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Posts tagged “7DRL”

Freeware Garden: Malleus Goblinficarium

Rarely have I seen a game of such elegant and excellent dice mechanics as those found in Malleus Goblinficarium. Well, not rarely. Never. This deterministic tactical dice-based combat game simply has to be experienced to be fully appreciated, though I do suspect that transferring it to tabletops worldwide would be the wisest course of action.

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Third-Person Rail Shooter Roguelike: Hellion

I've been casting my net into the 7 Day Roguelike pool again. No fish this time, but I did catch a turn-based third-person rail shooter. I've played turn-based chariot racing games, (sort of) turn-based first-person shooters and turn-based R-Type, but I think this is the first turn-based third-person rail shooter I've ever seen. Imagine Space Harrier as a roguelike and then imagine Afterburner as a…

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Fishy Horror And Noir Mysteries: 7 Day Roguelikes

The Seven Day Roguelike Challenge has been a reliable source of weird and wonderful experiments for years. This year's event has now come to an end and while entries often receive extra polish or fixes after the deadline has elapsed, you can read about and download the games right now. I've only played a handful but will check back when the voting results are in.…

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What A Ballast: The Aurora Wager

Hot-air balloons are just like zombies. Slow-moving, bloated, gassy, and every summer the people of Bath gather and watch them take off. The many ways they're not like zombies are evident in The Aurora Wager, a free indie game built for the 7DRL competition. It’s not very roguelike, because a lot of those elements fell out of the basket as the game was hastily put…

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ASCII And Ye Shall Receive: 7 Day Roguelikes

If you play as many roguelikes as I do, peoples' email addresses begin to look like a vulnerable hero trapped in a corridor and surrounded by terrifying monsters. These most complex and cruel of dungeon crawlers may be destroying my ability to communicate electronically, particularly with anyone going by the name 'DoUgLAS', but my desire for them cannot be satiated. In the coming days, there…

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The Many Faces Of Roguelikes: Seven Days Of Rogue

Preamble alert! The 7-day Roguelike Challenge is not new but this year it has drawn a record number of entries. More than seventy roguelikes were created, by individuals or teams, in the seven days allotted. Back in 2008, when the excellent Fatherhood was an entry, there were only nine successful submissions. I deeply regret that I don't have time to play seventy roguelikes but that…

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7 Days Not Too Long

Andrew Doull writes to tell me that the the 7-day rogue-like challenge has come to a close. In this clearly gloriously masochistic event, developers try and make a workable rogue-like game in - waitforit - seven days. Twenty-three people gave it a shot, of which nine managed to pull it off. They're now available to download , and over the next seven days the Temple…

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