Overwatch’s winter event is a Yeti hunt

Winston you look FABULOUS

Overwatch, aka the shooter you sent roses to but they got lost in the post, you swear, is having another wintry event this year, game director Jeff Kaplan said in a developer update. While the snowball fight from last year returns, there’s also a “different and fun” game mode called Yeti Hunt in which a team of freeze-happy Meis tracks down an angry Winston. Read the rest of this entry »

Fortnite Battle Royale’s temporary 50 vs. 50 mode is live

fortnite

If you reckon Fortnite Battle Royale’s squads are too small and don’t provide enough meat shields to cower behind, then have I got some good news for you. From now until December 17, you’ll be able to dive into completely ridiculous 50 vs. 50 battle royales. Fortnite’s probably going to get very, very messy for the next week. Check out the trailer below.

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Soul Calibur VI is coming to PC in 2018

Soul food

Sword-slashing fighting game Soul Calibur has been on consoles since the 1990s but next year it’s coming to PC with Soul Calibur VI, Bandai Namco announced last night during the Game Awards. Finally, you will be able to slice and/or dice your opponents with blades, rapiers, whips and whatever the hell those things are that Voldo uses. Not much has been revealed but there’s a trailer below. Read the rest of this entry »

Metro Exodus bids Moscow farewell in the new trailer

metroexodus

For a Metro trailer, the latest Metro Exodus video sure spends a lot of time out of the Metro. A lovely old Soviet locomotive gets top billing over the gloomy, dark underground tunnels. It’s Artyom’s new home and his way to escape dilapidated Moscow. Sadly no gameplay footage made it in, though. Take a gander below.

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Playerunknown’s Battlegrounds desert map is live on the test servers

plunkbat-desert

After months of anticipation, you can finally run, vault and climb around Playerunknown’s Battlegrounds new desert map. Miramar is now live on the test servers, and you’ve got until 10am GMT on Sunday before they’re switched off again. There’s also a new trailer that shows it all off, which should delight anyone who’s a fan of Inception/Mass Effect ‘BWONG’ noises.

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Best PC gaming deals of the week

Here we are once more, staring down the barrel of another week’s worth of the very best PC gaming deals from around the vast reaches of this thing we call the internet. This time around, we’ve got a dash of GOG, a touch of Oculus Rift, and some graphics cards, among other things. In the run-up to Christmas, the deals certainly don’t seem to be slowing down anytime soon. Anyway, let’s take a look at them.

As usual, we’ve got deals that’ll work in the UK, deals that’ll work in the US and some deals that will work in both the UK and US, as well as presumably many other places. Let’s get started.

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Far Cry 5 and The Crew 2 delayed, says Ubisoft (quietly)

Out of my way! Coming through! In March!

US-based shooter Far Cry 5 and accidental transformers racer The Crew 2 are both delayed, said Ubisoft last night, in a quiet voice. They announced the delays in the middle of their own livestream for Beyond Good and Evil 2 and shortly before the flash flood of news brought on by the Game Awards threatened to drown us all in release dates and trailers. There’s no suggestion Ubisoft has chosen this time because it will now be a quiet floater of a post in a sea of more interesting revelations. Oh wait. That’s precisely what I’m suggesting. Read the rest of this entry »

New From Software game – Bloodborne 2 , Dark Souls 4 or Shadow Tower?

from-game

A bone, a ratchet, a bloody rope, parchment – these are the clues in this short teaser-trailer for the next project from Dark Souls studio From Software. What do they mean? Oh, probably a metaphor for death and the afterlife – it usually is. In terms of what game could it be, well, knee-jerk reactions leaned towards Bloodborne 2 (for my money it’s From’s finest, but, o tragedy, the first game remains a PS4 exclusive), but that might be simply because of the aforementioned bloody rope. BB is generally a more gory sort of horror than DS, y’see.

Some, however, are looking deeper into From’s past, theorising that the ‘Shadows Die Twice’ text after the footage could imply a return to Shadow Tower, From’s 1998 PS One game which laid some of the groundwork for Souls.
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Firewatch team go tomb raiding with In The Valley of the Gods

thevalleyofthegodstrailer

Archaeology might be coming of age. There was a time when the hunt for relics and the raiding of tombs and other forgotten places necessitated a thousand explosions and firefights. The Crofts, Joneses and Drakes of the world perform a very noisy kind of historical research and recovery. In The Valley of the Gods, the next game from Firewatch creators Campo Santo, looks like it’ll bring a quieter mode of exploration and excavation. You play as one member of a two-person team investigating a remote valley in Egypt, documenting the mysteries you uncover as you explore. Take out your shovels and unearth the first trailer. It’s right here.

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Fade To Silence is cold and full of monsters

silence

I’m glad there are no monsters in The Long Dark. It’s my favourite survival game and even though I’ve often found myself wishing there were a ghost in the attic of my latest shelter, or an enormous shape blotting out the stars and moon, I’m not really keen on Lovecraftian tentacles creeping into every corner of my life. An eternal winter and angry wolves provide enough threat and fear to keep me on my frostbitten toes.

