If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

My Time At Portia harvests full release today

Not about a posh family holiday

The game which sounds like summer hols at your posh boarding school gal pal's chateau spent riding horses and investigating the secrets of the grandmother who lives in the attic but is in fact a build-o-farm 'em up, My Time At Portia, today launched properly. A bit like a 3D take on Stardew Valley and Harvest Moon and such, it's about farming and fighting and crafting and grinding. Fraser Brown found that tedious when he played Portia shortly after its early access launch, but player reviews do seem positive a year later.

You already know how it goes: expand and work your farm; grow crops; raise animals; mine; craft items; fight monsters in the dungeon under the town; catch fish; befriend villagers; kiss villagers; and so on. It looks a little something like this:

I am unreasonably delighted by the monstrous oversized heads of those horses. Those are exactly the sort of expensive weird-ass mutant breeds Portia would have at her family chateau, upon her grandmother's insistence way back when before... we don't talk about before.

My Time At Portia costs £25/€30/$30 on Steam and the Epic Games Store. It's made by Pathea Games and published by Team17 (yes, the Worms mob). A Mac version is due to follow.

About the Author

Alice O'Connor avatar

Alice O'Connor

Associate Editor

Alice is likely in the sea.

Support Rock Paper Shotgun

Subscribe and get access to supporter-only articles, an ad-free reading experience, free gifts, and game discounts. Your support helps us create more great writing about PC games.

See more information


More News

Latest Articles

Supporters Only

Rock Paper Shotgun logo

We've been talking, and we think that you should wear clothes

Total coincidence, but we sell some clothes

Rock Paper Shotgun Merch