I feel like I owe Pictopix more coverage. I gave it a rave review back in January, explaining why I thought it one of very, very few Picross/Nonogram games to be successful on PC, elegantly allowing puzzles to be solved with minimal fuss. I completed all the puzzles it offered as fast as I could, really blown away by how splendidly designed each was, the difficulty curve a guide to all others. And then... well, I've not stopped playing it since, thanks to the Workshop integration.
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