Posts Tagged ‘3D Realms’

PSA: Shadow Warrior is still free

Since every other games site is ecstatic to discover this week that the original Shadow Warrior is free, hey, we’ll post it too. I’ll ride that #trending content, blitz the bandwagon, disseminate to the viral limit, and zonk that zeitgeist until the SEO bursts. I know that Shadow Warrior has been free for four years now — a fact other sites seem to have missed — but I also know quite a few folks dig Shadow Warrior so sure, it’s helpful to remind people that it is free. Read the rest of this entry »

Original Shadow Warrior alpha and beta released

Shadow Warrior [official site] has never been my favourite of the Build Engine games (it’s Blood all the way for me) but that entire FPS era has a special place in my heart. It’s also worth nothing that Shadow Warrior is kicking Duke’s ass when it comes to remakes and sequels. As of today, you can explore the history of the original 1997 release by playing the alpha and beta versions of the game, which are now available free on Steam. The 1997 original has been free for some time, but now you can choose to play either the final release or either of the pre-release versions through the launcher.

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Prey 2006: A giant pile of ideas abandoned in a heap on the floor

2006’s original Prey came a full eleven years after 3D Realms began its production. Eventually completed by Human Head Studios, although using some of the original concepts (primarily the portal tech), it was released to rave reviews. Which is odd, because it’s a colossal pile of shit.

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RPS Remembers: The Best And Worst Of Duke Nukem

Duke Nukem 3D [official site] turned twenty this year, which means it can get away with drinking hard liquor and smoking cigars in a strip club legally in some parts of the world, but might not think that’s as cool as it once seemed. Mr Nukem is actually twenty-five years old, however, having appeared in two platform games before his FPS adventures. Years of development hell later, he also appeared in Duke Nukem Forever, a game remembered more for its delays than its eventual release.

Today, we’ve been thinking and chatting about all things Duke, from wonderful level design to wonky nipples and weird space tigers.

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Wot I Think: Bombshell (The First Few Hours, Anyway)

3D Realms, freshly emerged from their settled lawsuit with Gearbox, bring us the much delayed top-down action shooter, Bombshell [official site]. Has the deviation from the Duke been worthwhile? No! No, it hasn’t! This is a steaming pile of shit. Now, with all surprises off the table, here’s wot I think:

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Ms. Bombastic: 3D Realms’ Bombshell Released

After we turned out the RPS treehouse’s lights on Friday, locked the doors, and ran down to the pub giggling, an explosion blew out the windows. We looked up, our upper lips coated in the foamy moustache of Real Ale, then shrugged. “It’ll wait until Monday” we agreed. And so it has. Rootin’, tootin’, rude ‘tude-totin’, twin-stick shootin’ Bombshell [official site], the game which supposedly grew from the litigation-smashed Duke Nukem Mass Destruction, is out and yeah, it sounds a bit bum.

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Hold On Daddy, Hold On Mom: Bombshell Delayed

3D Realms and Interceptor Entertainment never will get to make Duke Nukem Mass Destruction, we can finally say with certainity now that lawsuit’s settled, but they appeared to have accepted this years before anyway. The twin-stick shooter was seemingly reborn as Bombshell [official site], an awfully similar-looking game with that flattoped buffoon swapped out for a lady also brimming with rude ‘tude and one-liners. Bombshell was due this autumn, but Interceptor have now announced it needs a little more work and so Shelly ‘Bombshell’ Harrison will be riding out on January 29th, 2016. Oh, and it’s getting an FPS prequel next year too.

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Have You Played… Duke Nukem 3D?

Always first in line on Orange Wednesday, that Duke.

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Even today, the opening levels of Duke Nukem 3D [official site] are exciting places to poke around. Flick light switches, disturb rats in toilet cubicles, have a waz, bounce pool balls around the table, and can kick bins just because. I’d put it up there with Deus Ex and Gone Home on the list of Games Where It’s Cool To Poke At Stuff.

The face-shooting’s pretty fun too.

