Posts Tagged ‘Assassin’s Creed Origins’

Cel-shaded PUBG, ’70s Truck Sim and zinester Assassin’s Creed with new Nvidia tool

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Post-processing tools for games aren’t new – hello Reshade and SweetFX – but the world of dramatically altering a PC game’s appearance with what could loosely be described as real-time Instragram filters has always been a scrappy wild west. Nvidia have this week built themselves a governor’s mansion on this new frontier, introducing a feature called ‘Freestyle‘ to the GeForce Experience suite of game optimisation, streaming and screenshotting tools. It might lack the open source and community-driven scope of ReShade, but it’s easier and slicker to use on the games that support it – and the results can be dramatic. Gimmicky, sure, but making a game you’re otherwise tiring of into a neon fever-dream can be a real shot in the arm.

Presenting for your wide-eyed delectation and howling disapproval – Plunkbat: The Animated Series, Assassin’s Creed Oranges: Vice City and American Truck Simulator: Grindhouse Edition.
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Steam Charts: Feedback Edition

As the feedback loop of Steam successes reaches an ear-shattering scream, this week we see last year’s best sellers dominating the New Year’s first week. So I refuse to live in the past. Let’s look forward. Let’s imagine what we might want from these behemothic developers. Read the rest of this entry »

2017 Steam Award winners include PUBG, Cuphead & Witcher

We’ve already seen which games sold best on Steam last year, but a perhaps more meaningful insight into movin’ and a-shakin’ in PC-land is the games that people feel warmest and snuggliest about. To that end, Valve have announced the winners of the 2017 Steam Awards, a fully community-voted affair which names the most-loved games across categories including best post-launch support, most player agency, exceeding pre-release expectations and most head-messing-with. Vintage cartoon-themed reflex-tester Cuphead leads the charge with two gongs, but ol’ Plunkbat and The Witcher series also do rather well – as do a host of other games from 2017’s great and good.

Full winners and runners-up below, with links to our previous coverage of each game if you’re so-minded. Plus: I reveal which game I’d have gone for in each category.
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These are the top 100 Steam games of 2017

Another year over, a new one just begun, which means, impossibly, even more games. But what about last year? Which were the games that most people were buying and, more importantly, playing? As is now something of a tradition, Valve have let slip a big ol’ breakdown of the most successful titles released on Steam over the past twelve months.

Below is the full, hundred-strong roster, complete with links to our coverage if you want to find out more about any of the games, or simply to marvel at how much seemed to happen in the space of 52 short weeks.

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The importance of going home in Assassin’s Creed Origins

Sometimes it’s good to go back to where you came from in open world games. When the content is the world, travelling through it can often feel like you’re gobbling it up, every virtual kilometre a chunk of media you’ve greedily consumed rather than occupied.

But they rarely give you much reason for retracing your steps. Levelled rewards are rarely worth the journey; storylines and quests are often all used up. Towns, jungles, villages are left frozen in time, a snapshot of less sophisticated times. Now their challenges are less keen, their demands on your expanded skillset simplistic. Their NPCs repeat the same declamations as they ever did, ignorant of your world-spanning achievements.

While these worlds are physically non-linear, they often feel the opposite, locations standing as staging posts on a winding trail rather than interconnected places. Then I played Assassin’s Creed Origins, which goes out of its way to seed the places you’ve barrelled through with reasons to return. Read the rest of this entry »

Assassin’s Creed Oranges update 6 – better graphics, revised difficulty, beards

Yesterday, the very fabric of society was threatened when some people disputed, with terminally dangerous inaccuracy, my 100% objectively and factually correct assertion that the currently-free Assassin’s Creed 4 is the bestest best Assassin’s Creed game of all time. Some of these anarchistic perverts argued that this year’s Egypt-set Origins was the better man-stabber, despite its complete absence of ghost pirate ships and Welsh accents, and rest assured they will suffer for this blasphemy.

But I am a merciful dictator of gaming opinion, so before they are all rounded up and fired into the sun, I shall first allow them to enjoy the bountiful contents of Asscreed Origins Update 6. Also known as patch 1.1.0, this 1.2GB bundle o’fixes includes significant graphical improvements and the aforementioned new difficulty mode. Enjoy it while you still draw breath, heretics.
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The best Assassin’s Creed game is free this week

I like the boat-centric Assassin’s Creed IV: Black Flag so much that I just went and added it to Uplay even though I already own it Steam. That’s right: an Asscreed I dig enough to voluntarily load up Uplay. Last week, Ubisoft were giving away the tragically de-Steamed RTS World in Conflict, and, as we promised then, here’s your nudge about this week’s Festivus freebie.

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Assassin’s Creed Origins gets ‘nightmare’ difficulty mode

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Have you been finding Assassin’s Creed Origins, a game where you can control the trajectory of your arrows, a bit on the easy side? Don’t fret — the December update will add a new “nightmare” difficulty mode, level scaling and two new quests, one of which introduces horde mode.

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Steam Charts: Post Sale Fatigue Edition

The tail-end of Steam’s Autumnal sale sees a few old favourites lingering with the usual suspects in the charts this week. The discounts that got them here are all gone now, but it’s only a couple of weeks now before everything goes completely bonkers for the Winter Sale, and you can expect to see all the same names deeply discounted once more. Read the rest of this entry »

The joy of Assassin’s Creed Origins’ costumes

Assassin’s Creed clothes are some of the best clothes in all games. Those layers, all those flowing, flapping, swinging layers: cloth and leather and swords and knives and pouches and harnesses. I often idly wonder, as I watch an Assassin’s Creed loading screen, how many people – how many studios! – produce Assassin’s Creed’s clothes? They’re a wonder of code and art coming together, of layers of beautiful fabric flapping just right. And Ubisoft knocked Assassin’s Creed Origins’ clothes out of the goddamn park.

