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In Defence Of Random Number Generation

The Drama Of The Dice

I mentioned this in passing during my review of dice-in-space game Tharsis, but right now there's an awful lot of discussion about the worth or otherwise of random number generation in games. Really, it's a debate about whether the player has absolute control or the game does, and as with many public-facing game design discussions, I'm seeing a fair amount of absolutism. RNGs are good or RNGs are bad, end of discussion. I'm somewhere in the middle, and I'm going to let Arnold Rimmer tell you why.

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Diablo III

Video Game

Grim Dawn

PC

See 3 more

Hand of Fate

PS4, Xbox One, PlayStation Vita, PC

Tharsis

PS4, PC

XCOM: Enemy Unknown

Android, iOS, PS3, Xbox 360, PC, Mac

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About the Author
Alec Meer avatar

Alec Meer

Co-founder

Ancient co-founder of RPS. Long gone. Now mostly writes for rather than about video games.