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Posts tagged “505 Games”

Death Stranding launches on PC tomorrow so here’s a trailer today

Social distancing simulator Death Stranding launches on PC tomorrow but Kojima Productions have delivered a launch trailer today. If you've been waiting to get your postman parkour on in full 4K resolutions, the time has nearly arrived. Bridge man Sam is all packed up and ready to cart that cargo all over post apocalyptic America starting tomorrow, July 14th.

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Death Stranding’s DLSS tech will turn any RTX card into a 4K 60fps machine

We've still got two weeks to go until Kojima's post-apocalyptic deliver 'em up Death Stranding comes out on PC, but as my early performance tests showed yesterday, even GTX 1060 owners should be able to run the game at 60fps on max settings at 1080p. However, Nvidia have since confirmed that Death Stranding will also be getting DLSS 2.0 support when it comes out on…

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Death Stranding runs beautifully on PC, even on a GTX 1060

Kojima Productions' esoteric postman simulator Death Stranding isn't out on PC until July 14th, but I've been strolling around an early preview build of the game for the last couple of days and man alive, it's really very heartening to see such a good-looking PS4 game run at a proper 60fps on PC, lemme tell ya. It bodes extremely well for Horizon Zero Dawn's eventual…

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Shounen-y punch ’em up Indivisible now has a DLC with 40 new challenges

If you didn't feel challenged enough by Indivisible's main platforming and punching campaign, here's some good news for ya. Lab Zero have released a new DLC for their turn-ish-based RPG today that promises the "forty specially crafted levels await to test your platforming and combat skills." The Razmi's Challenges DLC is available now, so you can pop right over if that sounds like your bag.

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Death Stranding’s PC launch is delayed to July, now Kojima Productions are working from home

Kojima Productions today announced they've delayed the PC launch of Death Stranding by six weeks, pushing it back to July 14th. With the company offices closed by the pandemic, and working from home evidently causing a few hiccups, they're taking a little more time to get it right. Ah go on, I'll wait.

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Control’s Foundation DLC is out today, bringing more player choice and new secrets to find

Control's first expansion, The Foundation, is out today, inviting us to explore the underbelly of the Oldest House, and deal with whatever spooks are lying in wait. The DLC is also bringing with it some brand new abilities and more of that excellent Brutalist architecture we've all come love. Talking to RPS VidDud Matthew, Remedy even mentioned they've added a bunch hidden Easter eggs for…

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Feature: A plethora of games to scratch that same Minecraft itch

Games like Minecraft – 16 best games like Minecraft from the past ten years

There have been a great many games like Minecraft over the past decade. Which is to be expected, because who wouldn't want to capitalise on the runaway mainstream success of the decade, and the best-selling video game of all time? There are many things that are very special about Minecraft, but we've compiled our list of the 16 best games like Minecraft out there right…

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Control shows off the new tricks and terrors of its first expansion

With the first story expansion for Control out next week, Remedy have released a new trailer showing more of the interdimensional horrors we'll be squishing in the Oldest House this time. Remedy say that The Foundation will explore more of the Oldest House's history as Jesse tries to fight off yet more interdimensional threats. Going by the trailer below, she has some cool new tricks…

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Bloodstained will not get a roguelike mode, despite hitting that $5m stretch goal

The "roguelike" mode touted as a stretch goal on the 2015 Kickstarter campaign behind Bloodstained: Ritual Of The Night will not be made, the developers have announced, to be replaced with a smaller feature. Roguelike Dungeon was the stretch goal for $5m (£3.9m), and the campaign hit that. The mode would rebuild the Castlevania 'em up as a a roguelikelike, sending players to plunder procedurally-generated…

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Death Stranding coming to PC on June 2nd with a wee Half-Life crossover

Kojima Productions will bring Death Stranding to PC on June 2nd, PC publishers 505 Games announced today. The falling-over simulator debuted on PlayStation 4 in November 2019. The PC version is getting some nice little extra features, as well as a few weird Half-Life bits. I think Norman Reedus can wear Gordon Freeman's glasses, a little red Valve valve on the back of his noggin,…

