Posts Tagged ‘3d’

Hard Choices: Stereoscopic 3D

Our resident hardware dreamweaver/bubble-burster Jeremy returns with an examination into whether 3D glasses and 120Hz monitors are what PC gaming needs. For more Hard Choices – including the only answers you need on processors, graphics cards, hard drives, monitors and motherboards – please click here.

I’ve got a hunch about stereoscopic 3D. I reckon it’s on a 30-year cycle. According to the annals of history – otherwise known as Wikipedia – every 30 years or so sees a blip in the graph measuring interest in 3D before things revert to the long-term flatline.

So is the latest round of 3D flicks and games just a temporary craze? Or is 3D here to stay and just about to assimilate your PC?
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3D PC Gaming Without Glasses

Of course it's a gag, numbnuts

Oh boy, this is such a relief: the technological revolution we’ve all been waiting for is here. All you need to see and play steroscopic 3D games on any PC is a 120 Mhz monitor and a tiny pair of non-obtrusive gizmos created by French inventor Francois Vogel. No more stupid plastic spectacles, no more colour-dimming polarised lenses. This is going to change gaming forever. This is going to change the world forever.

Sheer genius. You’ll see.
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Astigmata: Suffering In A 3D World

Good luck with that, eye-freaks.

Do you care about 3D? As a broken-eyed freak-child, it only makes me feel lonely and left out of the new club for cool kids. Are all games going to start to demand I wear a pair of fetching specs that cause my astigmatism to drill a headache into the centre of my brain? Activision today announces that COD: Black Ops will support 3D play on all systems, so long as you have a 3D TV (which would make you of about seventeen people in the country) or a 3D card that supports it for your PC (much more likely). Presumably there’s a lot of people that want it. But I’m not yet convinced.

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The 3D Goggles, They Do Nothing?

(They don’t do nothing – I just wanted to make the gag).

NVIDIA’s current big deal is true 3D gaming – a funny pair of specs that blesses on-screen worlds with depth and pop-outery, just like movies from the 80s or late 00s. Which one of those two it is most akin to depends on the spectacle technology you use – old fashioned red/blue sillies or complicated and expensive stereoscopic shutter thingers. I’ve been having a poke at the former which – in theory – works with most every 3D game, so long as you have a recentish NVIDIA card.
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