Watch PAX East Insider now!

Exclusive interviews, gameplay and more direct from the Boston show floor, with Outside Xbox

Watch on YouTube
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Hong Kong Massacre Is Hotline Miami Meets John Woo

For real, though

Sometimes all you need is a headline.

A headline, and a death wish.

Seriously though, it really is pretty much all in the headline. The Hong Kong Massacre is a none-too-subtle marriage of Hotline Miami's utterly peerless top-down intensity and the aesthetic of Hong Kong action cinema ala John Woo.

What this means in practical terms is that you can navigate especially tricky situations with the aid of your trusty friends Bullet Time and Meticulously Aimed Dual-Wielding. That in mind, typical Hotline-Miami-style level design would likely be a (sloooOOOOooooOOOw [deep voiced burbling noises]) breeze, so I imagine this game will play very differently despite wearing its primary influence like a still-bloody animal pelt.

Developer Vreski is hoping to have Hong Kong Massacre out by the end of the year. Details are otherwise scant, but the game looks to be coming along quite nicely. An engine switch to Unity is likely next on the developmental docket, which might result in a rather different-looking (though hopefully similar overall) experience the next time we see it. For now, though, what do you think?

TOOLATEYOUREALREADYDEAD

You're not signed in!

Create your ReedPop ID & unlock community features and much, much more!

Create account
About the Author

Nathan Grayson

Contributor

Comments
Rock Paper Shotgun logo

We've been talking, and we think that you should wear clothes

Total coincidence, but we sell some clothes

Buy RPS stuff here
Rock Paper Shotgun Merch