Posts Tagged ‘10tons’

Crimsonland devs blast out Tesla Vs Lovecraft

I remain astonished by how often 10tons, the studio behind games including Neon Chrome and Crimsonland, manage to release new twin-stick shooters. Not even four months after Jydge (which our John really enjoyed), they’re back with Tesla vs Lovecraft. As you can probably guess, it pits fiction’s favourite non-fictional inventor against H.P. Lovecraft and his tentacled horrors from below and beyond. The author burned down the inventor’s lab, see, so Nikky is striking back with his own mech and gadgets and… the novelty of ‘Tesla this’ and ‘Lovecraft that’ has worn off for me over recent few years, but: 1) explosions; 2) colours; 3) new 10tons shmup. Here, look: Read the rest of this entry »

Smashing shooter Crimsonland is free to play this weekend

crimsonland

This weekend, why not spend some time surrounded by creeping death that approaches from all sides in the form of horrid aliens and giant spiders? Sounds appealing, doesn’t it? What if I told you that you don’t even have to leave your house and that it won’t cost you a penny? SOLD, you’d say, and I’d patiently restate that you don’t need to pay anything at all.

Crimsonland, the top-down shooter that inexplicably doesn’t have a sequel (more on that shortly), is free to play via Steam right now and for the rest of the weekend. Hurrah! It’s great and you should definitely try it if you’re not allergic to Smash TV, monsters or the killing of monsters.

Read the rest of this entry »

Wot I Think: Jydge

Jydge [official site] feels extraordinary in how, well, liberal it is with its format. Over the last few years we’ve become very ysed to top-down games demanding an enormoys amoynt from ys, in varioys splendid ways. Whether it’s Hotline Miami’s brytal timing, or any nymber of games’ reqyirement for meticyloys stealth, I’ve developed a keen sense of paranoia when it comes to sych games. So mych so that Jydge’s anything-goes approach tripped me yp at first. “Oh!” I realised. “I can jyst go bonkers!” Read the rest of this entry »

Build a robocop in Jydge, out now

Judge Dredd-style judicial drubbings are doled out in Jydge [official site], a new top-down shooter from the makers of Crimsonland. It is the future and everything is terrible, y’see, so robocops are sent out on dangerous missions. Expect to grab evidence, execute perps, and poke around at a customisation system that sounds pretty interesting. Both Jydges (I assume their designer sneezed while typing their name) and their guns have loads of slots for tools and powers, letting them be giant, be teensy, run through walls, go invisible, turn on the persuadertron, explode things, electrozap perps… it’s the future of law enforcement. Read the rest of this entry »

Neon Chrome devs announce Dredd ’em up Jydge

The makers of Neon Chrome have announced a new roguelikelike top-down shooter set in the same world. It’s name Jydge [official site], though developers 10tons style the name as JYDGE so the Y looks a bit like a U as if it’s 2012 all over again. Jydge is a futurecop shooter where we get to build and upgrade our own cyborg cops to dispense deadly dystopian justice across the megacity of Edenbyrg. Judge Dredd meets Robocop meets, well, Neon Chrome. Check out the announcement trailer: Read the rest of this entry »

Time to kill: Crimsonland devs announce Time Recoil

Building a good score chain in a shoot ’em up is already a lark, and the makers of Crimsonland and Neon Chrome are building some extra coolness on top of that in their their next top-down shooter. Today 10tons announced Time Recoil [official site], a twin-stick shooter where killing enemies gives you a jolt of slow-motion, then further slow-mo kills extend your cooltime and power up a special move. If you’re playing in real-time, you’re probably doing it wrong. Time Recoil is due out within a few months but, for now, you can get a look at the slow-mo murders in this announcement trailer: Read the rest of this entry »

Top-Down Roguelike Neon Chrome Blasts Onto Steam

Neon Chrome [official site] is a game that’s sure of two things: what it is and who it hopes to entertain. It’s a top-down roguelike shooter, you see, that asks you to run frantically around procedurally generated battlegrounds, blast waves of baddies until they stop moving/explode/both, and climb a hierarchy of levels before facing off against a grand final boss. If you don’t like games of this nature, for there are a lot of them, then you probably won’t like like this one. If you do, however, then I think you will like Neon Chrome. I’ve enjoyed what I’ve played.

Read the rest of this entry »