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Steam charts: autumn sale edition

Hey ho, chart fans, let’s go. Statman John is indisposed today, and was last seen meandering along the seafront muttering “Plunkbat! They give me Plunkbat! I’ve a grand idea for a grand theft five five fi-diddly-fi fi whoopsadaisy down we go,” so I’m taking over for this week’s Steam charts. Seeing as he’s always griping about the charts being identical, I’m sure John will be infuriated to miss seeing how much Steam’s autumn sale changed things. Won’t you join for me a stroll down the hit parade? Read the rest of this entry »

Steam Charts: Clean Underwear Edition

Imagine what would happen if Plunkbat weren’t to be at number 1? Could anyone even cope any more? Has all of gaming started operating on this as a foundation, forgetting that it could, one day, not sell more copies than everything else? What if I’m writing this as a bluff because it’s not at number 1 this week? What if I just wrote that to imply the bluff even though there isn’t a bluff?! OH MY GOODNESS EVERYONE QUICKLY READ THIS NOW!

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The joys of travelling Assassin’s Creed Origins by eagle

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If my second favourite thing to do in Assassin’s Creed Origins is tomb raiding, my first favourite thing is travelling by eagle. Your character, Bayek, has a pet eagle called Senu which constantly follows in the sky above him, and you can possess it at pretty any time, sweeping your view up into its own. As Senu you can fly freely, ascending to extraordinary heights and roaming as far as the map allows, while Bayek waits far below.

Here’s the thing. If Bayek is standing, he’ll remain motionless, but if he’s riding a mount and you’ve set it to automatically follow the roads to a waypoint, he’ll keep riding as you fly. And thus you get to experience Egypt from the best seat in the house. There are limits: you can’t stray too far from Bayek, else he’ll just stop. But it’s remarkably free. Read the rest of this entry »

The joy of tomb raiding in Assassin’s Creed Origins

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Weirdly, none of my favourite Assassin’s Creed Origins moments so far relate to assassinating. Then again, they never really did in the previous games. Instead they’re about buildings, specifically climbing them and going into them. So it’s appropriate that my absolute second favourite thing to do in Assassin’s Creed: Origins is tombs. Read the rest of this entry »

Steam Charts: Time To Loot Crate Edition

The continued clotting amalgamation of the Steam Charts, with CODWARs and AssCreed Oranges mysteriously occupying multiple spaces, is having frankly dangerous effects on the column. No The Witcher 3! No GTA V! And H1Z1 seems to have been entirely forgotten by the ages! What is a running joke to do? Read the rest of this entry »

The Joy Of swimming in Assassin’s Creed Origins

My three year old rates games based on whether the character goes into water, and if they do, do they swim underneath. My personal rating systems are a little more nuanced, but it turns out that Assassin’s Creed Origins‘ swimming is so astoundingly atmospheric I’m willing to forgive it a dozen other foibles. In all of gaming, water has never felt wetter. Read the rest of this entry »

Podcast: Call of Duty WWII and Assassin’s Creed Origins

WAR. Huh. Yeah! Huh? What? Who is... what? Sorry

WAR. The men and women of the RPS podcast, the Electronic Wireless Show, are doing their part, but are you doing yours? We have shown bravery among the bullets and beaches of Call of Duty WWII, with John popping helmets in the “quite good” single player campaign, and Matt hiding in the bloodied crater of multiplayer. I’ve done sweet foxtrot alpha on the frontlines, so to make up for it I’ve invented another minigame for my fellow hosts. On top of that we’ve been horsing around (or unicorning around) in the Egypt of Assassin’s Creed Origins, appreciating our friend the eagle and taking nice photos of the ancient civilisation. Come listen. Read the rest of this entry »

Steam Charts: Bunched Up Edition

Do you find solace through memetics? Which enormously popular game you like is also liked by lots of other people? What else might form the triangle of your desire? Cast aside your romantic delusions, and delve into the acquisitive mire that is the Steam Charts. Read the rest of this entry »

Assassin’s Creed Origins patch improves Photo Mode

Good news: a new Assassin’s Creed Origins patch yesterday expanded and improved the open-world murder simulator’s Photo Mode, which is one of John’s favourite parts of the game. It also fixes a number of bugs and crashes, and supposedly improves performance a bit too – things I suppose you might be interested in. Me, I’m poring over the update with concern, trying to figure out if Ubi have fixed those wonderful glitched-out humanoid animals. Please no. Read the rest of this entry »

Assassin’s Creed Origins is fine, but its Photo Mode is splendid

I’m having an odd time with Assassin’s Creed Origins. It is, perhaps, the most “fine” game I’ve ever played. It’s fine. It’s fine. It’s not bad. There are bugs, but they’re not that bad. There’s… plenty to do? It is, I’ve found, one of the most bland games I’ve ever experienced. But goodness me, it lets you take a good screenshot.

I’ve found, as I’ve played the first ten or so hours, that I’ve had much more fun using the game’s photo mode than I have completing any of the quests. So I figured I’d share some of my snapshots with you. Read the rest of this entry »