The Humble Unity Bundle contains some great stories, and the tools to tell your own
Less division, more Unity
4 years ago
Clear 100 hours in your calendar, 'cos CRPGs are here to stay
Fans of lots of text, rejoice!
The RPG Scrollbars: Quests Done Quick II
Faster than a bard shot out of a cannon
5 years ago
Snowy Wasteland 3 Launches Crowdfunding On Fig
Don't let the frostbite...bite
6 years ago
Plane To See: The World Of Torment: Tides Of Numenera
Its scapes are plane to see
Wasteland 3 Announced, Crowdfunding Once Again
Off to icy Colorado
Interview: Brian Fargo On Torment, Crowdfunding, The Future Of InXile And The Emotional Appeal Of RPGs
"It was like a referendum on my history"
Inxile Force One-Man Studio To Change Game Name
Wasteland 2 devs tell The Alien Wasteland to change its title
Torment Numenera Beta Inbound; Devs Open New Studio
What can change the nature of a release date?
7 years ago
The RPG Scrollbars: The Scrolls of Honour - 2015
Live from the Halls of Celebration
Revving Up: InXile Expand, File Autoduel Trademark
I wish I was in New Orleans
Fancy Fancy - Wasteland 2: Director's Cut Is Out
Faster, stronger, etc.
The RPG Scrollbars: Oktoberquest
October's RPG expansions and updates
What Does Kickstarter Mean in 2015?
Expectations and entitlements, dreams and investments, Star Citizen and Elite
Wasteland 2: Director's Cut Emerging In October
Fancier than ever
The RPG Scrollbars: Exciting Upcoming Updates
Gather party, venture forth
New Name, New Trailer For Wasteland 2 Director's Cut
Best Steam Summer Sale Deals: Day 2
Carry on my saleward son.
Singing For A Third Supper: Bard's Tale IV Halfway Funded
$800k down, $450k to go
Free Wasteland 2 Add-On: Better Graphics, New Stuff
GOTY Edition out this Summer
Life's Too Short: How I Learned To Embrace Easy Mode
Difficult Difficult Lemon Difficult
inXile Tease Another cRPG Comeback: Bard or Baldur?
"Passionately demanded", apparently
8 years ago
Wot I Think: Wasteland 2
Would You Like To Experience Three Minutes Of Torment?
Here's My Numenera
Wasteland 2: Fargo On NPCs, DLC & Save-Scumming
"We try to make things behave correctly as much as we can"