Posts Tagged ‘505 games’

Meet FBI Agent Anne Tarver In This New Virginia Trailer

David Lynch-inspired, small town whodunnit Virginia [official site] is gearing up for its launch next week and has released a new character trailer in preparation. We get a closer look at the game’s protagonist, Anne Tarver.

She’s an FBI agent, fresh on the scene after graduation. She drives around Virginia with her partner, Maria Halperin, as they try to solve the case of a missing boy. She has a very official looking badge. She can drive. There is a large telescope. Okay, so the trailer doesn’t actually tell us that much about the character, but the game sure looks pretty.

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Mysterious Girl: Virginia Gets Cinematic Trailer

Right, I’m going to level with you: I’m really behind on Virginia [official site] news because I want to go into it as fresh as is feasible while retaining my job on this PC gaming website. Single-player mystery thrillers involving FBI agents are very much my area of interest and I do prefer mysteries where I know very little about them going in.

With that in mind, I’m watching this cinematic trailer for Virginia, but I’m doing the kind of watching where I’m deliberately not paying attention, I’m just trying to ensure it’s definitely a trailer and there’s definitely a game and no-one’s accidentally left a bunch of porn halfway through or something:

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First-Person Investigator: Virginia Gets A Demo

It’s been ages since we last visited the Twin Peaks-inspired-ish first-person vignette ’em up Virginia [official site] but whoa hey hello, here’s a release date and a demo out of nowhere. The demo is about twenty minutes long, offering a taste of life as a ’90s FBI agent investigating a missing child in a small town and answering basic questions like “Okay but what is it and what do I do?” That is now answered for me and so I’m quite looking forward to its full launch on September 22nd.

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Payday 2 Drops Microtransactions, Payday 3 Confirmed

Last year, Overkill Games upset a pretty vocal corner of their Payday 2 [official site] community by introducing microtransactions to the co-op heist ’em up – something they’d previously promised to avoid. In an announcement made yesterday, Starbreeze – Overkill’s parent company – revealed they’ve now acquired full rights to the Payday franchise and as such will scrap paid-for in-game items via the next update. Oh, and Payday 3’s been confirmed.

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Premature Evaluation: How to Survive 2

A helpful still from Kovac's How to Survive TV series for children and zombies. It's realy troubling if you think about how he makes these.

Survival games seem to break down into two broad categories. On the one hand, you have the survivalist games, where the focus is on an endless battle against the elements, a hostile environment, and resource scarcity so severe that even basic needs like food and shelter are hard to satisfy.

Then there are survival games like EKO Software’s How to Survive 2, where some survival elements have been added to a rather conventional game design in order to make progress a little more meaningful, play a little harder, and your rewards a little less secure. In a word, you’re still an almost unstoppable badass able to impose your will on the world around you… but sometimes you need to stop for snacks and juice.

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Skullgirls Devs Crowdfunding Action-RPG Indivisible

Regular reader Bunty Hoven writes:

Dear Alice,
Why do people not call Jonathan Blow, Jason Rohrer, Jonathan Brodsky, and Jonatan Van Hove by their preferred names of J. Blo, J. Ro, J. Bro, and J. Ho?

Oh, and when will you post about Skullgirls folks Lab Zero’s crowdfunding campaign for their action-RPG Indivisible? It has a public playable prototype out!


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One vs. One In Sniper Elite Is Still As Tense As Games Get

The everlasting threat of a single bullet, the terrifying glint of a sniper scope in your eyes, and the darkness that covers your enemy make Sniper Elite V2 [official site] one of the most gripping gaming experiences I’ve had. You can’t take your eyes off the screen for a second; instead, you must remain calm, remain patient, and study your environment. Was that sliver of movement in the corner of your eye the enemy or foliage shifting in the wind? Does that scope glint signal impending death or did they fail to see you as you had failed to see them?

The tension is greatest in a one-on-one deathmatch fight, in which one wrong move can be your end. The skills of a sniper are your only help.

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