Posts Tagged ‘22 Cans’

Molyneux’s Mighty Trash Talk: GODUS Multi Video

Right then, lesson learned: Peter Molyneux really gets into multiplayer matches. He’s not one for pulling his verbal punches, either. Confronted with the idea that one of his employees could topple his burgeoning godtopia, he curtly fired back, “I’m the father of the god game genre.” You can’t really escalate it any further than that, can you? But yes, hot on the heels of a quick GODUS prototype, Molyneux and co cans have released a full-blown multiplayer demonstration. Granted, it’s extremely rough, but it’s certainly, well… something.

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Vox Populous: Molyneux Got Us A GODUS Video

Perception of time isn’t what I’d call one of my strongest traits. Case in point: has it really been nearly 30 days since Peter Molyneux and co’s Project GODUS stomped its monolithic, Monty-Python-like foot onto Kickstarter? And have I really been alive for more than 30 days? Am I older than that? Was high school years ago? How very strange. Anyway, we finally have a video now. Of GODUS, I mean – not my painfully awkward high school existence. Delve beyond that oh-so-divine of interventions known as the break to see an early prototype of the Populous successor in action.

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Firstus GODUS Videous Footageus

It doesn't look like this. Yet.
I love the development ‘show’ that’s accompanying the GODUS Kickstarter, because it shows the small team caught up in the decision making progress of Peter Molyneux OBE. The most recent diary has an amazing moment: the first time the game is shown running! It should be accompanied by balloons, streamers, Ode to Joy, and a visit from the Queen, but it’s instead turned into a game development jam session. And we all know jam rather can be rather sticky.
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Not Royal Baby News: GODUS Prototype Within Weeks?

Pants on fire?

Royal Baby pregnant Kate royal pregnancy future king future queen the stallion that will mount the world Kate and William baby pregnant baby royal pregnant baby royal baby pregnancy.

Right that should get us the SEO hits, now let’s have some news about Peter Molyneux. His studio 22 Can’s divisive Project GODUS Kickstarter hasn’t set the crowd-funding world on fire to the degree he perhaps hoped – whether that’s because humanity has finally tired of his grand promises, of Kickstarted games or because the original pitch was so loose I can only guess. Now he’s saying there could be a playable prototype before the month is out, which would shake things up enormously (er, presuming it’s any good).
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Interview: Peter Molyneux On Curiosity’s Failings, GODUS

Last time I spoke with Peter Molyneux, he was practically abuzz with renewed vigor. He’d left Microsoft, started his own hand-picked studio, and ascended back into the high-concept realm he so loves to call home. But reality has a way of dousing even the most excited of flames, and Molyneux knows that better than just about anyone. But the godfather of god games was different when we spoke today: insanely thrilled to be launching a Kickstarter for his Populous meets Dungeon Keeper meets Black & White god opus GODUS, yes, but also wearied, frantic, and tremendously apologetic. It’s been a rough few weeks for 22 Cans, and it showed. And then something crazy happened: Molyneux cried. Openly. Without reservation. But not for the reason you might think. “I just,” he winced, his voice audibly cracking, “I still believe so much.”

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Peter Molyneux’s Tears: “I Still Believe So Much”

In an extraordinary interview to be published shortly, a clearly emotional Peter Molyneux broke down into tears when discussing the struggles he’s had with Curiosity, and his concerns about making promises for Kickstarter GODUS.

“I can’t blame people for not believing,” Molyneux responded, when it was suggested that his history of over-promising and under-delivering might hurt prospects for GODUS. Especially in light of the very negative reaction to Curiosity’s server failures – something the creator tells us was “a disaster”.

“I know I’ve said things,” Molyneux continued. “I wish I could not say them, I guess. I just… I still believe so much.”

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Wait, Where’s The PC Version Of Molyneux’s Curiosity?

If you ever read websites – or, indeed, words – other than RPS, you might have noticed that Peter Molyneux’s cube-tapping opus Curiosity is now officially inside the small, generally not-for-breaking wannabe-cubes we call mobile phones. You’ll remember, though, that 22 Cans’ original announcement definitely mentioned PC as well. So why aren’t we rapidly advancing our already inevitable carpal tunnel epidemic in hopes of gazing upon a “life-changing” secret? I got in touch with Molyneux to find out.

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