As mentioned in our sprawling Eve Online interviews, the next expansion, Inferno, is all about what makes Eve tick: warfare. It overhauls the war declaration system, factional warfare, killmails, missiles, and creates a “mercenary marketplace”. There’s plenty more though, with some graphical and UI tweaks, work on the character creator, overhauled incursions, and a bunch of new toys. This is the seventeenth Eve expansion, and it really is a big one. Hnngh. So tempting. Trailer should be up soon, too.
With a mere five hours left before cruel fate snuffed out Hope’s chances of a bright (read: horrific, downcast, and hopelessly dystopian) future, Kickstarter finally kicked into high gear. Republique has officially met its funding goal – and then some, in fact. The final tally stands at $555,662, which is pretty damn astounding, given that nearly $300,000 of it came surging in this week. In fact, the stealth-action Metroidavania camera hacking thing managed almost a complete reversal of the other major Kickstarter success stories; its biggest day was its last – not its first. Messages from both the Republique team and Mr Purrington await you after the break.
Long ago – probably before my people had even colonized this strange, star-spangled landmass I call home – Kieron posted about a clever little puzzle platformer called This Is The Only Level. Achievement Unlocked creator John Cooney, however, has since gone on to become a dirty rotten liar, because there are now two more “only” levels. So, here’s how it works: you’re a tiny blue elephant. You have to traverse a spike-and-platform-laden room to reach a Mario-style pipe. But then the level starts again – only with some zany permutation that completely alters the rules of the world or even the whole game. This Is The Only Level 3 also boasts a slightly more versatile Flash-based look over its predecessors and the ability to excrete pastries for some reason. Even so, solutions are brilliantly meta, frequently laugh-out-loud funny, and may well be this series’ (or is it a single, incredibly long game?) best yet. Also, if the tiny, pipe-blocking door that is life prevented you previously, here’s This Is The Only Level Too as well. Thanks, Free Indie Games.
Let’s play some computer games. Better than that, lets play some cheap computer games. Computer games that cost less than you might expect them to are my favourite type of computer games. In fact, finding a games that cost not very much money is more fun than actually playing the games for me. That’s because I’m an fiscally obsessed weirdo though, so if you want you can leave the deal hunting to me, and you take responsibility of the purchasing and the playing of the games. Observe my ongoing decent into price-watching insanity over at SavyGamer.co.uk, and read on for your weekly download round-up. Read the rest of this entry »
When I first saw the words “vampire” and “RPG” appear in DARK‘s elevator pitch, my brain immediately made a mad dash down the portion of memory lane marked “Vampire: The Masquerade – Bloodlines.” But then my incredibly rare T-Rex-like vision disorder cleared up, and I saw other words skitter out – for instance, “stealth-action” and “RPG elements.” So no, this probably isn’t the long-awaited successor to Bloodlines’ bloodline, but the RealmForge-developed, Kalypso-published vampire, er, chokeslam sim could be interesting.
I feel like uplifting documentaries may be the secret cure for all of societies greatest ills. This goes double, for some reason, when independent game developers are involved. Minecraft’s proof-of-concept made me feel like I, too, could single-handedly build a blocky bridge between Sweden and the rest of the world, and Indie Game: The Movie will probably be used to bring Sylvester Stallone back from the brink of defeat in the next Rocky movie. And now, along comes Double Fine Adventure’s variation on the theme, in all its zany wonderfulness. It is, however, also an irresistibly smile-inducing glimpse behind the scenes of a company just as shocked by Kickstarter’s piggy-bank-stuffing prowess as we all were at the time. Kick off your weekend by giving part one a watch after the break.
When will Beyond Good & Evil 2 come out? In our lifetimes? Shortly after humanity begins leaving its bipedal bootprints on the deepest reaches of space? 2014? (If you’re a character from a piece of 1950s sci-fi literature, “all of the above” is also a possibility.) Series mastermind Michel Ancel has opted to keep it all under lock and key, but the Internet – somewhat fittingly – has embarked on a relentless journey to expose the truth. First, we got an alleged in-engine screenshot, but the rabbit hole runs deeper. Amazingly, Ubisoft has done more than simply create one static, completely non-interactive photo. Now it moves, as though propelled by puppet strings, the invisible hand of fate, or a ghost.
Well, that was close. When last we checked in on Blizzard and Valve’s legal frontlines, the two were arming up for all-out war over the DOTA name. Blizzard was adamant that it owned the “Ancients” part of “Defense of the Ancients,” and therefore, Valve had no right to trademark “DOTA” for use in DOTA 2. Happily, however, neither side will be drafting up a legal defense (of the Ancients), as the PC gaming empires have called off their cold war. Hands have been shaken and babies kissed. So then, let’s have a look at the terms.
Rather appealing-looking post-apocalyptic action-yet-tactical RPG Krater launches next month, and while it’s in its final mile (I’ve got some beta code here I really need to take a look at) there is yet time for IMPORTANT CHANGES. Important changes such as one Rock, Paper, Shotgun reader getting an in-game character named after them (or a name of their choice, Naughty Swears aside) and also having their name in the credits to boot.
