Posts Tagged ‘2K Games’

Crime World: Watch 12 Minutes Of Mafia III

A life of crime flashed before Adam’s eyes when he saw a demo of Mafia III [official site] a few months back, then he hurried back to tell us all he saw on the other side. Now you can speculate about Mafia III yourself, as a new 12-minute gameplay vid shows the combat-heavy demo slice from Gamescom. A dev’s on hand to gas with the IGN lot about what’s going on in the demo and what’s different in Mafia III, including chat about multiple endings and more stuff to do in the open world.

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Making The Misfits: XCOM 2’s Character Customisation

It’s the RPS Horacetide lunch and beverage session today, which is why the entire site smells like eggnog and reheated turkey twizzlers. Here’s an early pressie in the form of a video showing the XCOM 2 [official site] character customisation suite in action. This is taken from my recent hands-on session – I’d made the rather fabulous lady above and she’d survived one outing. I decided to give her a new gun, and ended up giving her a new face and outfit as well.

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XCOM 2 Screenshots Introduce Aliens To Suburbia

Unlike its predecessor, XCOM 2 [official site] will have procedural levels. That means its cities, wilderness and small town settings will be different every time and clicky-clacked together from grim future Lego bricks. There’s new screenshots below of what that looks like in suburbia.

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XCOM 2 Screenshots Venture Into The Wilderness

Most of what we’ve seen of XCOM 2 [official site] so far has been in the ADVENT cities, those sinister gleaming metropolises where humans supposedly live in harmony with their alien overlords. Shyeah right. But what lies beyond the spires and sculpture parks? A new load of screenshots from Firaxis show cabins in the woods, overgrown petrol stations, and icy fun. I’m going to assume these are from delightful little walking simulator side-missions where you’ll get to swim beneath waterfalls, chase squirrels, watch ducks, and end turn after turn listening to crickets.

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Borderlands Online Scrapped, 2K China Studio Shut

You probably haven’t heard of Borderlands Online [official site], because the spin-off from Gearbox’s FPS-RPG was only ever announced for China. You probably won’t hear from it again, as Take-Two Interactive have cancelled the game and closed 2K China, the studio making it. Two things to take away from this [please note, this isn’t intended to be any sort of ‘Take-Two’ pun]: yes, it probably would’ve been a F2P FPS you didn’t care about but huh, only learning about something after its death is weird; and dang, how many more studios will Take-Two close?

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Gearbox’s Battleborn Delayed To May 2016

What will you be doing on February 9th, 2016? I can’t see far enough into my own future to tell you tell you what I’m doing even on Monday, yet I can say with absolute certainty that you won’t be playing the finished version of Battleborn [official site] then. Whoa, Nellie! Put down the pitchfork and flaming torch. This isn’t witchcraft: Gearbox’s multiplayer shooter has been delayed, is all. It’s now due on May 3rd, 2016, with an open beta test coming before that next year.

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A Spike Lee Joint: NBA 2K16 Dunked Onto Steam

“Boom shakalaka!” begins this post, indicating how out of touch I am with basketball. My American sport of choice was baseball, really. But I know enough about slamming a fierce jam and high dunking a score off the top turnbuckle to tell you that NBA 2K16 [official site] has arrived. What’s new about this year’s release? Oh, you know, the usual – it’s a Spike Lee Joint.

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What I Want From The Next BioShock

Ken Levine has moved onto other projects, and Irrational essentially no longer exists, but publishers 2K have declared that the BioShock series will continue nonetheless. Good, I’m glad: the games so far have had downs as well as ups to say the least, but they have, to a one, attempted to do things that other big-budget shooters do not. It’d be a terrible shame if that was lost and the floor ceded to yet more military-inspired prepostero-realism. I’m also fascinated to see what a BioShock game that wasn’t led by someone who has, for better or worse, become something of a figurehead for game stories and high concepts would look like. Would they become more free to explore their own worlds, less hampered by the need to meet expectations of Big Ideas and Ultimate Answers?

There are things I’d like the next game to try. There are things I desperately pray it doesn’t do. These are just a few of each. Would you kindly take a look? (Contains some spoilers for BioShock 1 & Infinite).

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Over An Hour Of Civilization: Beyond Earth – Rising Tide

In our initial preview of Beyond Earth’s Rising Tide expansion [official site], Firaxis were keen to make it clear that the expansion would have a heavier sci-fi focus than the base game. They also spoke about the new diplomacy system, in which you interact with the leaders of opposing factions in hopefully more realistic ways. That’s what has been detailed in not only a new trailer but a full, hour-long livestream that took place yesterday, heralding a free weekend for the base game. Both videos and all the details are below.

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Blammo: Gearbox’s MOBA-y FPS Battleborn Due February

Most MOBA incursions into other genres have focused on the genre’s competitive underpinnings, but Gearbox seem to be pushing co-op pretty hard with Battleborn [official site] – not surprising, given they’re the folks behind Borderlands. It’s all good and well me saying this, but what does it mean to you? You’ll get to play it from February 9th, 2016, publishers 2K have announced at Gamescom.

