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RRAAAA! Street Fighter V Adding Rage Quit Punishment


When Street Fighter V [official site] came out a fortnight ago, it was a wee bit barebones. While some absent features are things we knew would come later, like the proper story mode, others were more surprising - like key rebinding, and punishment for rage quitting. Players being able to disconnect from matches they're losing without ruining their ranking or win streak is... that's a pretty big oversight, and no fun for their opponents. Capcom now say they have a solution coming, and punishments too.

Capcom addressed rage quitting in a statement issued on Friday night.

"Yes, we are well aware of the problem of players disconnecting before the match ends to retain their League Points and their win streaks. Thanks to all of the players who have brought this to our attention.

"We are working on a permanent solution to this problem, though we don't have an exact date to share with you at the moment. That said, we are going to take direct action starting next week to punish those players who are abusing the system."

They asked folks to save video evidence when they encountered rage quitters, in any way from archiving Twitch streams to the PS4's built-in sharing. What Capcom plan to do with these blaggards is unclear right now, but they're planning to talk more about it this week and say "this punishment will be severe for the worst offenders."

The statement also mentions that while Ranked and Casual matchmaking "is working as intended for most users", some folks in "Europe, the Middle East and various other regions" are still facing long waits. They made a few tweaks last week, and are keeping an eye on things.

We're almost into March, which means we should soon start seeing the first of the characters and features on Capcom's post-release roadmap. Remember, the idea is that they'll update this single version of SFV for yonks rather than releasing new editions. I think maybe they cut too much and were a little too hasty in a rush to get a playable version out. It's a shame, because SFV's core action is pretty great.

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Alice O'Connor avatar

Alice O'Connor

Associate Editor

Alice has been playing video games since SkiFree and writing about them since 2009, with nine years at RPS. She enjoys immersive sims, roguelikelikes, chunky revolvers, weird little spooky indies, mods, walking simulators, and finding joy in details. Alice lives, swims, and cycles in Scotland.