Derailed: The Final Station’s Only Traitor DLC adds cars

The Final Station [official site] is a game about a train choo-chooing through a post-apocalyptic world, gathering survivors along the way. Split into two sections – on-train management and off-train exploration and baddy-biffing – it’s a side-scrolling survival action game that our Graham found just about pleasant enough. Tomorrow sees the release of a DLC pack called The Only Traitor, which ditches the train in favour of a car. How much that’ll actually change the systems, I don’t know, but it all looks quite familiar.

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Have You Played… Midwinter 2: Flames of Freedom

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Flames of Freedom, the non-wintry sequel to Midwinter, was one of those games that expanded my idea of what games could be. From one life to the next, I was a suave superspy, seducing my captors and riding a jetski to freedom, or a desperate survivor, chased across an island by a squadron of tanks and bombers. And then I took an amphibious vehicle to crawl across the ocean floor, moving from the greens of the tropical islands to the blues and grays of the murky depths. Read the rest of this entry »

The RPG Scrollbars: The CRPG Book Project

Since the invention of the RPG, there have been many, many RPGs. Maybe too many to count. At least six! Let’s see. Ultima VII. Al-Qadim: The Genie’s Curse. The Magic Candle III. Faery Tale Adventure II: Halls of the Dead. Two or three more, probably, and that’s if you don’t count Quest For Glory. But who has time to play them all?

Oh, if only there was a ridiculously large tome devoted to trying to catalogue them all in a decent amount of depth, currently at 450 pages and rising. If only. If only

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The Sunday Papers

Sundays are for childcare and comment moderation, sometimes more so than they’re for rounding up a weekworth of good videogames writing. Sometimes. This weekend we return to distract you from long weekend with some more good reads. Let’s be quick.

At Eurogamer, our own Alex Wiltshire writes about Mass Effect Andromeda and the quest for great facial animation. Interesting details from interviews with animators in this. Read the rest of this entry »

Free Loaders: Meat the monsters

If you are reeling from a Good Friday without delicious burgers, chops or anything meaty at all, don’t worry, we’ve got you covered (and the rest of you heathens too, don’t fret). This week’s best free games include one in which you make monsters out of various pieces of cartoon meat – kidneys, skin flesh, chicken legs, eyeballs. Are eyeballs “meat”? Don’t ask me, I’m a gamesmonger, not a butcher.
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The Pipwick Papers

Mini image via NASA

I haven’t done a Pipwick Papers in ages! It’s because I’ve not really had as much downtime for reading and sharing articles. I’ve been leaning more towards books because of long journeys on the train or binge-watching shows before they get booted from various subscription services. But last night I went through a lot of feeds and emails and bookmarks and I have things I think are worthy of sharing: Read the rest of this entry »

Have You Played… The Witcher 3?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

I have a mental firewall about how recent a game can be before I’m allowed to write a Have You Played? about it. In my head, The Witcher 3 is about three months old and therefore invalid.

It’s two years old next month. I’ve had it on my hard drive for two years now, thinking “yeah, I’ll finally finish that next weekend.” Read the rest of this entry »

The Flare Path: Get Knotted

Happy Eggmas! As this Steel Division/MaSzyna Flare Path may end-up lingering longer than usual on the front page, I’ve been asked to preface it with a quality intro rather than the usual nonsense. Apparently, a list of my Top Ten Knots (10. Sheepshank, 9. Highwayman’s hitch, 8. Dutch bunch, 7. Cream splice, 6. Inverted Medusa, 5. Double Windsor, 4. Sir John Knot, 3. Pixie snare, 2. Quarter Lincoln, 1. Bee-and-thistle) or my Ten Favourite Sexual Positions (10. Sheepshank, 9. Highwayman’s hitch, 8. Dutch bunch, 7. Cream splice, 6. Inverted Medusa, 5. Double Windsor, 4. Sir John Knot, 3. Pixie snare, 2. Quarter Lincoln, 1. Bee-and-thistle)  won’t cut it today.  Read the rest of this entry »

What are we all playing this long weekend?