Cologne being The Land of Reveals, 2K have also unveiled another four characters from its 25-champ lineup and dropped a new trailer:

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Cosa Norleanstra: Mafia III Announced

2K seemed pretty clear that they were working on a Mafia III [official site], what with the images they released saying “Mafia III” and all, but no, that was just a teaser. Now it’s official: 2K are – surprise surprise! – working on a third game in the open-world organised crime ’em up.

Leaving the fictional cities Lost Heaven and Empire bay, Mafia III is set in New Orleans of 1968. It’s moved developers too, going from series creators 2K Czech/Illusion Softworks to Hangar 13, 2K’s new studio. Come meet its new star, Lincoln Clay, and his pals in the announcement trailer:

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Mafia 3’s Announcement Trailer Will Arrive August 5th

Last month a NeoGAF poster found that publisher 2K Games had pointed four domains at their own server: mafia3thegame.com, mafiaiiithegame.com, mafiathree.com, and mafiathreethegame.com. It was a baffling mystery that set alight the minds’ of the world’s greatest detectives and the games press. The clues were right in front of us all but what did they mean? Now we’ve discovered a second sign (via the Mafia Twitter account): Mafia 3‘s first trailer will be released next Wednesday, August 5th at 1pm BST.

The plot thickens.

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XCOM 2: “I Swore I Would Never Make A Snake Man. I Didn’t Say Anything About A Snake Woman”

Vipers that can rip you out of cover, the promise of an easier modding system, the knowledge that XCOM failed that first time around… There was a lot I wanted to know more about having watched the XCOM 2 [official site] trailer at E3, so I took my questions to the game’s lead producer Garth DeAngelis and art director Greg Foertsch.

So tell me about how XCOM 2 starts, because the premise is that the XCOM organisation has failed, isn’t it?

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Who Squealed? Hints Of Mafia 3

He is a funny one, that Ian Video Games. I tell you, he spends all his time on The Internet doing the strangest things. No, not like that you cheeky madam. Ian – you’ll love this – he’s working on a sort of a phone book for the Internet, so people can look up any website. He spends all day searching for new sites, and notes every single name he finds in his notebooks. He’s filled hundreds of them! Says he’s taking the idea to Dragon’s Den.

And you’ll never guess what – Ian says in his research (his “research”, lawd!) he came across signs that we might hear about a new Mafia game from 2K soon.

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Watch 7 Minutes Of Civilization: Beyond Earth’s Rising Tide

Let's agree to call the expansion CIVBERT.

A rising tide lifts all boats, it’s said, and there’s some hope that the watery Rising Tide expansion will lift all of Civilization: Beyond Earth‘s [official site] systems and not simply provide a new shimmering surface for the same old ideas. Find out whether that seems likely via a video demonstrating some of the oceanic mechanics below.

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New Hunter Lennox Headlines Evolve’s Hunting Season 2

Like the great playable beasts found within the game, Evolve [official site] is transforming into its second form. A second season pass’s worth of DLC has been revealed, consisting of four additional hunters and one horrifying-looking monster. The first of these hunters is Lennox, the first female member of the Assault class, who fights in a battle suit she built out of scrap.

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XCOM 2’s Mod Support Sounds Grand

Sword 'im!

The announcement of XCOM 2 [official site] talked about “a much deeper level of modding support”, which sounds grand but what does it mean? A lot more than I’d expected, really.

Either alongside or shortly after the turn-based strategy sequel’s launch in November, Firaxis plan to release tools they used to make the game, sharing the gameplay source, the editor, and the assets. It’ll have Steam Workshop support too. Expect grand mods.

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Mano A MOBA: Gearbox’s Battleborn E3 Trailer

A nicely staged screenshot.

I’d forgotten that Borderlands chaps Gearbox were making a MOBA-tinged FPS too. They are, a new trailer for Battleborn [official site] reminds me, though I wonder whether their recent silence on the game has reflected a rethinking of things. The 14 minutes of gameplay they showed last September looked a bit dull, with hordes of enemies lining up to plink away with harmless guns.

Now they’re back with a handful more details on co-op and competitive multiplayer and singleplayer and a snappy pop music trailer ahead of its release this winter (and showing at E3).

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Grand Theft Auto Online Tacky Expensive Junk Next Week

Travis Touchdown, is that you?

I have few desires in life. I’m content as long as I have a swimsuit, somewhere cold to swim, a cool leather jacket, and a sweet neck tattoo. I earned enough to fulfil my every dream in Grand Theft Auto Online [official site] within a couple of hours. Perhaps you want more. Perhaps it’s never enough. Perhaps you want everyone to see how much money you have, and how little taste.

In that case: good news! Rockstar have two releases of expensive cars, guns, and other tacky garbage coming to GTA Online, starting next week. Hideous gold helicopter, anyone?

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XCOM 2 Announcement Trailer: Alien Vs. Swordman

The snakerozzers put the squeeze on.

In all our excitement about the announcement of XCOM 2 [official site] yesterday, we missed the cinematic trailer showing XCOM rebels battling snakecops in a futurecity. Perhaps it was for the best: Adam’s happy little dance might’ve gone on so long he ground his legs to stumps had he seen that too. Me, I’m too achy to dance today, so I can safely post about the trailer.

Are you okay to watch it? I accept no liability for any stumpings that may occur.

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