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Remedy are working on two new projects, and one is a live-service multiplayer game

Remedy Entertainment's most recent financial report released today, and while most of it is full of business-y stuff that's not particularly interesting, there are a few juicy tidbits telling us what the studio is working on. One of most exciting things the Control and Max Payne creators mentioned is that they have two brand new games in early development: one they've yet to announce, and…

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Control is off on new adventures through a cursed jukebox in the Expeditions update

Remedy's spooky-ooky sci-fi shooter Control last night added the promised Expeditions mode, launched in the middle of The Game Awards, sending Jesse to fight through challenging combat arenas. That's the kind of trouble you'll get into when you go touching a cursed magical jukebox. If you want more spooky places to explore, a new way to get loot, and a whole lot of new violence,…

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Death Stranding PC will launch simultaneously on Steam and Epic

Now that our console cousins are traipsing all over Death Stranding, the mystery of what it even is has lifted: it's mostly a game about having a nice hike, trying to keep your balance and not to stack it down a hill because of your comically large backpack. I'm well up for a careful walk. The PC release of the first game from Hideo Kojima's…

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Death Stranding isn’t on PC until next year but we can still watch the PS4 launch trailer

Now that we know Death Stranding will come to PC next year, following its PlayStation 4 launch next week, hey look I guess we can post about it more. Such as, here's the eight-minute PS4 launch trailer for Hideo Kojima's first post-Metal Gear game. I know some console pals have regretted watching the trailer, fearing it spoils too much, but: 1) I'll have forgotten all…

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Death Stranding will be released on the PC in 2020

Sure, it’s a game about a post-apocalyptic delivery man wandering a celebrity-packed end-times with a baby strapped to his belly, but the biggest mystery about Hideo Kojima’s Death Stranding has always been if it’s coming out on PC. From there all other questions flow, like a stream of truth gurgling into a lake of knowledge. Here’s some truth for you: Death Stranding is out in…

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Feature: The Disgaea of action platformers

Indivisible review

This here is a game with one of those plots. You know how it goes: our hero — a hot-headed girl called Ajna, in our case — lives in a peaceful fantasy village. One day, the forces of evil arrive, destroy everything, and kill the hero's beloved mentor figure. The hero then sets out for revenge. During their journey they unlock hidden powers, learn shocking…

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Epic Games Store paid £8.43 million for Control exclusive

Epic Games Store exclusives are everyone's favourite subject that nobody dreads writing about at all. Fortunately, some specific numbers have recently emerged to hopefully replace the speculation. Remedy Entertainment's Control was subject to an exclusivity deal, as we reported back in March. Epic apparently valued Control at a chunky $10.45 million (roughly £8.43 million, or almost twenty train tickets), according to recent financial report released…

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Skullgirls studio launching Indivisible in October

I'd almost forgotten about Indivisible, the hand-drawn platforming action-RPG from Skullgirls studio Lab Zero Game. Oh we've seen bits and pieces in the four years since its crowdfunding campaign, but it slipped onto the back burner. Soon it will leap onto... the front burner? I'm not sure how to adapt this metaphor. I'm trying to say that Indivisible finally has a release date and it's…

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Feature: One of the most stubborn stains

Bloodstained: Ritual Of The Night review

I’ve put in dozens of hours into as many Metroidvania games at this point, and whenever I play them I get anxious. Mostly about getting hopelessly lost, failing to circle back for something important, or forgetting the extensive and mostly unspoken rules the genre has developed over its history. After playing Bloodstained: Ritual Of The Night, I think I’m starting to properly get the appeal.

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Bloodstained: Ritual Of The Night whips it good today

Bloodstained: Ritual Of The Night, the crowdfunded return of Castlevania: Symphony Of The Night director Koji Igarashi, is out now. Produced by his new studio, ArtPlay, it's a series successor in all but name. There might be a shortage of Belmonts or Draculas, but there's a big gothic castle to explore, bosses to clobber, and a bundle of RPG elements to pad out the platform…

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