Now, let's be clear. When I say "Hey, Sokobond has been out since September but now it's on Steam," I don't mean to imply that you should refuse to buy games not on Steam, and I don't want to encourage people who do. But a game being on Steam always draws more attention, and launching on Steam can reintroduce it to a larger audience. A Sokoban-y puzzler shifting and bonding atoms to form chemical compounds is a quiet and unassuming sort of game, after all. But a good one.
Hey, Sokobond has been out since September but now it's on Steam.
Sokobond's by Alan Hazelden, co-developer of the us-pleasing puzzler A Good Snowman Is Hard To Build, and Harry Lee, top chap at Stickets and Impasse dev Wanderlands. They are good at making puzzle games. It also has noises from Starseed Pilgrim soundman Ryan Roth.
I lack the strategic planning and patience to be any good at these sorts of games, but I've heard from countless chums that it's really good. "It's really good!" my flatmate enthused when he spotted I was writing this post. Also, fun fact: Sokobond began life under the working title 'ChemSpace'.
A Steam launch sale brings it down to £5.59, but it's only $8.00 (£4.68) from the developers and they offer both a Steam key and a DRM-free version. Look, a trailer: