Clockwork Empires Enters Beta, Nearing Proper Release

After two years in early access, Lovecraftian colonybuilding/survival sim Clockwork Empires [official site] has released its first beta version. Changes like “New Event Arc system to chain interesting events together to produce Interesting Times” sound quite delightful until you realise this is a nice way to say “Now there’s an arc to how frontier struggles murder your colonies and eldritch horrors megamurder them!” Beta status means Clockwork Empires is still not done but a finished version is a whole lot closer – think months, say developers Gaslamp Games, not years.

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Overwatch Character Guide: Abilities And Strategy Tips

With over 21 heroes to choose from, there’s a lot of variety to Overwatch. Each hero has their own abilities, strengths, and strategies that really make them shine in combat, but figuring all of that out as you play can be both intimidating and time-consuming. I’ve compiled a positively massive guide to every hero in Overwatch that includes a breakdown of their abilities and a few paragraphs giving you some useful pointers on how to shine.

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Wot I Think: Duskers

After nine months in the womb of early access, Duskers has finally been born. Out it comes, snarling and writhing like the science fiction nightmare it is, covered in slime and engine oil. Congratulations, game developers! It’s beautiful. No, really, it is. And here’s Brendan to tell you why.

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Syberia 3 Coming This Year, Gets New Trailer

Making videogames, I’m told, is a pretty complicated process that generally involves loads of work, little sleep and interminable volumes of coffee. As such, it’s of little surprise that games get delayed and release dates slip from time to time. Take Syberia 3 [official site] – the first entry to Microïds’ adventure series since 2004 – for example; it was announced in 2009, given a 2014/2015 release window, featured in the RPS Games Wot Could Be Conceivably Good list at the start of last year, and yet here we are in the middle of 2016 and it’s nowhere to be…

Oh, Microïds have announced it’ll release on December 1, you say? And it’s got a new gameplay trailer into the bargain? Smashing.

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Explore A Glitched World In Deios II: Deida’s Demo

Oooh yes.

Bosh on your headphones, scooch closer to your screen, and don’t mind the bland puzzles: the free demo for Deios II: Deidia [Itch page] is a wonderful thing to put into your ears and eyes. Deidia is a broken game, masquerading as the salvaged and cobbled-together scraps of a game corrupted and thought lost on ’90s BBSs. It skips illogically between scenes, glitches out, and clashes with its emulator, and that’s all very fun. But goodness me, it’s not half a looker! I’m a sucker for mountains and caverns with waterfalls, trickling streams, and crashing waves. Have a look/listen:

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Have You Played… Microsoft Flight Simulator 98?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

The best thing about Microsoft Flight Simulator wasn’t that it let you fly planes. It was that it let you fly remote controlled planes.

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Yooka-Laylee Backer Prototype Out July, New Screens

It was around this time last year that a group of ex-Rare fellows asked the world for £175,000 in crowdfunding cash to create nostalgia-driven Yooka-Laylee [official site] – a “spiritual successor” to the classic N64 3D platform ‘em up Banjo-Kazooie. Evidently some folk thought this was reasonable, for its Kickstarter campaign concluded with over two million smackeroos. Fast forward 12 months and, if you chipped in at the £20 tier or higher, you can soon look forward to getting to grips with a prototype that’s due out in July.

Developers Playtonic Games have also released a batch of new screens and story tidbits, which you can cast your eyes over after the drop.

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