Spintires: MudRunner rides out on Halloween

To launch a game on Halloween is to declare that it will make you fill your boots with muck, that you will want to flee but find yourself stuck to the spot, and that you will cry and roar. Spintires: MudRunner [official site] isn’t your usual spookfest but I suppose it does hit those points, making the newly-announced Halloween release date fitting. MudRunner is an expanded re-release of 2014’s Spintires, a wonderful game about driving huge vehicles through dynamic simulated mud. Why is MudRunner a separate release? Because the game has changed hands, switching publishers from Oovee to Focus Home and signing up development studio Saber Interactive to work with creator Pavel Zagrebelny. Read the rest of this entry »

Steam Charts: Death Under Tunnel Bridge

This week we finally learn who the killer is, but will the answer provide more questions than solutions? Read on for this week’s hair-raising installment of… The Steam Charts. Read the rest of this entry »

Humble adds some of Bethesda’s best to the End of Summer Sale

ROW_Wolfenstein_II_Weird_Shit_1503395627

As you may have spotted, Humble has been running an ‘End of Summer Sale’ over the past few days to ring in the Autumn and, well, discount a bunch of games. The sale only has a few days left to run and the final wave of titles has been added as of today. This batch is entirely from Bethesda and features some of the company’s best stuff – from Doom to Wolfenstein to Call of Cthulu. Just me on that last one? (it did sneak into our list of best horror games! – ed).

You have a few days left to pick up this range or any number of discounts (like Hitman’s entire first season) before the sale is gone for good.

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Battleborn: No more content after Fall Update

Battleborn

Gearbox’s FPS/hobby-grade coop campaign/genre blended, multi-mode competitive e-sports/meta-growth, choice + epic Battleborn heroes game, Battleborn [official site], is being put out to pasture. By that I mean that the shooter has no more planned content on the horizon and creative director, Randy Varnell, is moving to another project but the servers are staying up for the time being. Read the rest of this entry »

The Sunday Papers

Sundays are for reading about videogames all day and nothing else. That’s why you’re here, right?

At Waypoint, Patrick Klepek wrote about how two developers dealt with the racist parts of their community. There are interesting anecdotes here, about the work required to deal with problem players in online games. Read the rest of this entry »

What are we all playing this weekend?

Bad news, gang: this is the last weekend of summer. Good news, everyone: autumn is almost here! Dig in your wardrobe for your scarves, dust off your wooly hats, and remember that there’s still time to rush out and strip off to soak up the dregs of the sunshine.

What are you playing this weekend? Here’s what we’re clicking on. Read the rest of this entry »

Check out the new RPS forum

Update: We’re aware that some users are having trouble logging in and retrieving their old passwords. We’re working on it now and hope to have the ‘forgotten password’ emails working for everyone shortly. Thanks for the feedback so far! We’ve already made a bunch of changes to layout and categories as a result, so keep it coming.

The new forum is live! Check it out here, or read on for some other details Read the rest of this entry »

Divinity: Original Sin 2 verdict – face-robbing, limb-chomping, heart-breaking

Divinity: Original Sin 2 [official site] is out of Early Access and fully released. Adam and John have both spent many, many hours with the alpha, and are now beginning to chew their way through the full version. That makes it an ideal time to get together to chat about their thoughts on the game so far, the experience of playing an RPG before it’s finished, and how to break the news of a death to a baby bear.

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Warframe shows off expansion’s open-world action

After adventures into space combat and under the sea, the next Warframe [official site] expansion taking the free-to-play action-RPG to rolling plains seems a little mundane. But Plains of Eidolon is more than a setting, as it will introduce an MMORPG-ish open world with a day-and-night cycle and everything. Those nights will be a problem, as vast and terrible creatures will rise to pummel everyone in their path. This evening, devs Digital Extremes showed a little more of those troublesome behemoths, revealing a fight against some sort of colossal meatbot wielding a cannon and a tree club. Read the rest of this entry »

Rogue Islands video: Playing an early island

Rogue Islands

I popped into Rogue Islands [official site] to take a look around the fantasy action-FPS thinking “this isn’t my thing at all but the monsters look really cute”. It’s nearly four hours later and I had forgotten I had started this news story at all, so that felt like a nice surprise! I’ve made a video of the super early stage so you can get a feel for the game, but it’s a Minecrafty-looking world with a sort of roguelikelike mage gnome adventure sitting on top.

Here’s the start of one of my playthroughs! Read the rest of this entry »

Unknown Pleasures: the best new Steam games you might have missed this week

unknownpleasuressteam

Welcome back to Unknown Pleasures, our weekly digest of our favourite new games released on Steam over the past few days that we’ve not already covered in detail.

This week, John and Adam take the reigns and bring you destructive but lovable robots, golf gone wrong and a bloody good pub.

