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Station To Station: Cities In Motion 2 Out Now

Why couldn't Transport Tycoon Super Ultra Deluxe have been released yesterday so that I could quip about waiting years for a mass transit simulator to come along only to see two chugging around the corner at the same time? Oh well. Cities In Motion 2 has been available for a week now and having played it briefly at the Paradox Convention and for an hour at the weekend, I'm in no fit state to tell you wot I think of its people-ferrying charms, but I do enjoy zooming through the city streets and watching people go about their business. While its a transport business simulation rather than a city builder, the urban sprawl does change and expand as people are given the ability to more conveniently move from one place to another, and the Unity-powered metropolises are a good size, and look splendidly hard-edged and real.

I've found the interface exasperating at times, occasionally struggling to find the exact point I'm supposed to click to make something happen. It's irritating to know what is required or desired but to struggle putting the plan into action, but it may be that I need to ascend the learning curve more slowly rather than trying to build a giant metro line that rings the city like a barricade. I'll find time to dig deeper soon.

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Cities In Motion 2

PC

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About the Author

Adam Smith

Former Deputy Editor

Adam wrote for Rock Paper Shotgun between 2011-2018, rising through the ranks to become its Deputy Editor. He now works at Larian Studios on Baldur's Gate 3.

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