Goat Sim Goes Galactic In New Expansion, Out Tomorrow

Just when you thought Goat Simulator [official site] couldn’t get any stranger, eh? Beyond the basic premise itself, the parkour update, the MMO spin, GoatZ, the I Am Bread collaboration, the PayDay 2 crossover…deep breath…the latest expansion is taking the bleating blighter on a journey into outer space. Well of course it is.

Goat Simulator’s Waste of Space expansion is out tomorrow.

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Wot I Think: The Witcher 3: Blood And Wine

The Witcher 3: Wild Hunt [official site] is one of the best RPGs ever made, and the first DLC, Hearts of Stone, certainly didn’t let the side down. Now, Geralt’s final adventure comes to an end in a terrorised land. Is it a fitting finale? Here’s Wot I Think.

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Deadlight: Director’s Cut Out June, Survival Mode Deets

I was pretty torn with sidescrolling platformer/survival ‘em up Deadlight when I first played it a few years back. For the most part, I enjoyed its zombie apocalypse narrative, its challenging gauntlet sequences and its wonderfully bleak presentation, however really struggled with certain jarring features – like how the protagonist would instantly drown upon impact in water, or how the screen would go all weird when he was exhausted. Just ask Adam about that one.

Other folk I’ve spoken to loved it, though, which might be why a Deadlight: Director’s Cut [official site] is heading our way on June 21, bringing with it updated controls, full 1080p resolution, and a new Survival Arena mode which looks something like this:

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Come See Unreal Tournament’s New Underland Map

I still find it strange that Epic Games are making a new Unreal Tournament [official site], that’s out there right now, free to download, yet folk aren’t screaming from the rooftops about it. The late 90s/early 00s this ain’t, my friends. Of course, the lack of fanfare is mostly down to the way this multiplayer FPS is being made – open development based on player feedback, at a steady pace with regular work-in-progress builds sent out as they’re ready.

While I’ve not had the chance to jump into UT as it stands today – I was more Quake-oriented back in the day and old habits die hard – these builds seem to look better with each passing release. The latest, Underland, appears to be no different.

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In Deep Water: Battleborn Introduces Alani

Gearbox’s hero-centric shooter/MOBA/co-op project, Battleborn [official site], has given a proper look at the first of its five additional heroes – Alani, the water-bending warrior monk. Alice mentioned her a while back but there’s now a run-down of her abilities if you’re interested in playing as her.

The official release is on 31 May but if you picked up a season pass or the digital deluxe version of the game you can unlock her early with a hero key. (Also if you played in the PS4 open beta of the game but I don’t know if we’re allowed to mention that on a PC gaming site without alarms sounding and the walls starting to crumble.)

Here’s her intro video:

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Dual Universe Is An Incredibly Ambitious Sandbox MMO

I always felt that the real strength of MMOs was in how they could parallel our own lives, and the folks making Dual Universe [official site] believe the technology is finally capable of making that happen on a grander scale. It’s ambitious as hell and years away, but Dual Universe has some interesting talent and technology pushing it forward.

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