Have You Played… Cannon Fodder?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

This was the first videogame controversy I was ever aware of: the British Legion were cross about the use of the poppy in Cannon Fodder, and the tabloid newspapers were slamming the game as a result. I didn’t have a complete grasp of the issues at the time – I didn’t know much of anything about World War I aged 8 – but I did know that Cannon Fodder was excellent.

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Ultimate Marvel vs. Capcom 3 swings to PC on March 7

Capcom have announced a release date of March 7th for the long-overdue PC version of Ultimate Marvel vs. Capcom 3 [official site], bringing us up to date with their comics vs. computers crossover fighting game before the new MvC Infinite hits later this year. MvC3 is coming to PC five years after its initial release, packing all the DLC characters. Given that MvC Infinite will take the series back down from 3v3 to 2v2 and seemingly has fewer mutants, it’s nice that we’re finally getting this one. Read the rest of this entry »

Meet Thimbleweed Park’s creepy clown Ransome

Ransome the clown

Thimbleweed Park [official site] – that’s the point and click adventure game being spearheaded by Ron Gilbert and Gary Winnick of Maniac Mansion fame – has a new trailer. I’ve been curious about the game for a while and we’ve had some really interesting bits on the site about it, like Adam’s interview with Gilbert at GDC. But this is the first time a trailer for it has stoked something other than that slightly distant professional interest: Read the rest of this entry »

The Flare Path: Propliner Perfection


The DLC page for Microsoft Flight Simulator X: Steam Edition doesn’t do the alleged Best Simulation Game Ever Made any favours. Littered with the unambitious, the mediocre, and the aged (the listed ‘release dates’ are highly misleading) it suggests a third-party development scene short on craftsmanship and almost completely devoid of excellence. I fear there are users out there who assume that the tired selection of admittedly fairly affordable add-ons is it when it comes to enhancing gaming’s most rounded and richly provisioned pilot-em-up. My heart’s Nagging Nora mutters ‘SINK RATE! SINK RATE!’ when I picture the FSX aviator destined never to encounter masterworks like A2A’s Lockheed Constellation. Read the rest of this entry »

Valeera slashes her way into Heroes of the Storm

Valeera Sanguinar

It is time for my semi-regular check in with Heroes of the Storm [official site]. That game has reached the point where I’ll boot it up when a character I’ve heard of or who sounds mechanically interesting turns up, but nothing keeps me actually playing beyond that. Valeera Sanguinar is the hero who has brought me back this time. She’s an assassin and… well, Heroes of the Storm needs more assassins like the NFL needs more commercial breaks. It has 25 assassins and 38 characters split over the other three classes.

Anyhoodle, let’s take a look…. Read the rest of this entry »

Tap that wiz: Magic Duels adds Aether Revolt expansion

Magic: The Gathering launches today its latest expansion, Aether Revolt (the 73rd, if you’re counting), and it’s already out in Magic Duels [official site]. Continuing to lark about with artifacts, energy counters, and vehicles on the pretty plane of Kaladesh, the expansion adds 124 cards to Magic Duels. The streamlined free-to-play take on the wonderful collectible card game has largely kept up with its cardboard daddy, which I’ve found mighty helpful as someone who likes keeping up with Magic goings-on but is not allowed to buy cards ever again ever. This latest cardblast keeps me safe a little longer. Read the rest of this entry »

Waaaaghface! Warhammer 40k: Sanctus Reach released

Warhammer 40,000: Sanctus Reach [official site], the turn-based wargame of grimdark futurewar and wacky fun orky waaagh!, launched last night. It’s not quite an adaptation of the tabletop ruleset but I do hear it feels like a streamlined version, which is nice. For all the Warhammer 40k games we have growing on trees, showering the waaaaghpavement with waaaaghfruit and waaaaghleaves that make careless waaaaghchildren slip and break their pretty little waaaaghfaces, they rarely get too near tabletop territory. Read the rest of this entry »