Friday and Monday are bank holidays in the UK, remembering the anniversary of us sicking up a load of Cadbury Creme Eggs. No one remembers how this cycle started but tradition is tradition. Because we’re festive sorts and don’t want to create any work for those hard-done-by bankers, we’re taking the two days off. We’re away! Holiday! The weekend is already here! And that’s why you won’t hear much from us until Tuesday.

What are you playing this long weekend? Here’s what we’re clicking on. Read the rest of this entry »

What Xbox ‘Project Scorpio’ means for PC gaming

Microsoft has dished the deets on its upcoming ‘Scorpio’ hardware update for the Xbox console, and in what amounts to uncharacteristic detail and candour given the ruddy thing isn’t going on sale until the end of 2017. But what are we poor PC peasants to make of the Beast of Redmond’s latest game box and its towering on-paper capabilities? In short, what influence will Project Scorpio’s trick new hardware have on future PC games? Read the rest of this entry »

Cities: Skylines – Mass Transit disembarking May 18th

I don’t really ‘get’ driving cars in cities. Having always lived places where I can get everywhere I need by foot, bus, train, or bike, I am bamboozled by city-building games nudging me to build intersections resembling Celtic knots. I’m relieved that Cities: Skylines [official site] will focus on public transport in its next expansion, Mass Transit, which publishers Paradox have announced will launch on May 18th. Mass Transit will bring new forms of public transport, from ferries to whimsically utopian blimps, along with new transit hubs to ease interchanges. Here, have a look at all this in a new trailer: Read the rest of this entry »

Searching for the truth of a fake world at EVE Fanfest

“When I’m here, [my real self] is at home. I’m my character. But right now, I’m not my character, because my character hates that guy’s character. He fucked up my life in the game. But Alex [the person behind the character] is lovely, he’s always been good to me. So if I introduce you to him, don’t be a dick, because that’ll be on me then.”

I’m about to meet The Mittani. Or Alex. Maybe both. He’s a very small part of this story, but an important one.

“Do you play EVE?” He asks me, after establishing my credentials and showing a high-level of knowledge about RPS coverage of EVE in the past. When I admit that I don’t, he has an immediate response: “Then we have something in common. I don’t play EVE either.”

It’s the final day of Fanfest and even though I don’t have an EVE Online character, and whatever my reply to The Mittani might have been, I feel like I’ve been playing the game for a week now. Read the rest of this entry »

Smite’s karting minigame, Apollo’s Racer Rumble

Smite [official site] has picked up a little karting mode for a limited time in the form of Apollo’s Racer Rumble. It’s pretty standard for MOBAs to offer up modes beyond the regular lane-pushing slugfest and often developers use limited time alternate modes to push the boat out a bit in terms of what you do with the characters. Where the mode you’ll see in professional tournaments is all SRSBSNS and PAYING ATTENTION, limited time modes tend to be daft/non-canonical/slightly broken/good for a bit of downtime between SRSBSNS. Read the rest of this entry »

Hot​​​​       line   Mi      ami: Mr Shifty out today

“Top-down puncher Hotline Miami had brutality and baseball bats, but you know what it didn’t have? Teleportation.”

↑ That is how I imagine most videogames are created. Just one man in a tie who is approached by developers like an oracle and who says: “do X but with Y.” Mr Shifty [official site] is about smashing through crowds of people while using a blink-like teleporting skill to dodge bullets and blows. It’s out today and, like its masked mate from the 80s, it’s all viewed from above. It looks hectic, but you can see that for yourself in the trailer below.
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Windows 10 Game Mode tested: minimal gains, unless you’re unusually cruel to your PC

Microsoft chucked out the Windows 10 Creators Update this week, which is the sort of thing that true-blue enthusiasts of IBM-Compatible home computers used to call a Service Pack back in the day. It’s a surprisingly game-focused update in its way, a built-in streaming service (akin to Twitch, only inevitably far less popular) known as Beam, a concerted effort to put all its game-related settings into one place and Game Mode – a new setting that, in theory, can boost game performance.

We talked to Microsoft about their own hopes for Game Mode a couple of months back, but now it’s time to see what – if anything – it does in practice. Read the rest of this entry »