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Posts tagged “2D Boy”

World Of Goo free on Epic Games Store right now

I whoo, you whoo, we all whoo for World Of Goo. Following the recent update that brought a "gentle remastering" making it play nice on modern systems, 2D Boy's modern-day classic puzzler is now free for keepsies on the Epic Games Store if you grab it within the next fortnight. That's not a pun. While I think of World Of Goo as one of those…

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World Of Goo remastered in free update ahead of giveaway

That wonderful World Of Goo, a modern classic of a puzzle 'em up, gets polished up for the present day in a new free update. Coming over ten years after the game's release, the update brings support for modern widescreen resolutions, art reworked to look better at our shiny new high resolutions, less bugginess on modern operating systems, interface improvements borrowed from newer versions like…

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Have You Played… World Of Goo?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time. It is literally impossible that World Of Goo is from SEVEN YEARS AGO. That absolutely, categorically cannot be the case. There has simply been a malfunction in chronology. We had that world exclusive review maybe three years ago at most.

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Indie Fund Is Open For Business

What would you do if you'd made an indie game, and suddenly found yourself impressively wealthy as a result? Build a castle out of diamonds? Buy a zoo just so you can eat all the animals? Or would you create an angel investment fund so you can help other indies get their projects off the ground? That's the excellent choice that a number of successful…

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What Goes Around… The Indie Fund

Some indie games make a lot of money. Most don't. Worse, many never even get off the ground because they have no funding. The freshly-announced Indie Fund means to change that - it's an angel investment group set up by some of independent gaming's greatest current luminaries (the likes of 2D Boy, Jon Blow, Flashbang...) and intended to help the next generation of indie devs…

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Feature:

Independents’ Day: What Is Indie?

This feature was originally published in PC Gamer early last Summer - I republish it here, slightly revised and updated, as it's a few of the indie names we've mentioned often on RPS - 2D Boy, Solium Infernum's Vic Davis, Edmund McMillen... - talking about what drives, defines and binds the independent development community, and why it's on such a roll at the moment. It's…

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Feature:

World Of Goo Sale Offers Fascinating Results

As expected, 2D BOY have published details of their World Of Goo First Birthday experiment. Offering the game for whatever price people wanted to pay (previously it was $20), this meant people could get a copy for as little as $0.01 or as much as fifty million squillion space dollars. (I believe that's the upper limit.) Originally this was intended to last for a week,…

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2D Boy “Rapid Prototyping Framework”

Via Offworld we notice that 2D Boy have released a "not-revolutionary" Rapid Prototyping Framework, to help other would-be devs on their way. This gives you a trimmed down version of the tools 2D Boy used to make World Of Goo. 2D Boy explain: This means two things: 1. Minimizing the amount of code required to set up a new game 2. Providing all the basic…

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Primordial Ooze: World Of Goo Prototype

2D BOY are offering a really interesting glimpse into the process World of Goo went through, on its way to become the cuddly bundle of ludicrous loveliness that made us crack our ears with smiling last year. These will apparently be in seven stages, and the first is available to download from their site today. It's a single room, containing some very primitive goo balls,…

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Feature:

World Of Goo Piracy Rate: “82%”

The post yesterday reporting World of Goo's 90% piracy figure drew a surprising response. The P-word regularly generates comments threads that scare our hosts, but this one was odd. It became a discussion about whether one could disprove the 90% figure, and then extrapolating this to reach peculiar conclusions. Some could see this as people claiming there were far fewer stab wounds than first predicted…

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Oh Ye-Of-Little-Faith Special: World of Goo Demo

This is mainly of use to the cynics (and the evangelists, of course). Anyone who's even slightly vulnerable to purple-prose will have already worked out how to buy it and done exactly that. If you haven't - well, what are you waiting for? A demo? Well, wait no more. It's currently spreading across the net, but let's point at Filefront for this 33Mb slice of…

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World Of Goo Vs European Steam

We've had a few people contact us regarding World of Goo's sudden unavailability on Steam for European customers, so this is just a quick post to explain what we know. The game, which yesterday went straight to the top of Steam's top sellers chart, has different publishers in the US and UK for the boxed versions. The US boxed game is available now, while the…

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Tastes So Goo-d: 2D BOY Interview

World of Goo launches today. In fact, if you look at the 2D BOY website, it seems to have quietly launched already. Buy! It will also be appearing on Steam, Direct2Drive, Greenhouse, and Beanstalk as the day goes on. Despite their crazy pre-launch weekend, 2D BOY's Kyle Gabler and Ron Carmel generously spared some time to answer our questions about the process of developing the…

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World Of Steamy Goo – Update

Hurrah! World Of Goo is finally announced for Steam. It launches on 13th October - next Monday - alongside the launch on 2D Boy's own site. You can read our world exclusive review of the game here. Still not convinced? Try Eurogamer's review. Aaaand, if you pre-ordered it, and are all upset because you wanted it on Steam, look happy. You pre-order magic key will…

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