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Posts tagged “2D-Boy”

Have You Played… World Of Goo?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time. It is literally impossible that World Of Goo is from SEVEN YEARS AGO. That absolutely, categorically cannot be the case. There has simply been a malfunction in chronology. We had that world exclusive review maybe three years ago at most.

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Indie Fund Is Open For Business

What would you do if you'd made an indie game, and suddenly found yourself impressively wealthy as a result? Build a castle out of diamonds? Buy a zoo just so you can eat all the animals? Or would you create an angel investment fund so you can help other indies get their projects off the ground? That's the excellent choice that a number of successful…

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What Goes Around… The Indie Fund

Some indie games make a lot of money. Most don't. Worse, many never even get off the ground because they have no funding. The freshly-announced Indie Fund means to change that - it's an angel investment group set up by some of independent gaming's greatest current luminaries (the likes of 2D Boy, Jon Blow, Flashbang...) and intended to help the next generation of indie devs…

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World Of Goo Sale Offers Fascinating Results

As expected, 2D BOY have published details of their World Of Goo First Birthday experiment. Offering the game for whatever price people wanted to pay (previously it was $20), this meant people could get a copy for as little as $0.01 or as much as fifty million squillion space dollars. (I believe that's the upper limit.) Originally this was intended to last for a week,…

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2D Boy “Rapid Prototyping Framework”

Via Offworld we notice that 2D Boy have released a "not-revolutionary" Rapid Prototyping Framework, to help other would-be devs on their way. This gives you a trimmed down version of the tools 2D Boy used to make World Of Goo. 2D Boy explain: This means two things: 1. Minimizing the amount of code required to set up a new game 2. Providing all the basic…

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Primordial Ooze: World Of Goo Prototype

2D BOY are offering a really interesting glimpse into the process World of Goo went through, on its way to become the cuddly bundle of ludicrous loveliness that made us crack our ears with smiling last year. These will apparently be in seven stages, and the first is available to download from their site today. It's a single room, containing some very primitive goo balls,…

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World Of Goo Piracy Rate: “82%”

The post yesterday reporting World of Goo's 90% piracy figure drew a surprising response. The P-word regularly generates comments threads that scare our hosts, but this one was odd. It became a discussion about whether one could disprove the 90% figure, and then extrapolating this to reach peculiar conclusions. Some could see this as people claiming there were far fewer stab wounds than first predicted…

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World Of Goo Vs European Steam

We've had a few people contact us regarding World of Goo's sudden unavailability on Steam for European customers, so this is just a quick post to explain what we know. The game, which yesterday went straight to the top of Steam's top sellers chart, has different publishers in the US and UK for the boxed versions. The US boxed game is available now, while the…

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Tastes So Goo-d: 2D BOY Interview

World of Goo launches today. In fact, if you look at the 2D BOY website, it seems to have quietly launched already. Buy! It will also be appearing on Steam, Direct2Drive, Greenhouse, and Beanstalk as the day goes on. Despite their crazy pre-launch weekend, 2D BOY's Kyle Gabler and Ron Carmel generously spared some time to answer our questions about the process of developing the…

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World Of Steamy Goo – Update

Hurrah! World Of Goo is finally announced for Steam. It launches on 13th October - next Monday - alongside the launch on 2D Boy's own site. You can read our world exclusive review of the game here. Still not convinced? Try Eurogamer's review. Aaaand, if you pre-ordered it, and are all upset because you wanted it on Steam, look happy. You pre-order magic key will…

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World Of Goo-d News For October

Some World Of Goo semi-news. While the boxed PC edition has been confirmed for the first week of November, we can confirm that those buying it digitally will be able to get it in October from 2D Boy's site, and to-be-announced online distribution portals. The indie devs can't yet pin down exactly when in October, but we've played it from top to bottom and can…

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World of Goo(d)

I wasn't expecting my preview of IGF-Grand-Finalist nominee World of Goo to go up yet, but it has. Which is lucky, as I no longer have to bite my lip about getting really excited about it here. In it, I start like this... Having played through the preview code of this, the first twenty percent of the full game, I found myself desperately looking around…

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Inhuman After All: ROBOT! ROBOT! ROBOT!

I'm currently working on a preview of IGF finalist World of Goo - short version: pre-order the thing, if only because you get a profanity pack(tm) with it - and find myself wandering 2D Boy's website. I discover that they've lobbed online a 7-day prototype of something they were playing around with, the pithily titled Robot And The Cities That Built Him. While they make…

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World of Goo

(Via Fun-Motion) San Fran indie developers 2D Boy have posted a trailer for their forthcoming World of Goo. Here's my impression of it: World of Goo Gameplay TrailerUploaded by 2dboy I absolutely haven't got the faintest idea what's going on here, yet I know that it is good. It's one of those occasions when I'd far rather be utterly mistified, than find out the reality…

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