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Posts tagged “505 Games”

Death Stranding PC will launch simultaneously on Steam and Epic

Now that our console cousins are traipsing all over Death Stranding, the mystery of what it even is has lifted: it's mostly a game about having a nice hike, trying to keep your balance and not to stack it down a hill because of your comically large backpack. I'm well up for a careful walk. The PC release of the first game from Hideo Kojima's…

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Death Stranding isn’t on PC until next year but we can still watch the PS4 launch trailer

Now that we know Death Stranding will come to PC next year, following its PlayStation 4 launch next week, hey look I guess we can post about it more. Such as, here's the eight-minute PS4 launch trailer for Hideo Kojima's first post-Metal Gear game. I know some console pals have regretted watching the trailer, fearing it spoils too much, but: 1) I'll have forgotten all…

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Death Stranding will be released on the PC in 2020

Sure, it’s a game about a post-apocalyptic delivery man wandering a celebrity-packed end-times with a baby strapped to his belly, but the biggest mystery about Hideo Kojima’s Death Stranding has always been if it’s coming out on PC. From there all other questions flow, like a stream of truth gurgling into a lake of knowledge. Here’s some truth for you: Death Stranding is out in…

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Feature: A plethora of games to scratch that same Minecraft itch

Games like Minecraft – 16 best games like Minecraft from the past ten years

There have been a great many games like Minecraft over the past decade. Which is to be expected, because who wouldn't want to capitalise on the runaway mainstream success of the decade, and the best-selling video game of all time? There are many things that are very special about Minecraft, and remain more or less unmatched even ten years later; but we've done our very…

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Feature: The Disgaea of action platformers

Indivisible review

This here is a game with one of those plots. You know how it goes: our hero — a hot-headed girl called Ajna, in our case — lives in a peaceful fantasy village. One day, the forces of evil arrive, destroy everything, and kill the hero's beloved mentor figure. The hero then sets out for revenge. During their journey they unlock hidden powers, learn shocking…

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Epic Games Store paid £8.43 million for Control exclusive

Epic Games Store exclusives are everyone's favourite subject that nobody dreads writing about at all. Fortunately, some specific numbers have recently emerged to hopefully replace the speculation. Remedy Entertainment's Control was subject to an exclusivity deal, as we reported back in March. Epic apparently valued Control at a chunky $10.45 million (roughly £8.43 million, or almost twenty train tickets), according to recent financial report released…

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Skullgirls studio launching Indivisible in October

I'd almost forgotten about Indivisible, the hand-drawn platforming action-RPG from Skullgirls studio Lab Zero Game. Oh we've seen bits and pieces in the four years since its crowdfunding campaign, but it slipped onto the back burner. Soon it will leap onto... the front burner? I'm not sure how to adapt this metaphor. I'm trying to say that Indivisible finally has a release date and it's…

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Feature: One of the most stubborn stains

Bloodstained: Ritual Of The Night review

I’ve put in dozens of hours into as many Metroidvania games at this point, and whenever I play them I get anxious. Mostly about getting hopelessly lost, failing to circle back for something important, or forgetting the extensive and mostly unspoken rules the genre has developed over its history. After playing Bloodstained: Ritual Of The Night, I think I’m starting to properly get the appeal.

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Bloodstained: Ritual Of The Night whips it good today

Bloodstained: Ritual Of The Night, the crowdfunded return of Castlevania: Symphony Of The Night director Koji Igarashi, is out now. Produced by his new studio, ArtPlay, it's a series successor in all but name. There might be a shortage of Belmonts or Draculas, but there's a big gothic castle to explore, bosses to clobber, and a bundle of RPG elements to pad out the platform…

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Feature: I may have missed the point

In Control you throw fire extinguishers at people and that’s great

It is going to take all of my self-control (Control!) to not just make this 1000 words describing how enamoured I am of just, like, absolutely head-wellying a fire extinguisher down a really long hallway and watching it explode at the other end, if I’m honest. Oh, very well. I played an hour-long preview chunk of Control, a game where you can theoretically do things…

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Feature: Virginia? I hardly know her!

