CKII’s Monks & Mystics (& Satanists) arrive in March

It’s that time again – Crusader Kings II [official site] is already obese with DLC and expansions but that is not stopping Paradox from bringing yet more obscure possibilities to the historical son-murdering simulation. The next addition, Monks & Mystics, is going to let you join religious sects and shadowy groups of clandestine devil worshippers among others. It’s release date has today been confirmed as March 7. And there’s a dev video below explaining some of the features.
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Resident Evil 7’s DLC returns to the best of Resi 7

I’ll avoid open spoilers here (you can find those, and our thoughts on them, here, if you’re so minded), but suffice it to say that the final act of Resident Evil 7 Biohazard [official site] is not the equal of the claustrophobic cat and mouse chase/escape room mash-up that makes the rest of the game such a terrifying triumph. It is, then, a relief to find that the first two rounds of DLC, now available on PC after temporary PlayStation imprisonment, broadly mark a return to what made the Baker house such a successful reinvention of the Resi formula.

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Steep adds Alaska in free update today

I have written a topical joke:

A: Which region is Ianthe Ubisoft adding to Steep [official site] in a free update today?
B: I’ll ask her.
A: Don’t worry, Alaska myself.

While B did not know, the answer is: Alaska. The open-world snowsports ’em up today adds a chunk of virtual Alaska which Ubisoft say is about the size of its Alps region – doubling the snowspace. Nice. Have a look in this trailer: Read the rest of this entry »

Deus Ex: Criminal Past DLC sends Jensen to jail

Your mate Adam Jensen is telling a story to his psychologist in the latest DLC for Deus Ex: Mankind Divided [official site] – a flashback episode, if you will. He’s telling her all about the time he went undercover in a maximum security prison for augmented people and how that made him feel. But this being Adam, the paranoid wreck with conspiracy theories coming out of his robot orifices, he’s likely exaggerated for the shrink’s sake. He probably just got sent to the drunk tank for wandering into a clothes shop and smashing all the mirrors again.
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Wot I Think: Unexplored

Unexplored [Steam page] generates some of the best dungeons I’ve ever seen. On my best run so far, I forged a sword of despair and enemies trembled and fled when I pointed it in their general direction. On my most entertaining run, a Dagger of Shrieking fused itself to my hand. Every twenty seconds or so, it would scream, alerting every bastard thing in the dungeon to my presence.

So many roguelikes (and lites), so little time. What a pleasure it is, then, to find Unexplored, a new dungeon-crawler that immediately stands out from the pack, and that can be played swiftly and without too much time spent on the learning curve. It’s a wonderful game that creates my favourite procedural levels since Invisible, Inc.

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EVE Online’s Project Discovery to help find real planets

It seems everything has science in it these days. You can’t even enjoy the simple pleasure of eating an apple without some Frankenstein telling you that actually, apples are made of science. Get back to your chalkboard, nerd. Even space isn’t safe from science! Spaceship MMO EVE Online [official site] is bringing back its “citizen science” scheme Project Discovery, this time using real astronomical data to help find actual exoplanets. It’s probably more a minigame than any sort of virtual exploration, to be clear, but that’s science for you: less glamorous than it initially sounds. Read the rest of this entry »

In Genesis Noir, Earth is shrapnel aimed at a god’s heart

Genesis Noir [official site] is a game that takes place “before, during and after The Big Bang”, and it stars “a watch peddler stuck in a deterministic hell and “an alluring jazz singer who attracts all who come close”, among others. She’s called Miss Mass. These are precisely the kind of characters I wish television shows and games were about more often, instead of angry space marines, miserable antiheroes and glum superheroes. If people insist on travelling through time, trap them in loops of absurdity rather than having them beat up their evil temporal-twin. Genesis Noir looks weird and wonderful, and oh so stylish.

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