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Gratuitous Space Battles: Galactic Conquest

Hurrah! Cliffski's announced that the Galactic Conquest expansion for Gratuitous Space Battles is now available for purchase, although the expansion isn't actually out yet and technically the £5 you're dropping is a pre-order that gets you access to the beta, which may have a bug or three.

Galactic Conquest is a big ol' update, adding a brand new campaign mode where you battle for planets and gradually build up fleets using captured shipyards and academies. As Jim pointed out, a campaign mode surely makes all those space battles much less gratuitous. Less Gratuitous: Space Battles, that's what Cliffski should have called it. Full, lengthy features list and video after the jump.

New Features
# Mid-battle fleet-wide 'retreat' option
# Post-battle repairs
# You can scrap ships to reclaim the crew and a part of the construction cost
# Shipyards, in 3 different sizes
# Factories produce cash, academies produce crew
# Repair yards fix your ships after battle
# Enemy ships can be captured once victory is declared
# Loyalty and threat levels modelled for each of your worlds
# Attack and move fleets between systems only through established hyperspace wormholes
# Three difficulty settings, to suit all levels of player
# New campaign-specific manual to instruct would-be galactic conquerors
# New campaign music
# 'Massively singleplayer' feature pits you against fleets designed by other players
# Lots of new background graphics and planets to fight over
# Spatial anomalies force you to fight some battles in adverse conditions, or with limited ship choices

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Quintin Smith avatar

Quintin Smith

Former Staff Writer

Quinns was one of the first writers to join Rock Paper Shotgun after its founding in 2007, and he stayed with the site until 2011 (though he carried on writing freelance articles well beyond that). These days, you can find him talking about tabletop board games over on Shut Up And Sit Down, or doing proper grown-up journalism with the folks at People Make Games.