obsidian. Until this July, he was at Carbine, working since 2005 on what turned out…

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Eight Minutes Of Wildstar Footage

Earlier in the week we revealed that NCSoft will be publishing Carbine's space MMO, Wildstar, and Alec delivered his impressions on that. Now eight minutes of footage has appeared (below), and holy crap there is a lot in that eight minutes: the player-character starting out getting revived by an NPC, exploring a valley and dodging avalanches, setting up and using bits of equipment, fighting some…

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Wildstar: The First Trailer

UPDATE: New embed. There's the preview of NCsoft/Carbine's ambitious new sci-fantasy MMO Wildstar, and here's the first scene-setting video. Pre-rendered intro vid kinda stuff rather than in-game footage, but sets the scene, the tone and introduces the three playable races and some of the classes... Take a look. Now, I must run off to a giant German convention centre to go see many, many games.

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Feature: Massively multiple plays

NCSoft Vs The World: Wildstar Preview

"Cool story, Gaffney." So Wildstar lead Jeremy Gaffney, co-creator of Turbine and now heading up NCSoft's MMO dev supergroup Carbine Studios, repeatedly mock-chastises himself when unveiling their first game to the media. He's making promises we've heard so many times, about so many massively multiplayer games that ultimately didn't live up to their wild hype: this is “the deepest, richest MMO ever,” it "lets players…

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