Fade To Silence, just announced by THQ Nordic, brings some eldritch horrors into a world of snowy survival and you can get a first look at it below ahead of its Early Access launch next week.

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Premature Evaluation: Dustwind

dustwind

This week’s Premature Evaluation dumps Fraser in Dustwind’s isometric wasteland, forced to murder other players in grisly real-time tactical brawls. Also it has dogs.

I’ll admit it — I decided to take Dustwind for a spin primarily because of one line on the Steam store page: “Play as a dog.” In post-apocalyptic battle arenas that evoke Fallout and Wasteland, no less. And we’re not talking about your run-of-the-mill, hangs out in dog parks defecating everywhere kind of dog. No, Dustwind’s pooches are battle-hardened terrors, capable of covering the battlefield in mines or manning a vehicle’s turret. How could I say no? How could it go wrong?

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Podcast: The most overlooked games of 2017

Spoooooky

Let us podcast, lest we forget. The squad of the Electronic Wireless Show chat about some of the most overlooked and underappreciated games of this year. Katharine thinks head-in-a-sack trip to the underworld Hellblade: Senua’s Sacrifice might qualify, while Adam praises the unsettling tales of Stories Untold. Brendan just wants more people to slap in skinny-person biffing game Absolver. But we’ve also been playing some other good ‘uns, including the magical realist family chronicle What Remains of Edith Finch and naval tactical battler Mare Nostrvm. Read the rest of this entry »

Italia is Euro Truck Sim 2 at its most beautiful – but it is time for something more

ets-italia

I’ve spent a lot more with American Truck Simulator than I have with its by-now much larger predecessor Euro Truck Simulator 2, mostly because a more distant land seemed more romantic than one I am already part of. But ATS, in its current South-Westerly configuration, is a game with a heavy reliance on rock and sand landscapes – evocative for sure, but while we await a hoped-for move to greener states such as Oregon, ETS2 is there to fill the verdant gap. This Mediterranean allure of this week’s massively-expanded Italy DLC proved especially irresistible.

Three things: 1) it’s remarkable how different ETS2 feels from ATS, despite broadly being the same game 2) Italia is the prettiest Truck Sim module yet 3) even so, the Truck Sim games now badly need a big visual overhaul.
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Humanity is a beautiful, creepy game about crowds

humanity

The trailer for Humanity is 75 seconds long. In that time, I decided it was the best and most beautiful thing I’d seen for months, then figured it might not be for me at all, and finally realised that it was going to make me very sad and a little bit scared. I just watched it again and even though I’m sort of convinced it’s trying to trick me into engaging with a puzzle game, I definitely want to play it right now, whatever it might be. Take a look.

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Would you believe it, they’re only making another Tomb Raider

I know! Another sequel to a ludicrously long-running and successful game franchise! What surprises this life holds.

Unfortunately, “a new Tomb Raider” is quite literally all publisher Square Enix are saying right now, outside of promising we’ll hear more soon. Still, it’s nice to have forgone conclusions confirmed, innit? Read the rest of this entry »

Devil May Cry (New Romantic Dante not My Chemical Romance Dante) remastered on PC

dmc-hd

Three of Capcom’s Devil May Cries are getting a treatment from Nurse Definition, in fact – 2001’s first game, 2003’s somewhat disliked Devil May Cry 2, and 2006’s special edition of Devil May Cry 3. I.e., the first of four hacky-slashy games to star the original, silver-haired, which way to to the Final Fantasy VII cosplay contest Dante, as opposed to the shorter- and darker-haired finger-flipping version from Hellblade studio Team Ninja’s 2013 DmC. They’re getting high-def and sixty frames treatment in a $30 triple-pack next May.

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Grab a new look at Beyond Good & Evil 2, live right now

Hurry hurry hurry (or, y’know, watch the archived stream a bit later) – Ubisoft are just about to show off the much-anticipated, much-delayed sequel Beyond Good and Evil 2. Michael Ancel and colleagues are live on Twitch, talking more about – and most importantly showing more – BGE2, a game that finally stepped out of the shadows in this Summer’s E3.

Swearing, space pirates, online gubbins and prequel timeframes have raised a few eyebrows previously – will this bring ’em back down to earth or send ’em further skywards? Find out below.
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The joy of Danganronpa’s Monokuma Theatre

danganropa

Villain monologues: forever a trope to make the eyes roll. I tend to skip through them as quickly as I can, waiting my inevitable escape. I don’t enjoy self-aware villain monologues either; they’re even worse because the villains know that they’re clichéd yet they do it anyway. I’d prefer it if they just immediately murdered me instead.

Danganronpa, a visual novel/detective adventure in which a sadistic cyber-bear drives teenagers to murder each other, takes this trope and spins it on its head. Ursine villain Monokuma’s monologue doesn’t occur during the climactic scene of the game; instead, it occurs throughout, in segments known as “Monokuma Theater”. Ever wanted to know what chatting with a psychopath over drinks would be like? Monokuma Theater is for you. Read the rest of this entry »