Digital Extremes explain Octavia's Anthem
“I never thought I’d be doing this in Warframe,” says George Spanos, audio director on Digital Extreme’s free to play online third-person shooter. All of a sudden, a shooting game is a music game too – a music game in which you create your own soundtrack, then use it as a weapon. The game’s Octavia’s Anthem update, which adds essentially a bard class to the game, is out today and very different to anything they’ve done with it before. Read the rest of this entry »
Square and 2K go Humble
We’re back for another roundup of the week’s best deals and while I’ve spent a good portion of my week combing through various Mass Effect Andromeda gifs for tactical workplace Slack uses, I’ve still been able to uncover some rather nice offers. Most of which are being offered up by Humble. Anyway, let’s get started, shall we?
We’ve got deals that’ll work in the UK, deals that’ll work in the US and some deals that will work in both the UK and US, as well as presumably many other places. If you happen to find yourself wanting more, you can check out sister-site Jelly Deals, where they’ve rounded up the 6 best 4K monitors of the year so far. Let’s get started. Read the rest of this entry »
One of the best roguelikes, one of the strangest dev teams
Brogue was created by one person. Rogue was created by two. Dwarf Fortress? Two people. Caves of Qud – three people. Desktop Dungeons: five. Dungeon Crawl Stone Soup has had two hundred and fifty three contributors. Of these, fifty have been core developers. In the sixteen-year history of Dungeon Crawl Stone Soup, there has never been a lead. No design lead, no engineering lead, no art lead, no producer.
I spoke with David Ploog (dpeg) and Corin Buchanan-Howland (Lasty), two of the most prominent developers on the team, about how and why they make a game with such a sprawl of people. How many are working on the game right now? “That’s impossible to answer, I’m afraid,” David told me, laughing. Corin said, “almost certainly less than twenty, almost certainly more than five.”
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Mod of Flanders
Crusader Kings 2 [official site] is (somehow) now five years old. Adam raised a glass to its humour and humanity last month in celebration of its half-decade anniversary, so I thought I’d delve into its modding community to mark the occasion too.
Much like the digital empires depicted in-game, many of its mods have risen and fallen since my last visit, however the following list sends the best into battle. Given how involved CK 2 can be at times, I’ve tried my best to link videos where possible so as to properly showcase each mod’s worth. Enjoy! Read the rest of this entry »