A survey conducted by PopCap (those responsible for the excellent Bookworm Adventures and the AVERAGE Peggle) has learned that Casual Games will solve all the problems of the world, and cure all diseases.
Or indeed that they help families bond. Which is rather lovely, really.
The survey, conducted for PopCap by the Information Solutions Group, was the largest ever worldwide survey of casual computer game players, apparently. And it found that,
"70% of ‘family gamers’ believe casual games provide educational benefits to their children/grandchildren – with greatest benefits of gameplay identified as learning, stress relief and hand-eye coordination."
The report goes on,
"In stark contrast to traditional perceptions of computer gaming, parents/grandparents said casual games helped them bond with their children/grandchildren (92%) and mentioned the following casual game benefits for children/grandchildren:
· 68% cited Hand-eye coordination/Manual dexterity
· 60% cited Learning (pattern recognition, resource allocation, spelling, etc.)
· 51% cited Mental workouts/Cognitive exercise
· 48% cited Memory strengthening
· 44% cited Stress relief/Relaxation
· 37% cited Positive affirmation/Confidence building"
Bear in mind that this was a survey paid for by the most well known casual games publisher in the biz, so perhaps sprinkle salt. But otherwise: Games cure cancer!
The rest of the report is below the clickyjump.