Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.
RPS Feature The Jupiter Ascending of videogames
A life of crime flashed before Adam’s eyes when he saw a demo of Mafia III [official site] a few months back, then he hurried back to tell us all he saw on the other side. Now you can speculate about Mafia III yourself, as a new 12-minute gameplay vid shows the combat-heavy demo slice from Gamescom. A dev’s on hand to gas with the IGN lot about what’s going on in the demo and what’s different in Mafia III, including chat about multiple endings and more stuff to do in the open world.
It’s the RPS Horacetide lunch and beverage session today, which is why the entire site smells like eggnog and reheated turkey twizzlers. Here’s an early pressie in the form of a video showing the XCOM 2 [official site] character customisation suite in action. This is taken from my recent hands-on session – I’d made the rather fabulous lady above and she’d survived one outing. I decided to give her a new gun, and ended up giving her a new face and outfit as well.
Unlike its predecessor, XCOM 2 [official site] will have procedural levels. That means its cities, wilderness and small town settings will be different every time and clicky-clacked together from grim future Lego bricks. There’s new screenshots below of what that looks like in suburbia.
Most of what we’ve seen of XCOM 2 [official site] so far has been in the ADVENT cities, those sinister gleaming metropolises where humans supposedly live in harmony with their alien overlords. Shyeah right. But what lies beyond the spires and sculpture parks? A new load of screenshots from Firaxis show cabins in the woods, overgrown petrol stations, and icy fun. I’m going to assume these are from delightful little walking simulator side-missions where you’ll get to swim beneath waterfalls, chase squirrels, watch ducks, and end turn after turn listening to crickets.
You probably haven’t heard of Borderlands Online [official site], because the spin-off from Gearbox’s FPS-RPG was only ever announced for China. You probably won’t hear from it again, as Take-Two Interactive have cancelled the game and closed 2K China, the studio making it. Two things to take away from this [please note, this isn’t intended to be any sort of ‘Take-Two’ pun]: yes, it probably would’ve been a F2P FPS you didn’t care about but huh, only learning about something after its death is weird; and dang, how many more studios will Take-Two close?
What will you be doing on February 9th, 2016? I can’t see far enough into my own future to tell you tell you what I’m doing even on Monday, yet I can say with absolute certainty that you won’t be playing the finished version of Battleborn [official site] then. Whoa, Nellie! Put down the pitchfork and flaming torch. This isn’t witchcraft: Gearbox’s multiplayer shooter has been delayed, is all. It’s now due on May 3rd, 2016, with an open beta test coming before that next year.