Have You Played… Virginia?

I've never been one for Twin Peaks, I'm afraid, and I know Virginia gets compared to that a lot. It's a small town with a cast of small town people. Weird stuff is happening. You're an FBI agent. You drink coffee in the diner. You get it. And none of that is really what I like about Virginia.

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Bloodstained: Ritual Of The Night is all dressed up for a June 18th launch

As much faith as I have in Bloodstained: Ritual Of The Night as a game, the Castlevania: Symphony Of The Night spiritual successor (headed up by SOTN director Koji Igarashi) has looked a little rough up until now. Today, along with announcing a June 18th release date, developers ArtPlay put out a a very self-aware new trailer, highlighting just how far the game has come.…

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Feature: Press the big red button

Objects In Space review

There are asteroids clanking against the hull. I can’t see them because my spaceship’s cockpit doesn’t have a window. But I know they’re out there. The radar says so. There goes another one. Clank. The computer bleeps at me sadly. Light hull damage, it says. Finally, the clanking stops and my jaws unclench. We’ve cleared the asteroid field. Time to deliver some rare vids to…

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Feature: Oh no there are too many games

The RPS hivemind presents: The most anticipated games of 2019

Wow 2019 is a thing, huh? How are we all doing? Relieved? Bowling a hangover and a nagging sense of trepidation? Maybe you work in retail and, surprise! You were supposed to be at work half an hour ago. Time loses all meaning post-New Year break, doesn't it? You're just sort of adrift in a sea of empty Quality Street wrappers. That's okay. We're all…

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Feature: Through the looking glass

This is not a review of the wholly unfinished Underworld Ascendant

Having poked around at the earliest stages of Underworld Ascendant, I've reached the conclusion that it's just not in a fit state to be released, and as such, not in a fit state to be reviewed. Announced in 2014, this spiritual sequel to the seminal Ultima Underworld games of the early 90s was Kickstarted $860,000 in early 2015, with a ridiculously optimistic release date of…

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Underworld Ascendant is out today

Underworld Ascendant is out now, OtherSide Entertainment's crowdfunded spiritual sucessor to Ultima Underworld. For the younger among us, or those who had better things to do in the early 90s than trawl imaginary dungeons, that means it's a first-person action RPG with a focus on puzzling out creative solutions to problems. There's stealth, parkour and multiple ways through every level, with your choices on a…

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Bloodstained: Ritual Of The Night delayed into 2019

Draculas are notoriously fond of a lie-in, rarely even opening the curtains before dusk, so it's no surprised that the launch of Bloodstained: Ritual Of The Night is delayed again. The vampiric new metroidvania from Koji Igarashi, who's best known as assistant director of the seminal Castlevania: Symphony Of The Night, and his gang at ArtPlay is now expected to launch in 2019. Responses from…

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Underworld Ascendant now surfacing in November

Several years after escaping the dungeon hell of Kickstarter but a little later than planned, Underworld Ascendant has announced a release date of November 15th. Y'know, the action-RPG coming from OtherSide Entertainment? Y'know, the studio co-founded by Ultima Underworld designer Paul Neurath and Deus Ex director Warren Spector? Y'know, whose legacies are felt in immersive sim-y elements from sneaking to stacking boxes to pass obstacles?…

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Feature: Hide and seek

Premature Evaluation: Objects in Space

Premature Evaluation is the weekly column in which we explore the wilds of early access. This week, Fraser’s hauling cargo across pirate-infested star systems in space sandbox Objects in Space. It’s so quiet I can hear the dog breathing as he naps in the hallway. I’ve turned the in-game music player off, killed the power to every component on the ship and I’m hurtling through…

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Castlevania successor Bloodstained: Ritual of the Night looks the part in its new story trailer

Castlevania is on its way back, whether Konami want it to or not. Minus the license but not much else, Symphony of the Night director Koji Igarashi and his new crew, Artplay, have been busy on Bloodstained: Ritual of the Night. Some were disappointed that we didn't see anything new of the game at E3, and now it seems the team were busy putting the…

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