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5 things to try in the next Overwatch free weekend

This character is called Doom Man

Overwatch [official site], aka The Shooter You Tell Your Mates You Don’t Fancy Even Though You Really Do, is having another free weekend. It isn’t this weekend, sadly, but starting on Friday September 22. That’s enough time to get you boys and girls in fighting shape. If you haven’t played the colourful hero shooter yet, here’s some important things you definitely must do once you’re on the battlefield.
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Hollow Knight will welcome (???) the Grimm Troupe as free DLC this Hallowe’en

Hollow Knight Grimm Troupe

Hot on the heels of the Hidden Dreams free DLC, the Hollow Knight [official site] devs have announced the second in their trio of free-of-charge content packs for the gorgeous, insecty Metroidvania. This one is called The Grimm Troupe and will hit PC at Hallowe’entide, so the end of October. There’s a super cute movie poster-type promo image which I’ll pop after the jump along with the trailer: Read the rest of this entry »

WWI shooter Tannenberg marches into early access soon

What did the early twentieth century Russian military man play in the jazz band? The Cossax.

We’ve had the iceberg, the fatberg and now the Tannenberg [Steam page]. The latter is not as immediately impressive as an unassailable blockage of congealed grease held together by a fibrous network of wet wipes, but it is videogame-releated and thus of interest to you, the reader. It’s a multiplayer shooter set on the eastern front of World War One from the studio that made Verdun. And they’ve announced a release date of November 16, from which point it’ll be firing all its shells into the trenches of our greatest enemy – early access.
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Evasion of the bodysnatcher in Dishonored: Death Of The Outsider

death-of-the-outsider-impersonation

Here you will find the curious case of the politician who broke his neck then went for a nice walk as if nothing had happened.

I’ll be along early next week with full thoughts in our Dishonored: Death Of The Outsider review [official site], but seeing as it’s out right now I want to bend your ear about the most interesting of its new sneak-o-magicky powers: the ability to temporarily assume of the appearance of almost any other character in the game. ‘Semblance’, as it’s called, puts a little Hitman into Dishonored’s whalepunk fantasy – only instead of borrowing someone’s clothes, you take their face. It’s a new tool in the series’ stealth armoury, but more importantly it’s another gonzo way of solving problems.

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Vienna Automobile Society comes down to the line

vienna-automobile-society

The secret to auto racing, I recently learned, is not simply having super-ripped legs and being able to stamp the accelerator pedal down the hardest. I’m told it’s also about plotting your course, picking the ideal route to evade opponents and corner efficiently. I think they’re taking the piss calling it a ‘sport’ if it’s not about beefy thighs but hey, that does sound fun too. Have a look at Vienna Automobile Society [official site], a top-down racing game which skips traditional direct controls to instead focus on setting a racing line and shifting gears. It launched today, so watch this: Read the rest of this entry »

Tooth and Tail looks cute but has got some nasty teeth

Liberté, egalité, furré

It’s always the cute ones that burn you alive with a flamethrower. I’ve been playing through the campaign of woodland animal strategy game Tooth and Tail [official site] for a few hours now and I keep getting killed by drunk squirrels and goggle-wearing boars. I’m enjoying the simplified controls and ratty pixel art but I’ve also noticed that, despite the developer’s claims of creating an accessible RTS for folks who only want to dip into the genre, it can be frustratingly difficult at times. These rodents with revolvers don’t hold back.
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Elite Dangerous welcoming Thargoids back on the 26th

After yonks of littering space with their garbage and buzzing spaceships while repeating “Is this bugging you? I’m not touching you. Is this bugging you?“, the alien Thargoids will start to arrive properly in Elite Dangerous [official site] this month. Frontier Developments have confirmed that the update bringing them back to the space sim series, version 2.4 aka The Return, will launch on Tuesday, September 26th. It’ll kick off a storyline unfolding over the months to come. For now, check out a Thargoid fight in this new cinematic trailer:

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Have You Played… The Crew?

A lonely car considers its options in a world made for human beings

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.

The Crew [official site] isn’t a great racing game. The car handling of this open world “MMO racer” isn’t great, there’s UI vomited at you from every corner of the screen, and it launched with so many problems that we never actually gave it a full review. It annoyed John a lot. But Ubisoft have this thing they do. Step 1: Release a mediocre game. Step 2: Make one hundred sequels of it. Thus, The Crew 2. Read the rest of this entry »

Rust introduces sitting down and frozen lakes

Rust sitting down

Rust [official site] now has the ability to let players sit in chairs. I feel like, despite my own lack of Rust experience, sitting in chairs is not a core part of the Rust survival game experience. I was kind of hoping that the game was taking an unexpected detour into the ancient sport of trying out furniture while a sales assistant hovers nearby but apparently it’s part of a mounting system intended to help with vehicles and their attendant need for seated interactions. I preferred my idea. Read the rest of this entry »