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PC Game Reviews

Premature Evaluation: HellSign

Who you gonna call? Gruff Darkpast!

11

Wandersong review

Sing me to life

12

Bad North review

Morally ambiguous west

17

1 month ago

Feature: Target practice

Premature Evaluation: World War 3

My first hour fighting in the grey European battlefields of World War 3 was not the most pleasant introduction I’ve ever had to an online shooter. The first obstacle was the loading screen, which was quite adamant about not letting me play. It took almost 20 minutes to connect to the game on the second attempt. Finally over the first hurdle, I was immediately directed…

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Feature: Do not answer

Call of Cthulhu review

I played the first three hours of Call of Cthulhu, and in my unconventional preview after the fact I said that I liked exploring the docks and talking to grizzled locals and detectoring my way through problems. At the end of the preview you reach the bit where you find the cult, and you totally know what’s up, but your character Edward Pierce has no…

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Feature: Worse things happen at sea

Return of the Obra Dinn review

Return of the Obra Dinn is a terrible advert for sea travel and a great recruitment tool for the insurance industry. A boat arrives in port, absent a living crew and with too few remains to represent the 60 passengers in the ship’s log. You’re an investigator who has to fill in the gaps by studying this vaguest of crime scenes. I always thought insurance…

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2 months ago

Feature: Funky fresh beats

Lethal League Blaze review

Lethal League Blaze is a springy, frenetic future-sport played by an underground league of robots, skaters, mercenaries and a sentient boombox. Imagine baseball, but then strip away all the parts that don’t involve whacking a ball, replacing them with violent duels between two to four brawlers. In these duels, the baseball is the sole weapon. That might be underselling it. The ball is a relentless,…

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Feature: Very Paw Indeed

Wot Toby & I Think: Paw Patrol – On A Roll

I am perhaps not the world's biggest fan of Paw Patrol. I think it's fair to say I hate it with a fiery passion burning like the sun. My son, one week away from turning 4, likes it a fair amount. Not his favourite - it's no Octonauts or Wild Kratts - but enough that I put him to bed in Paw Patrol pyjamas. Our…

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Feature: Foalcalibur

Soulcalibur VI review

This is Hooves. He loves to stab and parry and slash and speak in an alien tongue about how good he is at all of those things. Hooves also enjoys setting folks on fire, and paralysing people with frightening runes, which has led some observers (me) to dub him “Horse Geralt” after the hero of The Witcher 3. Unbeknownst to Hooves, he is a clone…

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Feature: Trip Advisor

Premature Evaluation: Shortest Trip to Earth

Rats cut my first stellar trip short. On nautical voyages, they used to spread disease and eat supplies that were needed for the long, long journey. Up here, in space, they are a pain in the arse for very different, but even more troublesome, reasons. The rats have forged an empire, you see; an empire built on strict hierarchies, xenophobia and robbing travellers. They also…

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Feature: Injustice League

Lego DC Super-Villains review

Right, quick version: Lego DC Super-Villains is another franchised Lego game, and if you've played any they've made since around 2013, you already know everything you need to know about it. Open city (Gotham and Metropolis to start) mixed with missions, eighty billion characters, nine hundred trillion collectables, lots of silly cutscenes, tons of bugs, abysmal vehicle controls, and enough to do to keep you,…

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Feature: They finally Gwent and did it

Thronebreaker: The Witcher Tales review

Thronebreaker has been taking me for a ride. Fighting monsters and blackclad horsemen in this card-game-sorta-RPG is a bit like being on a bumpy mine cart. You’re going up and down and swiping lots of gold along the way, the ride is smooth then boring then exciting then dull. Sometimes it could use a diesel engine. Or something more environmentally friendly? I don’t know, this…

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Feature: Welcome to the story farm, we grow disaster

RimWorld review

RimWorld is a game of perfect catastrophe. Not simply a homage to Dwarf Fortress, or a skin graft of Prison Architect, it has spent five years of early access becoming its own simulation of farce, hopefulness and inevitable disaster. Today, it's finally "done". It starts as an opaque management game about the marooned survivors of a sci-fi shipwreck. But it quickly harnesses the darkness and…

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Feature: Sloth Marines

Space Hulk: Tactics review

In the last five years alone, there have been four video game adaptations of the Warhammer 40,000 spin-off, Space Hulk. Plenty of chances to get it right, you’d think, though the first three attempts suggest otherwise. And here comes Space Hulk: Tactics, once again throwing gruesome Genestealers against stompy Terminators in derelict spaceship corridors. It’s not quite a combo-breaker, but it gets very close.

