Mojang's collectible digital card / turn-based strategy game Scrolls has been fairly quiet, publicly at least, since sort of winning, sort of losing their battle with Bethesda over the right to use a common English word. No longer, though - after an extended private alpha period, they're going to put the beta on sale late next month. As with Minecraft, it's a chance to pay less but receive an unfinished game - though it will of course receive all the updates right up to (and presumably beyond) full release.
Mojang's Jakob Porser told Polygon it's likely to carry a similar price to Minecraft in its early days, so expect something around the $10 mark, I suppose. Again, projected release date is around the end of April.
There will be a singleplayer morser in the game, with Porser claiming the AI is currently being agreeably tricksy. As for Difficult Second Album Syndrome, "I have no expectation that Scrolls is going to sell way beyond Minecraft, absolutely not. What I would like is for the game to find a core, a bunch of players that actively love the game." They also aim to stick to a one-off price as much as possible, rather than do the whole microtransaction thing.
Much more over in Polygon's interview with Porser. I'm really looking forward to playing Scrolls, I must say.
Now, I know there are some people here who'll take any opportunity to say rude things about Notch, but do remember that today is International Stop Hating Things Day. You'll be breaking the law if you can't keep that poison tongue in check, y'hear?