Cyanide Studio's stinky goblin stealth sequel Styx: Shards of Darkness [official site] nicely polishes ideas of the first game, our Adam thought after he played a preview version, but there's one new feature he didn't get to touch: co-op. Shards of Darkness will introduce drop-in, drop-out two-player co-op and if one goblin is a master assassin, two can be legendarily murderous. With the game out in a fortnight, publishers Focus Home have released a new trailer showing off a few co-op cool murders. Have a look:
Some of those carefully-coordinated takedowns are pretty neat! I'm guessing there's also a fair bit of fun to be have in muffing it up and scrambling to recover while your pal cusses you out over Skype. Focus say that "every level and mission is playable in coop".
Let's go back to some of Adam's words after his time with the vomiting little git:
"Behind all the silliness, there's a serious stealth game though and it reminds me of Hitman more than anything else. There's a similar farcical element to the improvised escapes and murders that follow detection, and the level design encourages experimentation, even in the smaller confines of the level I played. Stealth games often move slowly, with lots of creeping and clinging to shadows, but Styx spends a lot of time clambering on ledges and using his weird little tools (acid and fungus and those horrid clones) to cause merry chaos. You can sneak and observe, clocking patrols and figuring out how to kill guards and hide their bodies, but the whole game is structured to encourage a playful approach."
Nice. Styx: Shards of Darkness is due out on Tuesday, March 14th.