Dark Souls 3 prepares for the end in Ringed City trailer

This is nearly the end, one of my few friends, nearly the end. Tuesday will bring the launch of The Ringed City, the final DLC for Dark Souls 3 [official site], the final Dark Souls game. I can forgive publishers Bandai Namco for slinging out The Ringed City’s launch trailer four days early because heck, what a run it’s been. In a series about the endless ends of the worlds, this last one’s sure to be a biggun. Spoilers follow, obvs.

A new patch is out today too, paving the way to The Ringed City. Read the rest of this entry »

Warframe: now a game of music-making as well as action

“I never thought I’d be doing this in Warframe,” says George Spanos, audio director on Digital Extreme’s free to play online third-person shooter. All of a sudden, a shooting game is a music game too – a music game in which you create your own soundtrack, then use it as a weapon. The game’s Octavia’s Anthem update, which adds essentially a bard class to the game, is out today and very different to anything they’ve done with it before. Read the rest of this entry »

Wot I Think: Afghanistan 11

Let’s see if I can get through this without using the W word. Afghanistan 11 is a w****** (history-steeped military strategy game with influential terrain and plausible, reality-derived unit relationships) but it would be a tragedy if w******* (habitual users of history-steeped military strategy games with influential terrain and plausible, reality-derived unit relationships) were the only people who ever stumbled into its quicksand. The W word, especially when used in close proximity to hexy screenshots, tends to imply threadbare themes and moribund mechanics. It doesn’t generally suggest a game with the irresistible momentum of Civ, or the colourful intricacy of Tropico. A game like the quietly brilliant Afghanistan 11. Read the rest of this entry »

Bulletstorm: Full Clip Edition prematurely ejects launch trailer

Gearbox are so excited about releasing Bulletstorm: Full Clip Edition [official site], the (slightly) prettied-up and expanded re-release of People Can Fly’s 2011 fun trickshot FPS, that they’ve shoved the launch trailer out two weeks early. You big sillies! It’s not a great trailer — nor were the original’s, mind, almost putting me off playing it — but I do welcome the reminder that Full Clip is due on April 7th. That’s soon. Where is 2017 going so quickly? Read the rest of this entry »

Binding of Isaac: Afterbirth+ unwraps mod Booster Pack

Rad roguelikelike The Binding of Isaac: Afterbirth+ [official site] has launched its first ‘Booster Pack’, a collection of player-made mods now made official and rolled into the game. The first batch plucked from the Steam Workshop (and slightly tweaked) are mostly new items and trinkets, along with odds and ends like extra hairstyles for Eden and optional charge bars for Brimstone attacks. They’re simply part of Isaac now, nothing to download separately or activate, appearing in all parts of Isaac. This is only the start, as new Booster Packs are due to follow “monthly(ish)”. Read the rest of this entry »

Best PC gaming deals of the week

We’re back for another roundup of the week’s best deals and while I’ve spent a good portion of my week combing through various Mass Effect Andromeda gifs for tactical workplace Slack uses, I’ve still been able to uncover some rather nice offers. Most of which are being offered up by Humble. Anyway, let’s get started, shall we?

We’ve got deals that’ll work in the UK, deals that’ll work in the US and some deals that will work in both the UK and US, as well as presumably many other places. If you happen to find yourself wanting more, you can check out sister-site Jelly Deals, where they’ve rounded up the 6 best 4K monitors of the year so far. Let’s get started. Read the rest of this entry »

Ex-Lionhead devs’ Kynseed brings new life to the farm

If you’ve played Stardew Valley and wished that poo played a bigger part in life down on the farm, Kynseed [itch.io page] might just have you covered. The developers of this sandbox adventure spent “over 10,000 years (give or take 9,975 years)” working on the Fable series and they want to bring some of the same eccentricities and charm to their new indie project. The eventual goal, it seems, is to build a world that simulates the finer details of passing seasons, ageing, NPC routines and monster poo.

It’s early days for Kynseed, but you can try a free prototype right now, and updates arrive on a fairly regular basis, bringing everything from better mouse and keyboard controls to “toilet improvements”.

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Making Dungeon Crawl Stone Soup with 253 cooks and no head chef

Brogue was created by one person. Rogue was created by two. Dwarf Fortress? Two people. Caves of Qud – three people. Desktop Dungeons: five. Dungeon Crawl Stone Soup has had two hundred and fifty three contributors. Of these, fifty have been core developers. In the sixteen-year history of Dungeon Crawl Stone Soup, there has never been a lead. No design lead, no engineering lead, no art lead, no producer.

I spoke with David Ploog (dpeg) and Corin Buchanan-Howland (Lasty), two of the most prominent developers on the team, about how and why they make a game with such a sprawl of people. How many are working on the game right now? “That’s impossible to answer, I’m afraid,” David told me, laughing. Corin said, “almost certainly less than twenty, almost certainly more than five.”

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Warhammer Fantasy Battle going hack ‘n’ slashy

A hack ‘n’ slash adaptation of Warhammer Fantasy Battle is in development at Eko Software, the French studio known for their How to Survive action-RPGs. That’s about all I can tell you. Fantasy Battle, set in the Old World, multiple playable races, and that’s about it. Hacking and slashing through the grim dark future of Warhammer 40,000 was a lark in Relic Entertainment’s Space Marine — a perfectly average 7/10 action game to be celebrated, Alec will tell you — but what might this be? Heck, what would you want? Read the rest of this entry »

Day of Infamy shoots its way out of early access

“Infamy! Infamy! They’ve all got it infamy!” is one of the best jokes of all time. It is also what I screamed as I was repeatedly gunned down in World War II shooter Day of Infamy [official site] while playing the early access version.

Fans of murdering me from afar with a scoped rifle will rejoice that the game has just now busted out into a proper release, fully baked and ready to storm some beaches. You can see what kind of terrible conflict you can create in the trailer below.
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Endless Space 2 adds multiplayer, Riftborn faction

In its early access mission to seek out new features and new civilizations, Endless Space 2 [official site] today encountered some corkers. Multiplayer is now in, supporting up to eight players, and a new faction has entered the 4X scrap too. The Riftborn are a lifeform from another dimension forced into ours, packing mighty time-manipulation powers and some ↑ natty threads. Here, meet ’em in this video: Read the rest of this entry »

Best Crusader Kings 2 mods

Crusader Kings 2 [official site] is (somehow) now five years old. Adam raised a glass to its humour and humanity last month in celebration of its half-decade anniversary, so I thought I’d delve into its modding community to mark the occasion too.

Much like the digital empires depicted in-game, many of its mods have risen and fallen since my last visit, however the following list sends the best into battle. Given how involved CK 2 can be at times, I’ve tried my best to link videos where possible so as to properly showcase each mod’s worth. Enjoy! Read the rest of this entry »