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Posts tagged “11 Bit Studios”

Feature: Presents of mind

We asked developers: what would you gift the games industry?

We ask the tough questions here at RPS. We’re like Jeremy Paxman but in a very long bear costume. We once asked 15 developers what they’d do if they were stuck in a room with a clone of themselves. This is important stuff. Today, we ask another question: What would you gift the games industry for the holidays? We put this query to a bunch…

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Frostpunk goes even more Dickensian in Christmas update

"And since we've no place to go, let it snow, let it snow, let it snow" is a tad more grim in a post-apocalyptic world where everything we knew is frozen over and everyone we know may well freeze to death, but Frostpunk has still made space for Christmas. A little festivity can bring hope, after all, and mercy knows we'll need it. That's the…

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Frostpunk’s free Endless Mode DLC is out now and bigger than expected

The inhospitable icy wastes of Frostpunk don't look so bad if you've picked Serenity, one of two routes to take through new free Endless Mode DLC. According to 11 Bit's video dev diary (which you can find below along with a launch trailer), Endless Mode took longer to develop because they got a little carried away on the new content front. There are four different…

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This War Of Mine expansion The Last Broadcast is out now

They say truth is the first casualty of war, which makes This War Of Mine's latest expansion - The Last Broadcast - equivalent to playing on hard mode. Not only do you have to cope with the usual dangers of keeping a band of civilians alive and safe through a brutal, messy war, but this expansion has players riding the razor's edge - uncovering and…

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Preside over a new disaster in Frostpunk’s new free story expansion

If you've not already had (and caused) your fill of tragedy and disaster in Frostpunk, you might want to check out the fate of another doomed settlement in the apocalyptic survival manage 'em up with a new free expansion released today. Set before Frostpunk's main campaign, 'The Fall Of Winterhome' explores a place you'll have heard of--and possibly visited--during that, the fallen/exploded town of Winterhome.…

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Frostpunk tells the story of Winterhome’s fall in a free expansion next week

11 Bit's Survival management sim Frostpunk did a lot of things right. It turned Alec into a monster, for starters. It made moral decisions feel like they mattered, beyond the stat gains or losses they resulted in. It also painted a picture of a large, harsh world where other people were living out their own stories, and sometimes they ended badly. Teased at in the…

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Feature: Fun for all the family

Children Of Morta is ridiculously pretty, and looking a rather splendid hack-me-do

It is perhaps a little silly to get excited about a game based on screenshots. For all manner of reasons. But I can't help myself whenever I pics of Children Of Morta. It just looked so astonishingly beautiful, especially in the last year. So I nagged at the PR team behind it, and they let me get my hands on an in-development build that doing…

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Moonlighter’s ‘More Stock’ update adds extra loot and angry floors

Fantasy shopkeeping adventure Moonlighter has had a busy couple months since its launch in May. Not content to just let stock sit on the shelves, developers Digital Sun have been quick to bring in new goods and renovate its dungeons, and today's update has been its largest yet. Among other things, the 'More Stock' update bulks up environment variety and offers additional rewards for those…

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Feature: The endless march of time

The bestest and most top PC games of 2018 so far

We're just about halfway through 2018 (which has somehow taken both too long and no time at all). As is tradition, we've shaken our our brains around to see which games from the last six months still make our neurons fizzle with delight. Then we wrote about them here, in this big list feature that you're reading right now this second. And what games they…

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Amazon sold pirate copies of Frostpunk and Surviving Mars, among others

That big shop on the internet, Amazon, has been selling pirated copies of PC games, some do-gooders have discovered (or rather, sellers using Amazon as a storefront have been selling the pirate goods). The dodgy games include icy societal survival game Frostpunk and dusty martian city-builder Surviving Mars, which were being sold for the suspiciously cheapo prices of $3 and $4. If you bought one…

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Frostpunk’s Survivor Mode is icing hopeful players today

Okay, which of you asked for this? Survival-management game Frostpunk was already bad enough, turning innocent and mild-mannered RPS writers into tyrannical despots desperate to eke out just one more day in the frozen apocalyptic wastes. Today's update threatens to push them over the edge with a new difficulty level - Survivor Mode - for those who figured even Hard was too forgiving. The new mode…

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Feature: Stock check

Moonlighter review

It took a little while to get going, but goodness me I'm hooked on Moonlighter now. Take a good dose of rogue-lite action-RPG, add in permanence of equipment, and then delicately smother in a shopkeeping sim. It's a game about raiding dungeons at night, then working in the days to sell the loot from your store.

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Mystical mercantile mashup Moonlighter hits stores

Ever since delightful Japanese hack n' slash/storekeeping sim hybrid Recettear proved that such a thing was even possible, I've loved the idea of playing as an RPG shopkeeper. Clearly they're the most powerful class around - how else do you get multiple god-slaying swords in stock? Today yet another game in this small yet charming sub-genre was released. In Moonlighter, you run your family's equipment…

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Feature: Punks

A Frostpunk diary of certain doom, finale: democracy is death

Concluding my brutish and short first play of survival-management curio Frostpunk. When last you left us, we had survived disaster by the skin of our teeth, and even welcomed a giant robot into the fold. Now, as the nights draw in and the fires dim, can my proud people survive the rest of this calamitous winter?

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Feature: Winter has very much come

A Frostpunk diary of certain doom, part 4: fighting back

The ongoing tale of a desperate first run in survival/management sim Frostpunk. Mission: coal. Participants: everyone, basically. I need engineers researching a Coal Thumper in the workshop, so my frostbitten waifs can extract the life-giving ore from otherwise unbreakable deposits which remain. I need workers pulled away from wood and steel collection to build and then staff that Coal Thumper. I need everyone who's off…

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Feature: Jeff Freezos returns

A Frostpunk diary of certain doom, part 3: small mercies

The ongoing tale of a desperate first run in survival/management sim Frostpunk. When last we spoke, everyone was starving, everyone was ill, there weren't enough homes and people were choosing death over amputation. It's day 10 in the frozen remnants of what was once Britain, and it looks like it's all over already. Oh ye of little faith.

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Feature: Puts the ice in advice

Video: 8 toasty tactics I wish I’d known before starting Frostpunk

With just ten hours left on Frostpunk’s clock, the people of my city decided to steam me alive. I got those ingrates just ten hours away from the final daybreak, and they treated me like human dim sum. Some of them even clapped with prosthetic hands I had built for them during the harshest of winters. The last thought that popped into my boiled mind?…

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Feature: A bit nippy

The RPS Verdict: Frostpunk

Snow and coal simulator Frostpunk has gripped a few of us in its cold prosthetic claws over the past week. We especially like the warm feeling it gives us when you switch to heatmap mode and see the temperature rise in your new houses. But it also isn’t the steam-powered morality trolley it often tries to be. Here, city bosses Katharine, Matt and Brendan discuss…

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Feature: Too many people, not enough people

Jeff Freezos: a Frostpunk diary of careless cruelty, part 2

Continuing an increasingly doomed attempt to survive the endless winter of Frostpunk. Overwork and hunger: the very bedrock of a failed society. Strained beyond belief mere days into proceedings, my people fall ill faster than the attendees of a three-year-old's birthday party in an airless room. We need all hands on deck to gather supplies for the building of a hunter's shack and cookhouse, but…

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