RPS Feature Monkey, eyes, land
Risen 2, Piranha Bytes’ sequel to semi-great RPG Risen (spiritual sequel to the Gothic games) arrived a couple of weeks back, and I’ve been sinking hours of my time into it on and off since then. It puts you in the shiny-buckled boots of a neophyte pirate as he attempts to save the world from evil sea gods. Yeah, it’s Pirates of the Caribbean: the roleplaying game. But does it offer the freeform, amoral delights of its predecessor, or the flabby tedium of three of the four PotC films? Tickle my pegleg to find out.
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My Age of Decadence was my early twenties. I travelled slowly down the Mekong river longing for the horizon, drank copious amounts of bourbon in all-night jazz bars and dusty, dilapidated dives, all the while studying the world through an eyeglass of glamour and sleaze. Perhaps not coincidentally I also spent a lot of time in Manchester cafes reading Graham Greene and Paul Theroux. The game Age of Decadence aims to provide players with freedom of choice although I doubt it’s possible to recreate my own youthful exuberance. The trailer below draws attention to a host of other features that can best be described as ‘old-school’, words which I can write but should never say aloud.
RPS Feature From Star to Finish
We’re catching up with our favourite, maddest, favourite and most mad MMORPG, EVE Online. If you missed part 1 of our interview with EVE’s Lead Game Designer, Senior Producer and Community Developer, click right here. Then you can blast on through to part 2, featuring player-run universities, Nicholas Cage, and an answer to the taxing question of how one runs the largest-scale arms race videogames have ever seen.
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RPS Feature Sea The Problem?
You can’t save during a mission, and while that’s not all there is to say about Naval War: Arctic Circle, it’s an astonishing oversight that speaks volumes about this bumbling entry-level wargame. There are times it succeeds at being a far more accessible Harpoon-style wargame, which is no small thing considering how arcane modern navy sims and and wargames can be, but its achievements are put in the shade by the ways Naval War fails to meet even basic standards for functionality and presentation.
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Yes, Company of Heroes 2 is happening. We’ve even seen it! Adam went out to Relic and talked to the lovely folks who are making it. It’s set on the Eastern Front, and it has a lot of snow. We should have an in-depth preview, in addition to interviews with the team, for your persual early next week. All will be revealed. It’s going to be splendid.
Just for the weekend, of course. Mr Zacny – who has a review coming up right after this article! – rather liked the fourth iteration of the colourful dictate ’em up. You’ll be able to download and play the game on Steam
tonight last night from 8pm GMT, and play it through the weekend. Should a purchase be aroused in your wallet, then there’s a 66% discount, too. So that’s pleasant. (And sort of appropriately timed.)
A couple of bits of DOTA 2 news turned up. The first is that Valve have announced that The International Dota 2 Championships 2012 will be held at PAX Prime in Seattle, which takes place from August 31st to September 2nd. Valve report that the event will entail “16 of the most elite Dota teams competing in a group stage, double elimination playoff format for a grand prize of $1 million.”
The second bit is that PCG noticed the game is now moving ahead of Counter-Strike: Source, Call of Duty: Modern Warfare 3, and Skyrim on Steam’s player stats. And it’s still just in beta. Huge it is going to be. Yes.
RPS Feature Kings Of Kingsmouth
Adam and John have been playing The Secret World all week. So it only made sense for the pair of them to chat about it. Which they did. Find out how they’ve found their time in Kingsmouth, what’s made them laugh, what’s made them scratch their heads, and learn about tripping jaguars.
RPS Feature Simulation & Wargame News
You can keep your Easters and your St George’s Days; the only festival I observe is Swallowtide. This year it fell on May 8. We were shenning in Wide Acre when Aldwyn suddenly threw down his hook, and, pointing southward, bellowed the traditional “HOME SAFE! HOME ALL?”. Dancing above our heads like leaves in a mill plunge, the swallows seemed as happy to see us as we were to see them. As usual, not everyone had made it back. Later we learnt that 4600136 had been snatched by a hobby over Gibraltar, and 4651011 had fallen to a sandstorm near Timbuktu. Perhaps the saddest story was that of 4690870. Crossing the Cornwall coast, a mere 50 miles left to travel, she was downed by a stoat-launched SAM missile. Read the rest of this entry »
RPS Feature That's Good Value For A 22c Stamp
Hm, I’m not sure how to feel about this. I mean, I’m not usually a fan of pre-order bonuses – especially given how inconsequential they ultimately turn out to be relative to how frequently they’re paraded in front of us, bells jingling and doves emerging from places where doves shouldn’t be (sleeves, obviously). Also, there was a time when this would’ve been a free demo or teaser available to all. But, nowadays, those take extra time and money a lot of developers don’t have, so I suppose Hitman‘s upcoming Sniper Challenge is – at least, speculatively – justifiable.