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3D Realms & Gearbox End Duke Nukem Legal Battle

A lot has changed in video games across my six years as a professional words person, but Duke Nukem has always been a shambles. In uncertain times, I knew I could always glance his way and groan “Oh no what’s happened now?” I feel a little lost now the legal troubles between old owner 3D Realms and the new Dukelords at Gearbox Software have wrapped up.

Gearbox, 3D Realms, and 3DR owner Interceptor Entertainment have issued a joint statement declaring they’ve voluntarily ended all the litigation, and that Gearbox are “the full and rightful owner[s] of the Duke Nukem franchise.”

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Have You Played… Major Stryker?

Have You Played? is an endless stream of game recommendations. One a day, every weekday of the year, perhaps for all time.

Truth be told, I don’t know which of my muddled memories are of Major Stryker and which are the many other gloriously over-the-top shmups of the late DOS era. I just know that, for a time, I loved them more than anything: the action, the explosions, the really big guns you got if you collected enough orbs, the fact they weren’t particularly difficult (which made bullet hell games such as Ikaruga a nasty shock when I tried ’em years later), the way you could blow up things on the ground for no reason other than DESTRUCTION. They were everything games needed to be.
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Dud: 10 Minutes Of 3D Realms’ Bombshell

Given that Bombshell [official site] seemingly began life as a Duke Nukem game, before legal battling saw the aging blonde bimbo replaced with a bodacious babe, I’d expected it would be more bombastic. Explosions! Quips! Explosions! Flushable toilets! Explosions! A sense of humour. A bit of a bad attitude. Something. Anything. Instead, its twin-stick shooting looks kinda fun but the wrapping is so dull.

We’ve got our first proper look at the game in a new gameplay trailer coming out of QuakeCon, which shows ten minutes of hot fetch quest action (find a key for a supply crate!) with dull dialogue and no flushable toilets.

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Redesigned From The Character Up: Bombshell

Does ... does that work? Can you just put three barrels and triple the number of holes?

Right. Bombshell [official site]. Originally announced as a sort of replacement project for a cancelled Duke Nukem game due to 3D Realms endless legal troubles, it looked … well, a bit shit. Very 2009 from a graphical standpoint, low-budget 90s from a thematic one. It sort’ve disappeared after that with that initial trailer now deleted and a total re-reveal of the game taking place. Shelly “Bombshell” Harrison has grown her hair out a bit and found some armour with a midriff and trouser bottoms if not a proper chestplate. She and the game are looking a lot cooler and a lot closer to the Diablo-With-Guns-And-Ms.-Nukem that’s presumably the aim.

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Night Of The Living Devs: 3D Realms Relaunches

From what sacrifice does this blood flow?

Names have power, oh names have a terrible power. Names define and names bind, names create and names destroy. No name can ever truly die. Utter those syllables by chance or by mischief and the name returns, just like that, hungry to reclaim its power. When we instinctively shush a burbling baby, it is a primal terror that they might speak a forbidden name. From the mouths of babes, indeed.

But hark, why do the cats wail so? From whence does this gale blow? You press your hands to your ears but cannot keep in the gushing blood nor block out the howling winds and the name they carry:

3D REALMS

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It Lives Again: Blood Rises On Steam

If I wrote a post every time an old game popped up on Steam, I wouldn’t have time to gather my thoughts about new games, or to drink this delicious cuppa. I’d also be wasting a lot of words on Putt-Putt And Fatty Bear’s Flatulent Festival, along with various other fetid blasts from the past. Blood is different though. It isn’t a difficult game to find but when I spotted that it had emerged on Steam, I felt the butterflies that live in my stomach fluttering into action (assistance required – send a lepidopterist with a scalpel). It’s a brilliant FPS, with credible environments and intelligent enemy placement, particularly throughout the first episode, which I’ve probably played more than any other collection of levels.

Do not buy the sequel though. It’s a rotten mess.

