Screenshot Saturday Sundays: bouncy trucks, nicked fromage, and cats on the farm
See what's being made this week
Howdy, RPS readers! I'm definitely not Jay, but I come with her blessing to deliver another Sunday edition of Screenshot Saturday Sunday, a showcase of developer works-in-progress under Twitter's #screenshotsaturday. This week: feline farm simulation, bouncy trucks, and two moody survival games with a little more in common than would seem at first blush.
I still can't shake the residual Halloween energy, which is probably why this shot from Tower Of Leaves clutched the front of my shirt and demanded attention.
Steam page up for Tower of Leaves, the horror game I'm working on. Release isn't any time soon, but if you want to check out the page or wishlist it to help it start climbing the algorithm ladder, I mean... I wouldn't stop you :)https://t.co/KPitk1Ve1t#screenshotsaturday pic.twitter.com/7K7MWdS4xS
— David Szymanski (@DUSKdev) November 24, 2019
It certainly looks like David Szymanski brought over a cartload of experience from his work on Dusk. I'm a sucker for pointillism art and spooky, low-poly aesthetic, so the fact that we're closing in on American Thanksgiving can eat dirt. Spooky Season all year! Check out the Steam page for more eerie images.
Let's swing whip-neck fashion in tone to Snacko, a "farming cat-venture game" from the wife and husband dev team at Bluecurse Studio.
There's nothing like the soothing sound of rain ☔🌱#screenshotsaturday #gamedev pic.twitter.com/8zSLjt040N
— 🐾 Snacko (@snackodev) November 23, 2019
Just... lookit. A wee cat (based off their furry friend Momo), admiring the fruits of their labor under a steady rain. The only way this game could tic more of my boxes is if it also included home customi - what's that? It does?! Go bug-eyed with excitement like I did by scoping their website.
Alright, listen. I didn't mean to double dip into the Dusk devpool when curating today's selection. Maybe they're just talented folk, and maybe a game where you can steal unconscionable amounts of cheese appeals to me.
Gloomwood is now about being a cheese wheel thief in a dark, Victorian city. 🧀 #screenshotsaturday #gamedev pic.twitter.com/YD6EcbOG4n
— Dillon Rogers (@TafferKing451) November 24, 2019
Victorian skulk-to-survive Gloomwood has been in development for at least five years, by our reported reckoning. And as long as I'm able to pilfer Parmesan, grab Gruyere, and bilk Brie throughout, I'm keeping an eye on it, and you can as well on the official page.
It's been a rough week for trucks and truck lovers. So, I thought a small bit of redemption from developer Alberto Mastretta might be salve in any sharp, polygonal wounds.
Progress on new wheel model for @CircuitSUP. Static friction! #screenshotsaturday #gamedev #madewithunity pic.twitter.com/cuzcSIXOz0
— Alberto Mastretta 🏁 (@SpeedyMastretta) November 23, 2019
You might remember Circuit Superstars as that decidedly non-Square Enix game announced during their E3 2019 presentation. No shade, but I reckon the vehicles in this game could take a baseball or two better than some other unnamed vehicle prototypes.