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Worlds Adrift

2 years ago

Feature: Big talk

The games chasing EVE’s vision of a single shard MMO

The planet is full of aimless people. Dozens of non-descript robots silently going to and fro, with no discernable purpose or meaning. Yes, I’m at Gamescom, the annual gaming conference in Germany, but I’m not talking about the visitors on the show floor. I’m talking about the on-screen player bots of Dual Universe [official site], a sci-fi survival MMO making big promises about player numbers…

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Feature: Listen now or have a wretched existence

Podcast: The Electronic Wireless Show talks Gamelab, the airships of Worlds Adrift, and horror of Get Even

Bring out your ears, it's the RPS podcast, the Electronic Wireless Show. Adam has returned from Gamelab in Barcelona and is ready to tell us all the hot goss about Arkane's president leaving the studio (there's not much) but also all the gamescience he acquired from RiME developer Raúl Rubio and Cyberpunk 2020 creator Mike Pondsmith. In the mean time, Brendan has been falling off…

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Feature: A narrower focus

Camelot Unchained and Crowfall: MMOs’ best hope?

Massively multiplayer games are in a poor state. While there’s still plenty of money to be made, the current crop are having a rough time. WildStar [official site] is barely scraping an income, Black Desert Online [official site] saw a strong start but petered out not long after launch and Guild Wars 2 continues to see a decline in revenues. Even the resilient World of…

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Feature: Leave a mark on the world

Worlds Adrift made me believe in MMOs again

On one screen, a developer is demonstrating Worlds Adrift [official site], and explaining that players have hand-crafted everything I can see. The game world is made up of floating islands and the one he's scrambling around right now, using a grappling hook to traverse rapidly, has a ruined building at its centre. It's not very large, the island. You could hop, skip, grapple and jump…

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3 years ago