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Lawsuit Takes Toll, Duke Nukem On Hold For Bombshell

Remember that legal battle between Rise of the Triad developer Interceptor (who recently ate 3D Realms) and Borderlands border/game license patrol Gearbox over who’s allowed to make Duke Nukem games? Yeah, well it’s still happening, and apparently it’s not going as smoothly as Interceptor anticipated when I interviewed them. From Duke Nukem: Mass Destruction‘s maybe-ashes has arisen Bombshell, Interceptor’s own top-down blast-’em-up starring a hard-fighting, harder-drinking main character. This one, however, is an impractically dressed lady with a robot arm… who just so happens to have recently robbed Duke Nukem’s supply chest/motorcycle garage/lion throne room. Trailer and first details below.

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3D Realms Puts Up Dukes In Legal Battle With Gearbox

He'll be your judge, jury, and focus of a series of increasingly heated legal exchanges that culminate in uncertainty surrounding a beloved franchise for years to come.

The plot thickens. Actually, come to think of it, the plot was already quite thick – perhaps even viscous – given that 3D Realms sold the rights to Duke Nukem years ago only to resurface out-of-the-blue with a new Duke Nukem game being developed by Rise of the Triad developer Interceptor, get sued by Gearbox for it, sell its entire business to Interceptor, and allege that the purveyor of borders and lands has no legal ground to stand on. It’s been a mess so far, frankly – a sticky morass of contradictory claims. And now for the latest chapter, in which 3DR and Interceptor claim an agreement over an old project called Duke Nukem Survivor gives them every right to continue absconding with Gearbox’s supplies of gum and frighteningly kickable ass in the night.

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Interceptor On 3D Realms, Gearbox, Blood, The Future

It hasn’t exactly been “business as usual” for Interceptor lately. First the Rise of the Triad necromancer stealthily didn’t quite reveal a new Duke Nukem game, and then Gearbox *did* entirely sue them for it. But while the Borderlands creator is flinging around 87 bazillion pieces of supposed evidence to the contrary, Interceptor believes it’s in the clear – especially in light of the fact that it now owns original Duke Nukem creator 3D Realms. What does all of this madness mean for Interceptor’s future, though? Is owning 3D Realms even a good thing these days, what with the stinking stain of Duke Nukem Forever still fresh on its name? And what happens to series like Shadow Warrior, which have been lent out (to great results) to other developers?

Also, Blood. Will there be Blood? Can there be Blood? All that and more below from CEO Frederik Schreiber and new 3DR head Mike Nielsen below.

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A Keen Deal: Interceptor Purchases 3D Realms/Apogee

I didn’t see this coming. Interceptor, the Danish company that recently announced a Duke Nukem ARPG and released the Rise of the Triad remake last year, have bought Apogee Software Ltd (aka the legal name of 3D Realms). This surprises me because I didn’t think I’d be writing any stories about 3D Realms in 2014, except perhaps when they licensed Shadow Warrior out for a sequel to the splendid remake. But the senescent studio has already been making headlines in this, the 27th year of its existence. They’re not exactly the kind of headlines that would ordinarily lead to a buy-out though.

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Maybe Stop Betting On Duke: Gearbox Suing 3D Realms

A legal filing, yesterday.

Hail to the legal filing, baby. Gearbox, owners of the Duke Nukem IP, have filed a complaint against 3D Realms, creators of the Duke Nukem IP. That’s because, as Adam spotted earlier this month, 3D Realms have teamed up with developers Interceptor to make Duke Nukem: Mass Destruction, apparently without owning any of the rights that would allow them to do that legally.
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Play Duke Nukem 3D Forever With Steam Workshop Support

In reality, I'd probably bet on this guy.

Want to play Duke Nukem forever? No, not Forever, the infamous, trashy, awful recent sequel. I mean, do you want to spend an eternity playing Duke Nukem 3D, the spirited, mechanically inventive, first-person shooter that made the King’s name in the first place? The Duke Nukem 3D Megaton Edition released back in March has just added Steam Workshop support and made it easier to mod and play mods for the game than in its previous sixteen year history.
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