Posts Tagged ‘2K’

Mafia 3 demo out today, as is first story DLC

A demo for Mafia 3 [official site] has arrived, letting all and sundry in to poke around a Nu Orleans. John’s Wot I Think praised the city and was none too pleased with most of the rest so hey, I’ll welcome a demo to have a look myself.

The first paid story DLC is out today too, for folks who’ve already bought in. Faster, Baby! will send players into a small town to deal with a corrupt sheriff. Antics ensue. Read the rest of this entry »

Civ 6 tweaks AI and warmongering in spring update

The march of progress is slow in civilisation and hey, Civilization can take time too. Civilization 6 [official site] developers Firaxis today launched the 4X strategy game’s Spring Update, bring changes and fixes that may not be mega-huge but are certainly welcome. Warmonger penalties are reworked so your people are no longer forever cursed with the mark of Cain just for twatting your neighbour with a ruler, for starters, and the AI is fixed-up a little too. The patch is a 1GB download now percolating through the pipes so fire up Steam and let’s have a look. Read the rest of this entry »

Settle down: Civilization 6 demo available now

If you’ve been living off the grid and wiping your bum with nettles in the hope that Civilization will one day have a ‘try before you buy’ policy, today is your lucky day. The latest in the venerable strategy series, Civilization VI [official site], now has a demo.

Players who download the Sid Meier’s Civilization VI demo will be able to play as China, led by Qin Shi Huang and take their first steps building a new civilization for up to 60 turns in to the game. For those completely new to the Civilization series the demo also includes the tutorial from the full game to introduce and guide beginners to the world of Civilization.

That’s just about enough time to get to grips with some of the new features, though not enough time to really unpack your capital city and to see all the districts spilling onto the map.

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XCOM 2’s Long War excels through new tactical depths

From the very first mission of The Long War 2, the stakes are different. Your enlarged squad isn’t doing anything as brash as blowing up an Advent statue; instead, they’ve managed to track down an under-strength patrol and are determined to take it down. Two things are immediately clear: the insurgency aren’t as bold as at the beginning of vanilla XCOM 2, but, as individuals and as squads, they’re far more cunning.

Mission one: eight soldiers, all with protective vests, frags and flashbangs. Tougher recruits for a tougher war. The fight for Earth isn’t just longer, it’s broader and more involved at every level. The Long War is available now and we’ve been in the thick of the right for the past few days.

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WWE 2K17 rumbling onto PC February 7th

BONG

In what has become an annual wrasslin’ tradition, WWE 2K17 [official site] is coming to PC on February 7th, months after its console launch. The console version is the best WWE release in the last few years, with marginal improvements in the career mode and creation suites, and better in-ring action. Most notable is the fact that triple threat matches and the like are actually enjoyable now, thanks to longer rest spots outside the ring for battered wrestlers, allowing for better match flow. I still wouldn’t go so far as to recommend it, but it’s on the right track. Read the rest of this entry »

XCOM Long War 2 is coming

Many people thought that the comprehensive and tough as nails Long War mod was the best thing to come out of XCOM: Enemy Unknown so the news that the team behind it would be producing mods for the sequel, in partnership with Firaxis. If only they were working on a full-blown Long War mod though for XCOM 2 [official site], wouldn’t that be something?

Well, they are. Intriguingly, the announcement comes from Firaxis rather than Pavonis, the team formerly known as Long War Studios. Whether that means this will be a super mod with in-house assistance or a full-fat expansion (the difference between those two things might be nothing more than a pricetag) we don’t know, though more info is due “in the coming weeks”.

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