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Feature: Get Lit

Premature Evaluation: The Light Keeps Us Safe

The Light Keeps Us Safe works terrible magic with its cacophony of disquieting machine noises. Each new killer robot emits yet another nails-on-chalkboard screech that will bounce around in your head long after you’ve fled from their clutches. They’re the sounds of factories and dial-up internet and error messages warped and twisted and remixed inside metal demons. Normally they’re just grating, but here, in moonlit…

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Feature: Fish friends

Megaquarium review

Megaquarium's off-screen fish scientists had just unlocked some eels, and they seemed like just what my aquarium needed to draw in the big crowds. Sure, I had some guests, seduced by the promise of clean floors, well-stocked vending machines and at least three types of fish, but I lacked the kind of big-ticket item that put aquariums on the map. So excited was I to…

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Feature: Droning on

Premature Evaluation: Nimbatus

I've been doing a lot of tinkering recently. Endless iterations of death-dealing drones, flying factories, huge robotic worms and automated weapon platforms - I've lost count of all my experiments in destruction. Nimbatus’ drone editor is a complex, liberating tool where patient engineers can craft a bewildering array of exotic, inventive machines. Then a giant snake blows them up. When my massive artillery drone -…

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Feature:

Assassin’s Creed Odyssey working on fix for AVX crashes

If your time with Assassin's Creed Odyssey has been spent muttering "More like Crashassin's Please Ohgodhelpme", beaming with pride in your wordplay while cussing out crash bugs in Ubisoft's new open-world murder simulator, relief may soon be at hand. Ubisoft said over the weekend that they've identified the cause of several crashes: CPUs which met the game's listed system requirements but don't include support for…

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Feature: A dicey adventure

Pathfinder: Kingmaker review

Starting a new tabletop RPG campaign is a bit like joining an complicated polyamorous relationship. You have to make sure you like your companions, but most importantly, you and the Dungeon Master must share the same vision. ANYWAY, my point is that in a game of Dungeons & Dragons, some DMs like to follow the rules by the book, others just use rules as a…

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Feature: It's all Greek to me

Assassin’s Creed Odyssey review

This review was updated on October 22, after Alice finished the game. The original went live on October 5. There's a new paragraph about micro-transactions in there, and a Minotaur pun. Go wild. I have finished my odyssey. Which is to say, I haven’t cleared every all filler no killer question mark on the map, but for all intents and purposes I’ve completed Assassin’s Creed…

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Feature: Hats off

Premature Evaluation: Parkasaurus

Premature Evaluation is the column in which we explore the wilds of early access. This week, Fraser’s been given the keys to Parkasaurus, the goofy dinosaur theme park sim. The real tragedy at the centre of the Jurassic Park movies is that, no matter how many times they escape the park and kill their captors, the dinosaurs are never free of humans for very long.…

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Feature: A stick on the moon

Deliver Us The Moon: Fortuna review

Oh, endings. Wouldn't life be better without them? It would certainly last longer. And it would make a lot of games an awful lot better. I absolutely thoroughly enjoyed Deliver Us The Moon, right up until the moment it ended. Now I want to find the developers and kick them all in the shins. But how much does that matter? Here's wot I think:

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Feature: Derelicte

Deep Sky Derelicts is a deck-building strategic game for those scared of such things

I'm really not one for deck building games. I think it's primarily a matter of constantly feeling like I'm doing something wrong, always certain I should have a better selection of cards, that if I'd made a different choice I'd be having another experience... it's an anxiety-inducing way to play anything. So clearly I was unsure starting Deep Sky Derelicts, despite liking the sound of…

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